SBK X News Post

The following sites have posted their SBK X hands-on previews.
"For those who won't accept anything less than pure motorcycle realism, full simulation seems unlikely to disappoint. Even the slightest mistake - like veering slightly off the rumble strip or accelerating too hard while cornering - results in your rider eating tarmac. There are also additional options for turning on tyre wear and bike damage, as well as rider weight and health, and bike damage is both graphical, in terms of scratched and cracked fairing, and physical, with gauges showing accumulated damage to the suspension, engine and brakes."
"Interestingly in the career mode you need to complete races and gain points, but earning reputation means you will be contacted by other teams and manufacturers to race for them. Keep racing well and you'll get access to better bikes and parts so you can customise your bike to various levels. But if you start losing races or get wiped out in a spectacularly bad crash then you will be thrown off the team and you'll lose sponsorship. And, in keeping with the theme, you could lose your hot office assistant who reminds you to keep your appointments. The career mode only lasts for eight years as this reflects the usual career length of a real life rider."

Game: SBK XReader Score: Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 0 - View All
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Member Comments
# 1 Kruza @ 04/16/10 02:12 PM
Good stuff. Thanks for sharing, Steve. I love what has been explained in the Eurogamer report as far as how the Simulation mode is shaping up. And the description of Arcade mode seems like it's a modernized version of Super Hang-On that takes place on real world tracks.


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