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UFC Undisputed 2010 News Post

  • UFC FIGHTERS AND PERSONALITIES – Navigate an unparalleled roster of more than 100 prolific UFC fighters, each fully rendered to convey a photorealistic appearance. Prominent UFC personalities, including the commentary team of Joe Rogan and Mike Goldberg, veteran voice of the Octagon Bruce Buffer, Octagon Girls, referees, trainers and more return to showcase an authentic and memorable UFC videogame experience.

  • ENHANCED COMBAT – Step into the Octagon with improved combat. A new Sway System with full upper body and head movement allows for the dodging of attacks, while on the ground, a new Posture System delivers strong, fight-ending strikes from every position. Manage Octagon control with new strikes, submissions, transitions and cage positions, as well as experience added realism with the introduction of Southpaw stance.

  • FIGHTER CUSTOMIZATION – Enjoy customizable freedom with created fighters by combining move sets from numerous MMA disciplines. Choose from an array of moves from all available disciplines, including newly added Sambo, Karate and Greco-Roman Wrestling, to become a true mixed martial artist.

  • EXPANSIVE ONLINE PLAY – Encourage camaraderie by forming fight camps and leagues to participate in ranking and champion tracking systems. Join forces, train like real-life UFC fighters and go online to compete against other camps in the virtual UFC world.

  • CAREER MODE – An intuitive “Game Is Watching You” system tracks every action and uses this information to dictate in-game commentary, opponent intelligence and overall career progression. On the quest to reach the UFC Hall of Fame, enhance the Career Mode experience through online co-op sparring sessions with respective fight camps and form unique personalities for created fighters to increase their cred, popularity and sponsorships based on interactions during weigh-ins and interviews.

  • TITLE AND TITLE DEFENSE MODES – Fight through one of UFC’s five official weight classes to earn and defend a championship belt in Title Mode. In Title Defense Mode, a fighter’s condition remains persistent, with milestone challenges built in along the way.

  • TOURNAMENT MODE – Explore up to 16-player individual and team tournaments within one system. Utilize UFC fighters or created fighters and select from arcade-style play with repeated fighter appearances or experience simulation play with fighter representation limited to one appearance.

Source: EB Games

Game: UFC Undisputed 2010Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 17 - View All
UFC Undisputed 2010 Videos
Member Comments
# 21 Stumbleweed @ 02/17/10 05:33 PM
Yeah that alone makes the game 10x better... the predictability of the first one was its downfall, especially when you were good at the game and playing someone else skilled. Having a wrestler who's able to reverse out of a bad position instead of just powering them off back to standing will be a great asset and will give the game so much more variety. Signature moves and strikes were in the game last year but barely, and that will add a ton to it as well.

Can't wait to see how it is. Is there a firm release date for this?
 
# 22 aholbert32 @ 02/17/10 05:42 PM
Quote:
Originally Posted by Stumbleweed
Yeah that alone makes the game 10x better... the predictability of the first one was its downfall, especially when you were good at the game and playing someone else skilled. Having a wrestler who's able to reverse out of a bad position instead of just powering them off back to standing will be a great asset and will give the game so much more variety. Signature moves and strikes were in the game last year but barely, and that will add a ton to it as well.

Can't wait to see how it is. Is there a firm release date for this?
Firm date is May 25.
 
# 23 allBthere @ 02/17/10 11:30 PM
Quote:
Originally Posted by MC Fatigue
Granted they do the skill selection thing properly and don't totally mess it up - this years online could be WAY, WAY better.

Instead of just knowing a guy is a wrestler and cannot fight off his back at all - you've got to know your opponent. As it is, when a guy is a wrestler, I just get them on their back and pound away knowing they can't really do anything but push me off or reverse if I make my transitions obvious.. Or standing up I worry about certain positions.

Now you've got to know what moves the other guy can pull off; and there could be a lot more strategy.

On the same token though (not for online) in '09 a guy could be thai/judo (my fav) or box/wrestler ...now it's all mixed so in a sense, everyone is just mixed for the most part. See what I'm saying...like in a way it could lead to just all around strategy all the time. They never should have shown ratings imo to begin with.

The key for online is simply to avoid spam while developing it.

so anyway, i'm very excited for a much better single player this time...i had fun with both last time around.

I will say at least Yukes/THQ is making it worth the yearly purchase with these kinds of improvements (at least on paper but I have no reason to doubt)
 

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