NASCAR The Game: Inside Line News Post

Check out the NASCAR The Game: Inside Lane screenshots, right here.


America’s Number One Motorsport Returns to Consoles This Fall

Santa Monica, CA – May 17, 2012 – Hop in the driver’s seat, buckle up and start your engines because Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard Inc. (Nasdaq: ATVI) and leading independent racing game developer Eutechnyx are pleased to announce NASCAR® The Game™: Inside Line. Bringing the true NASCAR experience to consoles, the game will allow players to race with the top NASCAR Sprint Cup Series drivers, teams and cars, as well as feature all 23 officially licensed racetracks. NASCAR The Game: Inside Line is planned to launch Fall 2012 for the Xbox 360® video game and entertainment system from Microsoft, the PlayStation®3 computer entertainment system and the Wii™ system from Nintendo.

“We set out to reinvent NASCAR gaming last year with NASCAR® The Game™ 2011 – and we’re very proud of it. With our continued enhancements to that game, and our very passionate fans helping guide us, we have an amazing platform to go to the next level with NASCAR The Game: Inside Line,” said Dave Thompson, Executive Producer at Eutechnyx. “We’ve added a new in-depth career mode and robust online features that include realistic race weekends, and now aspiring drivers can rise up through the ranks, attract sponsors, and upgrade their car’s components in the quest to be the Sprint Cup Series Champion.”

“The collaboration between Activision and Eutechnyx produced last year’s hugely successful NASCAR game experience,” said David Oxford, Executive Vice President, Activision Publishing. “NASCAR The Game: Inside Line builds on that platform and adds a number of innovative, cutting edge features that will give fans and gamers alike the chance to participate in the sport like never before.”

Blake Davidson, Vice President of Licensing & Consumer Products at NASCAR and board member of NASCAR Team Properties, said, “The way Eutechnyx has integrated themselves into the sport has been amazing. From the fans to the teams, to NASCAR itself and now with our broadcast partners, they have been channeling that into something that evolves our NASCAR games into revolutionary interactive entertainment. We think the fans will really enjoy all of the new features Eutechnyx has incorporated into the latest game.”

For more info on NASCAR The Game: Inside Line, visit the game’s Web site at http://www.NASCARthegame.com, or follow along on Twitter (@NASCARTheGame) and Facebook (http://facebook.com/NASCARthegame). This game is not yet rated by the ESRB.

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NASCAR The Game: Inside Line Videos
Member Comments
# 1 mjwickstrom1 @ 05/17/12 12:41 PM
Looks like they've approved a lot upon NTG 11, from what I've heard. It's nice to see Eutechnyx listening to their fans and taking their opinions to heart.
# 2 JohnDoe8865 @ 05/17/12 01:09 PM
Looking forward to more info on this.
# 3 bluengold34_OS @ 05/17/12 01:12 PM
Originally Posted by mjwickstrom1
Looks like they've approved a lot upon NTG 11, from what I've heard. It's nice to see Eutechnyx listening to their fans and taking their opinions to heart.
Agree, they really have taken into account what the fans wanted.

Originally Posted by JohnDoe8865
Looking forward to more info on this.
As soon as I get the info, we will get it posted ASAP JohnDoe...promise.
# 4 Dazraz @ 05/17/12 01:30 PM
Full Race Weekend features in single race mode, improvements to race logic & more effort on presentation & I will be happy to pick this game up.
# 5 statum71 @ 05/17/12 01:44 PM
Next question.......

Will we get excelerated fuel usage in the game? So we don't have to run a 500 lap race for the CPU cars to pit??? This is what made me put the game down.

So annoying!!!
# 6 bluengold34_OS @ 05/17/12 03:04 PM
A lot of the features have not been released or confirmed yet.
# 7 bigbob @ 05/17/12 03:05 PM
Like JohnDoe, I'll be interested in seeing some more info on this.

The reason I haven't bought a NASCAR game since Total Team Control is because I felt like it had the total package. The ability to start in the Whelen Modifieds and work your way up to the Nextel Cup was something that kept me hooked for hours and hours at a time. I highly doubt we see anything like that again, so unless they have some kind of career mode where you start in the Truck Series or Nationwide, I doubt I'll be picking this up.
# 8 JoeMimic @ 05/17/12 03:37 PM
Awesome, the only thing I can really say about this is Goin' high!
# 9 TheRegan @ 05/17/12 10:14 PM
I love how the stands are empty in the shots that appear to be qualifying/practice. Maybe it'll make me forget about NCAA and Madden.
# 10 The_Wraith420 @ 05/17/12 10:37 PM
"We set out to reinvent NASCAR gaming last year with NASCAR® The Game™ 2011 – and we’re very proud of it"

Really Dave? proud of that turd of a game you released that even over a year later and 3 useless patches still plays like garbage? How he still has a job is amazing
# 11 MrYaz @ 05/23/12 09:22 AM
Here is a list of confirmed features of the game straight from their own forums.

  • The All-Star Race is in the game (in career mode) Only offline
  • AI will push the user
  • Exhibitions races offline only
  • All star style qualifying is in for the All Star event
  • Season mode, AND a career mode
  • Improved Damage Model; Less tearing
  • Special events in progress. Duels. And (Being worked into the game)
  • Improved Career mode
  • AI intelligence "improved"
  • Paint booth, minor improvements

    • Possibility of chrome wheels on the cars

  • Pre-race presentation
  • 16 car online lobbies
  • More camera angles
  • There will be a mirror
  • Online lobbies "much improved"

    • The counter no longer resets when new users join
    • Online practice
    • Online Qualifying

  • You will no longer instantly DNF when you run out of fuel. You will continue to roll. (Most likely until either you hit pit road, or lose all momentum, or cross the line to finish)
  • AI will serve black flags, just like the user
  • Multiple racing lines
  • Cars will overheat accordingly
  • Improved physics system
  • DNF's are in the game

    • AI's are supposed to DNF after a hard accident
    • You will be able to blow your engine

  • Pit road will be on the proper side at Watkins Glen
  • Longer burnouts

    • Improved smoke

  • Pit stops will be more realistic this year; Not as slow as they were in NTG: 11
  • Going down pit lane, the AI will enter much smoother. They will also no longer cause accidents.
  • Pit road animations work smoother
  • No dedicated servers, although the online coding is "improved"
  • AI Drivers will be able to use different schemes
  • Split screen has been improved; You can use your customs. (Possibly change schemes as well)
  • Expanded race weekend.
  • New practice/qualifying setup editing features
  • Correct spoiler design at Superspeedways
  • Spotter/Crew Chief Chatter Improved
  • Track Evolution throughout a race
  • The game will NOT have the year in its title (hopefully soon we will learn what they plan on titling the game)
  • Game will be shipped with the 2012 season.
  • Added wheel options/other wheel compatibility issues also addressed
  • AI Drivers will also be effected by tire wear, along with fuel usage
  • AI difficulty "much tougher and closer to what we see every Sunday"
  • In car brake bias is now adjustable
  • Pit stop adjustments expanded
  • Bristol has been "fixed"
  • Tracks will be updated to reflect their repaved state
  • Tire/Fuel/Brake wear is improved and in the game
  • Career cars will be upgradable
  • Will be able to use the clutch and assign to a button
  • Your pit stall will be assigned to you as it was in NTG11
  • Brake bias is adjustable
  • You will be able to take spring rubbers in/out
  • AI Will bump draft with you/follow you
  • 41 AI cars while playing split screen
# 12 MrYaz @ 05/23/12 09:25 AM
There also will be a 32 driver bracket for which driver will end up on the cover. (basically, what EA is doing with Madden/NHL series)

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