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OFFICIAL: CPU VS. CPU sumission thread

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Old 10-27-2016, 12:12 PM   #9
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Re: OFFICIAL: CPU VS. CPU sumission thread

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Originally Posted by bcruise
Now I'm interested. Can you confirm that this was in a normal match and not a submission match? Last year sub matches operated on a different paradigm from normal matches, and subs would happen in those (almost too quickly). But they were nonexistent in normal matches without editing.

Thanks in advance. Great news if the mash method actually has an effect on CPU matches. Might pick up the game later once the price drops.

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It was a regular match, but I do think it was after I switched to button pressing for submission.
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Old 10-27-2016, 12:12 PM   #10
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Re: OFFICIAL: CPU VS. CPU sumission thread

the button mashing might work for cpu vs cpu, but I change submission values too so someone like brock doesn't win by a random bow and arrow or what have you
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Old 10-27-2016, 09:35 PM   #11
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Re: OFFICIAL: CPU VS. CPU sumission thread

I do plan on changing everyone's attributes whenever I get the time but as of right now i'm using the default attributes and so far I haven't seen a match end w/ a submission move that wasn't a finisher yet.
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Old 10-27-2016, 09:39 PM   #12
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Re: OFFICIAL: CPU VS. CPU sumission thread

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Originally Posted by jvon2018
I do plan on changing everyone's attributes whenever I get the time but as of right now i'm using the default attributes and so far I haven't seen a match end w/ a submission move that wasn't a finisher yet.
Well let me ask how often do WWE matches end with submissions that are not signatures or finishers?
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Old 10-27-2016, 10:49 PM   #13
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Re: OFFICIAL: CPU VS. CPU sumission thread

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Originally Posted by ggsimmonds
Well let me ask how often do WWE matches end with submissions that are not signatures or finishers?
Yeah. It's not that we want normal subs to end matches - the problem was that finisher submissions didn't end CPU matches (and apparently still don't with the analog sub mini game). And it zaps the immersion when Bret Hart can never end a match with a Sharpshooter, for example. But if the alternate method does cause the CPU to tap out even without editing, that's a big deal.
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