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EA SPORTS and Pretty Lights Collaborate to Remix RUN-D.M.C.’s ‘It’s Tricky’

‘It’s Tricky’ Remix Triggered Dynamically In-Game by Player’s Performance

November 17, 2011 – Electronic Arts Inc., announced today that ‘It’s Tricky’ by RUN-D.M.C., the fan-favorite and anthem of the EA SPORTS TM SSXTM franchise, has been remixed by the artist, Pretty Lights for the SSX in-gamesoundtrack. The track will be triggered dynamically in-game as players achieve ‘tricky’ state by linking tricks together.

‘It’s Tricky’ made its iconic appearance in the aptly-titled, SSX Tricky on the PlayStation® 2 computer entertainment system. Synonymous with SSX Tricky, fans of the franchise flocked to the song as that title became arguably the most beloved in the franchise. SSX hits shelves February 14 in North America and February 17 in the rest of the world on the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system.

“Music has always been an important element of the SSX franchise. ‘It’s Tricky’ had such a monumental impact on fans of SSX Tricky that we wanted to pay tribute to the song by introducing it to a whole new generation of SSX and musicfans,” said Freddy Ouano, Audio Producer, SSX. “ We chose Pretty Lights to remix the track because he’s a phenomenal artist whose style fits well with the tone and direction of this rebirth of SSX.”

Remixed by Pretty Lights, the musical vision of the ultra-versatile Colorado based producer Derek Vincent Smith, the track features Pretty Lights cutting-edge party rocking beats, while staying true to the original version. Pretty Lights remixed ‘It’s Tricky’ in his mobile studio while on tour and debuted it at a live, sold out performance in Atlanta, Georgia.

“I’ve always loved hip-hop, video games and snowboarding, so it was truly an honor to put my twist on such a classic song for such a dope game. Can’t wait to play it!” said Derek Vincent Smith a.k.a. Pretty Lights.

A modern day reinvention of one of the most critically acclaimed arcade franchises of all-time, SSX will allow players to experience the franchise’s signature fun and adrenaline-packed gameplay across iconic regions all over the world. Using NASA topographical satellite data, SSX has a massive world for players to explore. Throughout nine expansive regions, SSX packs reality-defying gameplay into every run letting players Race, Trick, and Survive as they descend huge open mountains. In addition, Explore, Global Events and RiderNet - SSX’s recommendation engine - headline an online feature set that will revolutionize social competition for gamers, making it fun and easy to compete with friends with no lobbies or wait times.

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Member Comments
# 1 spit_bubble @ 11/17/11 07:49 PM
@ 1:08 it looks like the mountain morphing is still in. Bleh.
# 2 Blzer @ 11/17/11 08:42 PM
Originally Posted by spit_bubble
@ 1:08 it looks like the mountain morphing is still in. Bleh.
Dang, I completely forgot about that feature. I figured they would have taken that out after seeing all of the hatred for it.

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