News Post

New IP from EA Black Box Delivers the Most Authentic Skateboard Videogame Experience

REDWOOD CITY, Calif. – September 19, 2006 – The closest thing to being on a skateboard, Electronic Arts (Nasdaq: ERTS) announced today that SKATE will be released for the PlayStation®3 system and the Xbox 360™ video game and entertainment system in 2007. SKATE will deliver the feel of skating through innovative controls, authentic cameras and a fully reactive skateboarding city. The game features professional skaters such as Danny Way and PJ Ladd, as well as a reactive city and relevant in-game cameras that capture and deliver the most authentic skateboard videogame experience to date.

“Our game offers a skate mecca for both skaters and gamers in search of the definitive authentic skating video game experience,” said Scott Blackwood, executive producer, EA Black Box. “We’re focused on capturing the actual feeling of skating with the innovative control system, the physics driven animations, and the intelligent cameras working together to really deliver the closest thing to being on a board.”

SKATE’s unique control scheme captures the true feel of skating versus the typical button mashing gameplay of past skating games. Featuring physics-driven animations, gamers will have a unique gaming experience every time they pick up the controller since no two tricks will ever be the same.

Developed by EA Black Box in Vancouver, British Columbia, SKATE will deliver all the style, fun, creativity and culture of skateboarding without the countless hours of practice, broken bones and hospital visits. SKATE has not yet been rated by the ESRB.


About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2006, EA posted revenue of $2.95 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com.

Member Comments
# 1 kennytomson @ 09/19/06 08:09 PM
finally some competition for activision and neversoft who have repeatitly appealed to the 14 year old year after year who wants to jump from roof to roof. i haven't enjoyed a tony hawk game since ps1. although ea hasn't exactly been known for sim style realism, here's hoping this title is more like live than street (nba).
# 2 luv_mist @ 09/19/06 10:52 PM
I'd definitely like to see how they define the streetboarding game. It's good that they are bringing competition to the table. I definitely want to see what physics they are claiming already seeing that all the physics I've seen in a few of their games are questionable. Plus, who the heck are those two skaters that they named? We'll see how this turns out. I definitely am curious to see what the animations and models look like as well as the control scheme.

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