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PES 2013: A Whole New Ball Game

Individuality and Full Control the key as PES 2013 moves the goalposts

Konami Digital Entertainment will offer football fans an unprecedented level of control, when its PES 2013 title returns to the field this Autumn.

As befits a game endorsed by Cristiano Ronaldo – a player who embodies the skill and grace of top level football – PES 2013 sees the series returning to its roots, with the emphasis on the individual skills of the world’s best players, and giving the player the total freedom to play any style of ball, which includes for the first time full control over shots.. This follows further consultation with both football and PES fans alike, and the result is the most faithful recreation of modern day football to date, with players modeled to match the running motions, abilities and playing styles, and the flicks and turns of their real-life counterparts.

Three key elements form the basis of PES 2013’s innovations, with all new additions falling within the fields of PES FullControl, Player ID, and ProActive AI.

PES FullControl (PES FC): Never before has a football game offered such a level of control over the way it is played:
  • Total Freedom of Control: Pro Evolution Soccer introduced the concept of freedom of movement, the new ‘PES FC’ in PES 2013 goes further with total freedom over ball control.
  • Dynamic First Touch: PES 2013 introduces subtle ways to receive the ball, from traps, gently lifting it past an attacker to run on to or a variety of other moves. First touch is everything and players can trap the ball using the R2 button, killing the speed of a well-hit pass and bringing it instantly under control, or using the momentum of the pass to turn a defender.
  • Full Manual Shooting and Full Manual Passing: PES 2013 offers fully manual passing and for the first time ever manual shooting, allowing users to determine the height and power of each. Long low passes can be sent skimming across the pitch, while shooting the user has total control over where the shot is placed. Skill and precision are needed to master these, but passes can be made into open areas, allowing lone strikers to thrive, while offering an unrivalled variety in ways to score.
  • Dribbling: The speed with which a player moves with the ball has been slowed in line with real matches, but using R2 allows players to add various styles to their close control. Players can vary the speed of their dribbling, and cushion the ball as they move freely within a 360-degree circle. The new system allows players to knock a ball past a player and collect it, nutmeg them, or hold up play by shielding the ball as team mates find space and make runs.
  • Full Manual One-Two: Active one-two passes can be made, with the second player being moved in any direction), facilitating various tactical movements.
  • Response Defending: Countering the attacking options the new dribbling system offers, is a beautifully-balanced defence system. Players can use R2 and X to slow an attack, with a double-tap of the X button prompting a perfectly-timed challenge. Full 360-degree control means that players can check runs and steal the ball from a parallel position, while the individuality element will see world renowned defenders using aerial dominance of physicality to win the ball.
  • Goalkeepers: Even the game’s ‘keepers benefit from more control, while their distribution is more precise thanks to the addition of a power gauge when they throw the ball, creating opportunities for new, quicker counter attacks.
Player ID: Player ID focuses on the individual elements and movements that each player boasts:
  • Player Individuality: The very best players in PES 2013 will be instantly recognisable via incredible likeness and signature attributes, skills and tricks that bring them to life. The way they run, turn, trap and move the ball, shape to shoot and even celebrate will be noticeably different during play..
  • Individuality to Goalkeepers: The individuality of movement has also been extended to between the posts. Goal keeping has been totally invigorated via new animations and play styles. New varieties of saves and reactions have been added to ensure the game’s ‘keepers are in line with the efforts of real shot stoppers. This level of realism also extends to the game’s top-rated goal keepers, with their moves to close attacks down, fling themselves to tip a shot past the post, and in-goal acrobatics benefiting from all new animations and AI.
ProActive AI: ProActive AI unites the control and realism, with players that will respond and find space as befits those at the top of their game:
  • Balance of Play: The development team has worked closely with the PES fan base to eradicate any illogical elements to the way players move and run in PES 2013, with the ‘ProActive AI’ system enhancing the speed and balance resulting in a more realistic game experience.
  • Tactical Precision: The balance of play has also been enhanced in the play between defences and the front line, with greater organisation as the teams track back or pelt forward, setting a harder to beat defensive line, teams adjusting faster to ball gain or loss, allowing for quicker counters.
  • Enhanced Goalkeepers: Improvements to the goal keepers was voted the key advancement football fans wanted to see in PES 2013, and the team has worked hard with real keepers to ensure the AI decision process has been vastly improved. Keepers now respond with better reactions, clear their lines more effectively and push the ball savely out of play rather than into dangerous areas.
PES 2013 will also boast better connectivity and atmosphere. The popular myPES application will extend the connectivity and communication between Facebook-using PES fans, while the game’s audio effects are being tied closer to the on-field action to provide the kind of buzz seen at top-tier matches, with crowds growing in excitement as their team starts to exert pressure.

“This is an exciting time to be part of the PES community, and PES 2013 marks a new level of playability with the return to our key ethos of utter control and freedom,” commented Jon Murphy, European PES Team Leader. "Football is all about making magic happen with skill and precision, and PES 2013 truly encapsulates this. Fresh faces within the development team and some very exciting ideas will breathe new life into the PES series, and we look forward to showing what we can do in the coming months."

Release Date: Autumn 2012
Formats: PlayStation®3, Xbox 360®, Windows PC, PlayStation®2, PSP® (PlayStation®Portable), Nintendo 3DS™, Wii™
Studio: PES Productions
URL: www.konami-pes2013.com

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Member Comments
# 1 jesmith29 @ 04/24/12 11:59 AM
All of this sounds really good, but we were told a lot last year.

Can't wait to see the demo and hopefully this all comes true.

 
# 2 Dynastium @ 04/24/12 12:43 PM
Here's to a hopeful PES 2013!
 
# 3 ty5oke @ 04/24/12 02:12 PM
'12 has its share of flaws, but I personally have never been more addicted to a video game than I have been with PES 2012. Hopefully '13 can work out some of the kinks.
 
# 4 Krebstar @ 04/24/12 02:19 PM
Manual shooting, for the win.
 
# 5 KG @ 04/24/12 07:43 PM
They're saying all the right things
 
# 6 J-Unit40 @ 04/24/12 08:22 PM
Quote:
Originally Posted by KG
They're saying all the right things
They sure are. I just hope we see and feel the right things with the controller when it drops.

I am optimistic about it though.
 
# 7 ronaldo9 @ 04/24/12 11:09 PM
Sorry, but I'm gonna need to see a lot more than that to get my excitement temperature up even one degree on this game.
 
# 8 Soprano00 @ 04/25/12 03:13 AM
it's a pity this is not coming to PS VITA
 
# 9 ps3veron @ 04/25/12 03:39 AM
I love PES. Its been one of those titles that's been with me for as far back as the ISS series.

12 was good, a step in the right direction and although these features still need more clarity, I do look forward to this game.

However, I did read that this will be the first PES without Seabass and that there will be an entirely new team. We'll see how this pans out..
 
# 10 MattyEdgeworth @ 04/25/12 01:48 PM
Sounds great, Hopefully they can back this talk up. If so I'll be buying to football games this year.
 
# 11 Tha_Kid @ 04/25/12 02:42 PM
Still wishing they would throw more money @ licenses
 
# 12 KG @ 04/25/12 05:10 PM
Quote:
Originally Posted by Tha_Kid
Still wishing they would throw more money @ licenses
Or do some kind of online roster share for consoles. Getting option files can be tediuos as hell.
 
# 13 aloncho11 @ 04/28/12 06:06 PM
Sounds very promising!
 
# 14 jvalverde88 @ 04/28/12 07:17 PM
Quote:
Originally Posted by KG
Or do some kind of online roster share for consoles. Getting option files can be tediuos as hell.
^^This, I hate spending a hour coping files on my PS3.
 
# 15 RaptorMania @ 04/29/12 03:52 PM
Quote:
Originally Posted by KG
Or do some kind of online roster share for consoles. Getting option files can be tediuos as hell.

Something like 2K Share could do wonders for pes. I haven't bought one since the ps2 days, but I hope pes can take over fifa again.

This all sounds good, but we will see if it amounts to anything.
 
# 16 aloncho11 @ 04/30/12 03:59 PM
^That is a great idea. That would save roster editors and people a lot of time.
 
# 17 RA30 @ 05/19/12 05:38 AM
Konami should just pony up the cash to get decent licenses and revamp their match rating and transfer system.

That video is just pretty useless.
No gameplay at all and just Ronaldo running.
 
# 18 Matt10 @ 05/23/12 08:48 PM
Yeah, worthless video. PES is starting to market like EA though (honestly, "first touch" as a feature? really...frickin soccer moms/dads).

I understand marketing includes features - but why not just market the way PES5 and pES6 were - they were highly underrated, until the community (customers) found on their own the subtle beauty of the first touch, shooting from long range, crazy goal mouth action, quick response, individual play; etc.

Just stupid marketing - I'm not watching anymore unless it's a live gameplay video - someone wake me up when that happens.

Oh, and for crying out loud MUTE the damn dribble noise and pass (if the stadium is so loud, then we shouldn't be able to hear the dribble...duh).

:P
 
# 19 carnalnirvana @ 05/25/12 03:45 PM
i wish they would announce walking as a new feature....

i'm so sick of the break neck pace of video game football sometimes...

real football actually slows down..
 
# 20 KG @ 05/25/12 07:46 PM
Quote:
Originally Posted by Matt10
Yeah, worthless video. PES is starting to market like EA though (honestly, "first touch" as a feature? really...frickin soccer moms/dads).

I understand marketing includes features - but why not just market the way PES5 and pES6 were - they were highly underrated, until the community (customers) found on their own the subtle beauty of the first touch, shooting from long range, crazy goal mouth action, quick response, individual play; etc.

Just stupid marketing - I'm not watching anymore unless it's a live gameplay video - someone wake me up when that happens.

Oh, and for crying out loud MUTE the damn dribble noise and pass (if the stadium is so loud, then we shouldn't be able to hear the dribble...duh).

:P
A lot has changed since then Matteo. You can't market the same the way.

It's a sizzle video, doesn't show much but much more than PES has done in the past. I think what it does do is that it shows off some real personality in a way that the other game has always failed to deliver. CR7 looks and runs like CR7. A lot of the ways we (hardcore fans) want PES to improve on aren't really back of the box features like the pace of the game.
 

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