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MLB 10 News Post

First and foremost I would like to thank Russell for his time with me today. I know he's worn out from all the interviewing and the repetition of answering the same questions over and over. He is a very cool individual like many have said here in this forum.

Unfortunately I was not able to get to the area where he was at till late in the day (LONG STORY). I probably won't be able to answer very many questions but I will try to. I think Russell is probably the better person to ask when it comes to individual questions.

What I will do is try to give you an idea of what I thought about it and some of the questions I asked Russell. Remember.. I'm an ONLINE ONLY person. I don't know anything about franchise or RTTS.

Also I did take about 5 short video clips. This was when Russell was on break perhaps. When Russell came back I immediately introduced myself and he took about 30 minutes too show me the new things that have been implemented. So we threw a lot of balls down the middle and walk players intentionally so we could create double play scenarios and try to see all the new animations and such. Then we started up a real game between the Braves and Dodgers @ Dodger Stadium. Russell - Dodgers, Me - Braves (tried to match up the team he chose)

I will PM Russell FIRST to see if its allowed before I put the videos on YouTube. Unfortunately, there wasn't a lot of action in the clips I got but a lot of you guys have good attention to detail so maybe you'll see something new.

GRAPHICS

I couldn't quite put my finger on it at first but the graphics jumped out at me immediately. I didn't know what was so different. Maybe its because I play online and the graphics suffer. But I can conclude that the lighting has improved greatly. The daylight transition looks nice too (Russell went thru each inning to show the transitions including the lights being turned on at the park).

The bats do indeed look much nicer than last years iteration. Saw the games played in Philadelphia, Minnesota, St. Louis, LAD. He mentioned that fireworks were added this year and I saw them in St. Louis during a night game when a player hit a homerun (Funny thing here: We were playing in MIN when a hometown player hit a homerun and the fireworks didn't go off. Russell jotted this down/made note of this error and pointed out you don't know because no one had played the game yet in that park!)

ANIMATIONS

This part of the game got a lot of love. There are a lot of new throwing animations. Saw a lot of new different throws from the OF. This makes the game even more realistic of course. I saw other animation too like popping the mitt from a 1st baseman or the pumping of the first from a pitcher (seemed different from last year). There are all new wall climbs but we didn't see any. Pujols did his ritual after hitting a HR 428ft to dead center (actually we didn't see it but Russell said it would be there). The fireworks were nice addition after hometeam HR (for some reason I thought they were there last year).

We also saw a double play ball up the middle where the runner tries to take out the 2nd baseman. When the 2nd baseman threw the ball he lost velocity on his throw AND he almost did a handstand after he released the ball!!! Being able to break up double plays is a much WELCOMED addition!

I think Russell said their were like 15 added animations for when throwing at a batter. I saw at least 3 new ones. The best one that I had seen so far was the one behind the batter. There was also another where the batter would turn in his tricep (facing pitcher) to avoid being hit.

BALL PHYSICS

Much Improved. When balls are hit down the line they don't just stop and wait to be picked up by the OF it will actually roll around in the corner. Ball collision detection is added. I saw balls get kicked around, ball hitting shin gaurd of the catcher and roll away. We shouldn't see the issue last year of balls going thru the pitcher or balls going completely thru a player's chest in the OF. There are choppers and dribblers. Seen a 1st baseman get eaten up by a chopper that rolled up his arm and on into RF. Flight of the ball looks more realistic as well.

GAMEPLAY

Well as I've said I'm an ONLINE ONLY guy. Much to my suprise I was slow getting the bat off my shoulders. Offline is much faster it seems as I was late on almost everything. It took me a few innings to adjust but still felt that the game was so fast I couldn't watch the flight of the ball like I do with online.

Now Russell and I play for real! He chose the Dodgers (Billingsly) and I chose a team that was ranked next to his, the Braves (Lowe). Through 5 innings Russell had a 1-0 lead. I think hits were even around 4 or 5 a piece. I believe Furcal was at the plate and I hit him in the foot and the game locked up (I'm sure he jotted this down too!). Unfortunately then I had to go. My offline game sucks when it comes to hitting.

The pitching meter was tweaked a little. I got lost somewhat about what he was telling me but I think this is what he meant. When pitching if you hit the meter then your more likely to hit your spot or very close to your spot. However on the flipside if you miss then you can miss badly. So anotherwords, there should be less complaints about people saying they can't hit their spots if they hit their meter (however pitcher confidence, etc still has effects on outcome.

Three new pickoff moves. Very sweet. Tap the 'O' button and the pitcher will throw a weak toss over to 1B. Hold the 'O' button and the pitcher will make a strong pickoff throw. Double-tap the 'O' button and the pitcher will give you a deceptive pickoff move (think Petitte here).

Maybe the best thing I saw improved was the throws to homeplate not being way offline all the time. Now it seems when they are offline they catcher for the most part just had to stretch to reach it then move his body to the other side to apply the tag. This is attribute based so I'm sure someone with a more erratic or weaker arm would make the catcher move away from the plate.

AUDIO

What sound. Too damn noisy @ CES! A lot of commentary was still not in the game.

OPTIONS

You can actually SCHEDULE a pitcher to be warmed up after a certain inning. This is real nice! You can also view your opponents bullpen from the start menu. Also when you are in the bullpen you can see the next 3 batters that are up on the opposing team!

CAMERA / PRESENTATION

There are no cutscenes. Everything is in real time. Nice! It's hard to explain. Its just like on television when the camera switches to another part of the field. The broadcast camera will take some getting used to when fielding. I only tried it for a little bit but I can imagine that when getting grounders it could be tough to judge at times. Neither one of us had any problems for a couple innings so maybe it'll all be good. I think I still prefer the default camera. Not sure would need much more time with this to be sure.

ONLINE

I made my case with how hard it was to get the MIC setup online with people because of the button mapping. He told me to PM him to remind him and he was going to talk with Jason about this. I wouldn't think it would be too hard to re-map the button but I'm no programmer! For us online gamers, let's pray that they can get this in before pressing!
Can't change camera view. They tried to get it in this year. Maybe next year.

That's all this old man can remember for now! I hope you guys enjoy the read. I hope I can get the videos upped to YouTube (pending Russel's approval). If not we should be seeing lots of gameplay footage from gametrailers.com soon.

VIDEOS

Video #1 http://www.youtube.com/watch?v=jwCRJDoQkbs
Video #2 http://www.youtube.com/watch?v=IIcvC85nYxk
Video #3 http://www.youtube.com/watch?v=vwiuHk80T9c
Video #4 http://www.youtube.com/watch?v=tKL-O808TZM

Again I apologize for the poor quality due to me using the zoom. I don't own this recorder and didn't know the quality would suffer that bad.

Game: MLB '10: The ShowReader Score: 9/10 - Vote Now
Platform: PS3Votes for game: 66 - View All
MLB '10: The Show Videos
Member Comments
# 141 nemesis04 @ 01/10/10 09:08 AM
Quote:
Originally Posted by vols bravesfan
I hate the idiots that keep on getting in front of the camera.
It is pretty interesting how no one notices the camera, lol.
 
# 142 Marino @ 01/10/10 09:29 AM
Hey CB, be thankful it wasn't Matt Kemp vs Carpenter
 
# 143 Pimpton23 @ 01/10/10 09:49 AM
Quote:
Originally Posted by Greene_Flash03
About the cut scene... I wish they can remove the "white flash" transition because it's still looks like a cut scene to me...
I noticed the same thing at first and was kind of annoyed by it. But if you notice, it's only in the first 4 videos. If you watch the last video of the Cardinals/Royal's game, there is none, whatsoever. It all transitions very smoothly.

I'm hoping the last video is what we'll be seeing come March. If so, we're in for a real treat. Still, I don't understand why the first 4 videos are like that with the "cutscene" look/white flashes.

That would be a good question to bring up to the producers.
 
# 144 EnigmaNemesis @ 01/10/10 09:51 AM
Quote:
Originally Posted by Pimpton23
I noticed the same thing at first and was kind of annoyed by it. But if you notice, it's only in the first 4 videos. If you watch the last video of the Cardinals/Royals game, there is none, whatsoever. It all transitions very smoothly.

I'm hoping the last video is what we'll be seeing come March. If so, we're in for a real treat. Still, I don't understand why the first 4 videos are like that with the "cutscene" look/white flashes.
That would be a good question to bring up to the producers.
I am thinking some were shown with the "cut scenes" [white flash], and some were shown with RTP [no white flash].

Just a hunch.
 
# 145 nemesis04 @ 01/10/10 10:03 AM
Quote:
Originally Posted by EnigmaNemesis
I am thinking some were shown with the "cut scenes" [white flash], and some were shown with RTP [no white flash].

Just a hunch.
Usually the transitions are done in black. We have not seen the white screen transition since the WSOD plague in 06 for the ps2! Might just be a point in the development process.
 
# 146 green94 @ 01/10/10 10:08 AM
The game looks insane. Lighting looks phenomenal.

I'm digging the new check swings too!

Dmbfan - you are the man!
 
# 147 EnigmaNemesis @ 01/10/10 10:15 AM
Quote:
Originally Posted by nemesis04
Usually the transitions are done in black. We have not seen the white screen transition since the WSOD plague in 06 for the ps2! Might just be a point in the development process.
Oh yeah, good point. I hunch is the build. And like you said. I doubt it will be there in final.

Probably a part of the tools.
 
# 148 EnigmaNemesis @ 01/10/10 10:49 AM
Quote:
Originally Posted by CubFan23
One thing I noticed that has changed is when you are batting, if you don't swing you can still see where the pitch was. In 09, if you took a pitch you couldn't push the left stick in to see the pitch location and had to use the select button to see them. I know it seems minor but i'm glad it was changed

Couldn't you hold down the guess pitch trigger to see where the pitches and what pitches were thrown?
 
# 149 nemesis04 @ 01/10/10 10:50 AM
Quote:
Originally Posted by CubFan23
One thing I noticed that has changed is when you are batting, if you don't swing you can still see where the pitch was. In 09, if you took a pitch you couldn't push the left stick in to see the pitch location and had to use the select button to see them. I know it seems minor but i'm glad it was changed
You could always press R2 to see the pitches regardless if you swung or not.
 
# 150 CubFan23 @ 01/10/10 10:55 AM
Seriously? I didn't realize this! DOH!

Just popped the game game in and yes it is the R2 button for pitch location which is great to know now that 10 is almost here. I never used the Guess pitch feature. Never even cracked open the instructions, oh well, thanks for the info
 
# 151 findinghomer @ 01/10/10 11:01 AM
god i love that new camera angle. it was the biggest lack in presentation last year. very nice.
 
# 152 Blzer @ 01/10/10 11:21 AM
Quote:
Originally Posted by Greene_Flash03
About the cut scene... I wish they can remove the "white flash" transition because it's still looks like a cut scene to me...
I wish they could remove the "fade" effect altogether. I don't really think that has any place in a baseball game, and IMO takes away from the RTP aspect of the game.
 
# 153 Rob_NYY @ 01/10/10 11:26 AM
Quote:
Originally Posted by jim416
Who says they can't. IT'S A JANUARY FIRST BUILD OF THE GAME.
We go through this stuff every year. For some reason, the same people think that the previews shown in January are final builds of the game, and the complaining begins.
 
# 154 Knight165 @ 01/10/10 11:26 AM
Quote:
Originally Posted by Blzer
I wish they could remove the "fade" effect altogether. I don't really think that has any place in a baseball game, and IMO takes away from the RTP aspect of the game.
Ehh...sometimes you gotta take the good with the "bad"(the fade...I don't even notice it)....
Just look at the case of your new MLB'10 box cover art....his records don't belong in the books...but we gotta put up with them.



M.K.
Knight165
 
# 155 EnigmaNemesis @ 01/10/10 11:28 AM
Quote:
Originally Posted by Blzer
I wish they could remove the "fade" effect altogether. I don't really think that has any place in a baseball game, and IMO takes away from the RTP aspect of the game.

Personally I have a feeling the fade wont be there for RTP, when it comes to the final.
 
# 156 EnigmaNemesis @ 01/10/10 11:29 AM
Quote:
Originally Posted by DickDalewood
The videos look amazing. Especially for an early build.

But seriously fellas? White flashes? Camera fade? Ball to grass physics vs ball to dirt physics? Really? This is what we're nitpicking now after about 5 minuted total of video?

Holy cow...
Some things never change, LOL
 
# 157 Blzer @ 01/10/10 11:31 AM
Quote:
Originally Posted by DodgerFanatic2K3
I'm confused about how the Broadcast camera works ???

....If it's a broadcast camera shouldn't the camera view be primarily displayed from behind the pitcher like a TV broadcast and not from the catchers view ??
The broadcast camera isn't in reference to the batter-pitcher duel, it's in reference to when the ball is put in play. The camera is stationed at a position and swivels accordingly, zooming in and out when the ball is hit to the outfield and thrown back in, etc. It gives a greater feeling of "authenticity" when done right, and IMO there is some tweakage to be done with it still, however it is one of the greatest new features of the game for me and I can't wait to play with it.

Here's my question about it, though (and partly why I don't like the "down the line" angles): So the idea of this is to have non-transitional cameras, correct? So what if someone hits a ball, say, down the left field line, then we'll be in that camera for the entire play. Well, what if we're trying to then do a rundown between first and second or third and home? Won't the wide shot be way to difficult to determine depth? Or what about trying to make a tag between second and third? Do you think we can easily position ourselves correctly on the right part of the dirt to make sure that we tag the people? I think that the view will cause some perception disorientation when we're trying to do something but can't get it accomplished.

In my opinion, I think a permanently centered [and slightly higher] broadcast camera is the best option, even for gameplay purposes. I don't know if they have any time to consider what I mean when I'm talking about these examples, but it's kind of detracting in that sense. The reason the traditional camera we're used to doesn't have this issue is because it will pan and center up with the field once somebody fields the ball (plus we're right there on the field so we can see what's going on and run where we need to), but the broadcast camera looks like it may come with those issuing exceptions.
 
# 158 Blzer @ 01/10/10 11:36 AM
Quote:
Originally Posted by DickDalewood
The videos look amazing. Especially for an early build.

But seriously fellas? White flashes? Camera fade? Ball to grass physics vs ball to dirt physics? Really? This is what we're nitpicking now after about 5 minuted total of video?

Holy cow...
I think that's in reference to how good the rest of the game is. I mean, I can only repeat how great the lighting and check swings are as often as anyone else, but when push comes to shove I want to start looking toward the future and go, "What is it that we can say now so that next year we can all 'ooo' and 'ahh' at the next little things that are done correctly.

Keep in mind that I never liked the "fade effect", I always thought it was terrible but figured there was an excuse with it like they were loading a cut scene. Now that cut scenes are gone, I think you would be surprised how much better looking it would be if there was no fading. Again, anything for more presentation realism, I'm all in for it.

And the physics thing is more important than you're making it. Obviously they had a problem with it last year, so they thought it was important to address the issue.


And guys, come on... don't think of me as hating on these things. Obviously this game has everything '09 has and then some, and I was completely satisfied (glorified, rather) with my purchase and play time with '09. The same thing is going to happen with '10, '11, '12, and '83. I'm just looking forward is all.
 
# 159 dmbfan1970 @ 01/10/10 11:45 AM
Quote:
Originally Posted by countryboy
ok....WHO was playing as the Cardinals, pitching with Carpenter, and giving up RBI basehits to Billy Butler?


Thanks for the videos and the info Dmb...very much appreciated.
Russell was piping them to me. But beware Butler will be a .300 hitter for his career. I hope I didn't just jinx him now!
 
# 160 Tyused @ 01/10/10 11:50 AM
Amazing videos dude! Who the hell is playing in the field for both games?! christ, cant even track down a routine fly ball!

Anyway u can get a HR? or a double play videos if possible? If this event is still going on or not...lol
 


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