SBK X News Post

VVVGamer has posted an interview with Michele Caletti, Director of SBK X.

VVVGamer: "I can imagine what’s the biggest challenge in making this game so far what has been toughest?"

Michele: "For us, SBK-X to keep balance to the arcade mode and the simulation mode because we want them to not to give the impression that it was a simulation game with some accessory parts and neither to give the impression that there was turned completely to an arcade game. So we had to balance the importance, the content and the features between the two main branches, so that has been quite a challenge."

Game: SBK XReader Score: Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 0 - View All
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Member Comments
# 1 Kruza @ 05/14/10 09:09 AM
Great interview. Thanks for sharing.

# 2 BIG CAROLINA @ 05/14/10 01:14 PM
Almost here, this is going to be a great year for racing fans between this F1 and GT5 I am set.

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