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NBA 2K12 News Post


The NBA 2K12 patch 1.04 will arrive within the next 24 hours, for 360 and PlayStation 3 consoles.

Below are the full details for NBA 2K12 Patch v1.04 with NBA 2K12 iOS patch notes, at the bottom.

ONLINE
  • Fixed an issue that would cause large-user Team-Up games to hang at halftime if all users watched the halftime show in-full.
  • Addressed an issue that would lead to a disconnect in subsequent games when one or more users modified their playbook for the current game.
  • A number of Association: Online optimizations were made to greatly minimize disconnects.
  • Additionally, general optimization improvements were made in order to improve the overall online experience.
GENERAL
  • The ‘Back to Back to Back’ and ‘My All-Star’ trophies/achievements should now unlock under the proper conditions.
  • Previously unlocked NBA’s Greatest games and ‘Gift with Purchase’ Kings/Warriors teams will now remain unlocked after playing and exiting the Association/My Player game modes.
  • Fixed an issue where the roster would become corrupt when attempting to enter the ‘Legends Showcase’ with unsaved roster changes.
  • Fixed a rare issue that would cause the game to hang when attempting to skip the pre-game presentation in Season and Playoff modes.
  • Corrected an issue where players could become duplicated after editing a Created Team.
  • “PIPPEN” dunk package has been updated so that it can be re-assigned to Pippen when switched off of him.
  • Addressed issue where Created Players are assigned Cold Zones for all shot locations. This change applies for all generated players in Association/My Player modes as well.
  • The Adidas Zig Pro Future and ZigEncore shoes should now have the correct shoe image associated with them.
GAMEPLAY
  • Increased the velocity of lob passes into the post so they are less vulnerable to tips and steals.
  • Reduced steal success when the defender attempts a steal from behind the ballhandler.
  • Tuned player lunges on steal attempts such that they don’t cover an unrealistic amount of ground.
  • Tuned AI passes from the wing down into the post. The AI is now smarter during this situation, specifically where the perimeter defender is sagging off the ballhandler in anticipation of this pass.
  • Corrected an issue where during online gameplay, a shot ball would ‘re-launch’ even after it had been blocked.
  • Tuned AI playcalling during late-game situations so that they initiate plays faster.
  • Fixed an issue where the CPU ballhandler would take too long to pass (or in some cases, not pass the ball at all) when running a play in My Player.
  • Addressed an issue where the user would inadvertently commit an intentional foul with a defender when attempting to contest a shot with his hands up.
  • Tuned animation selection that would cause a player to lose forward momentum when attempting a Swat Block.
  • Addressed a specific case where attempting a pass fake would cause the pass to be thrown.
  • 8-second violations will no longer be called when the ball is poked loose and enters the backcourt.
  • Training Camp: Triple Threat drill score requirements lowered in order to make it a little easier to complete the drill.
  • Legends Showcase: Fixed a hang that would occur when the AI would recover a loose ball by diving for the ball and then sitting idle with it.
  • Legends Showcase: Addressed a case where players who did not meet the requirements were able to throw a flashy pass.
MY PLAYER
  • Corrected an issue where the game would hang after winning the NBA Finals in My Player mode.
  • Trading logic has been greatly improved in this mode. In particular, your team’s GM will no longer overhaul the roster once you join the team.
  • Your team’s GM will now do a better job of acquiring one of your recommended players when he comes to you asking for potential trade targets. Be careful what you ask for!
  • Fixed an issue where both teams in a game would be using the wrong playbooks on occasion.
  • A few select season-long milestones (e.g. Shoot 85% or better from the free throw line) should now properly unlock when the prerequisite conditions are met.
  • The camera should now properly follow the action in your Signature Shoe Commercial.
THE ASSOCIATION
  • A number of trade logic improvements have been made for this experience (these apply to Association: Online as well).
  • Addressed the CPU lineup building / player role allocation such that players no longer become unnecessarily upset with the direction of their respective teams.
  • New coaching staff is now generated when you get many years into the mode. This will result in sufficiently skilled coaches available to be hired.
__________________________________________________ ________

NBA2K12 iOS Patch Notes
__________________________________________________ ________

Graphics
  • Added dynamic lighting on players (iPhone 4S and iPad 2).
  • Improved lighting effects around the arena and on the crowd (iPhone 4S and iPad 2).
  • Improved player heads during replay and cut scenes.
  • Added more variety to the coach heads.
  • Increased number of bench players seen on the court during gameplay.
  • Fixed various graphical bugs throughout gameplay.
iCloud
  • Added iCloud support for saving Settings, Season, and Playoffs.
One-Finger Controls
  • Players on your team will begin to advance the ball automatically after a rebound
  • Players on your team will be more likely to drive, pump fake, post-up, and perform other actions.
  • Fast breaks are improved and will occur more frequently.
  • Better responsiveness in general.
Roster Updates
  • Added support for roster updates. A full roster update will be coming soon!
Other
  • Made lower Rookie and Pro difficulty levels slightly easier.
  • Fixed some commentary bugs.
  • Added a few player portraits that were missing.

Source - NBA 2K12 Game Update Patch v1.04 -- Patch Notes

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / Xbox 360Votes for game: 102 - View All
NBA 2K12 Videos
Member Comments
# 21 Serra11 @ 12/13/11 06:27 PM
Quote:
Originally Posted by redgie
Will the trade logic applies to those who already started their My Player(s)?

What about the "No Injuries" during the Third Season of My Player?
So after 3 seasons you're not going to see any injuries in the entire league in My Player???
 
# 22 plyrically @ 12/13/11 06:28 PM
Look like the Development (?) Team (?) has suffered some major cutbacks this year.

If that's what they been working on for the last 2 months, then whoever's in charge there doesn't understand the difference between ball and bowl.
 
# 23 Mr_Riddick @ 12/13/11 06:28 PM
Quote:
Originally Posted by seanbarkley
ADIDAS zig pro future and zig encore?What a fail...
No fix for shoe colorways????
 
# 24 purp2009 @ 12/13/11 06:28 PM
thats whats up happy they fixed cold zones for draft classes
 
# 25 jclem92 @ 12/13/11 06:30 PM
Quote:
Originally Posted by nonnel
What bug is that?
I feel like it has already been addressed but here's a picture of the Cavs record last year...
 
# 26 rebe1 @ 12/13/11 06:30 PM
No mention of speed issue fix
http://www.youtube.com/watch?v=piUwETmEwQA
 
# 27 xxBuck Nutsxx @ 12/13/11 06:31 PM
Awesome.. I still can't drive past the CPU and I'm still going to get blocked inside 95% of time time.. Just greattttt
 
# 28 haloofduty @ 12/13/11 06:32 PM
Why only 3 fixes for association. It has a ton of bugs. I don't want to control 30 teams to have realistic rotation minutes. I purchased the game so I can enjoy association not hope for fixes that I didn't even get.
 
# 29 RedmanR @ 12/13/11 06:33 PM
NO mention of rebounding or boxing out being addresses
 
# 30 sdballer @ 12/13/11 06:34 PM
Quote:
Originally Posted by haloofduty
They didn't fix low rotation minutes in association? Still cant edit age?
These are big ones for association fans, especially ones with classic rosters. I wish someone from 2k would address the age issue as I don't understand why that was changed from past versions. It would just be nice to know why it was changed.
 
# 31 Mos1ted @ 12/13/11 06:34 PM
I'm going to hold off until I actually play with the patch to give a fair analysis, but judging by the patch notes, I was expecting more fixes. I believe the patch notes for NBA 2K11 was twice as long, and to me, had half the problems that NBA 2K12 has.
 
# 32 23 @ 12/13/11 06:34 PM
Yes I'd love to have seen them fix the issue with the CPU catching up with you on every single fastbreak
 
# 33 theenemy @ 12/13/11 06:35 PM
I hope the CPU can still triple pump fake, goes up with the ball (not to mention the ball passing/morphing through my big men's intestines while he is going up), I block the guy but my blocking hand goes through the ball, finally cpu scores an "easy" layup. because that's fun!

or

I hope I still don't see the shot timing feedback online so I have no idea about what's going on with my release due to lag. because that's super fun!

or .....
 
# 34 MarvellousOne @ 12/13/11 06:36 PM
They probably will work on another small gameplay patch to fix issues not addressed in this current patch, although it would have been nice to see them address a lot of other issues this game is having that is being pointed out in this thread, I hope there is some under-the-hood fixes that aren't in these patch notes though. But I will say if everything that has been corrected within this current patch actually works then I would be content until the second patch drops.
 
# 35 nonnel @ 12/13/11 06:38 PM
LOL. You guys are great with the instant complaints. Not saying you're wrong, but it sure is funny.
 
# 36 seanbarkley @ 12/13/11 06:39 PM
Quote:
Originally Posted by womalee23
No fix for shoe colorways????
yep, they don't even hit on the brand of those models...
 
# 37 xxBuck Nutsxx @ 12/13/11 06:41 PM
Quote:
Originally Posted by nonnel
LOL. You guys are great with the instant complaints. Not saying you're wrong, but it sure is funny.
Maybe because no where in those patch notes does it say they have fixed the MAJOR ISSUES with the gameplay everyone was looking for to be fixed in this "big patch".

It's annoying when I'm Antawn Jamison and I go up for a lay up inside and somehow get blocked by Rajon Rondo? That's just ridiculous..
 
# 38 NINJAK2 @ 12/13/11 06:42 PM
Has anyone complaining about what they did not fix actually played the game post patch to give some impressions?
 
# 39 rangerrick012 @ 12/13/11 06:42 PM
Quote:
Originally Posted by Mos1ted
I'm going to hold off until I actually play with the patch to give a fair analysis
What a novel concept.
 
# 40 STLRams @ 12/13/11 06:44 PM
Kind of surprised that things like fixing fastbreak catchup, better passing on the fastbreak, better offensive A.I. spacing, faster passing, improving the pick and roll and more realistic on-ball defense is not on the list... have to admit Im alittle stunned because these are some of the main gameplay issues that we have all complained about, maybe im missing something here, this can't be the complete list as far as the gameplay improvements.
 


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