I will say the ball becomes awfully hard to see during day games without that trail, at least on the PS3. It's not like it scales much or anything - you'll really only be able to see the fielders moving toward it to know where it is, at least from my experience.
I like that aspect too, but in baseball in real life even though it's hard to tell, it's still possible to tell. I don't know if that's the case in this game.
I agree, it is hard if looking solely at the ball. When the ball is the air, I'm shifting my eyes between the flight of the ball and the fielder - similar to when I'm playing or watching (on TV and in the stands). This gives me a pretty good indication if the ball is going to be caught. It's not perfect, but I'll continue to use it.
The new dynamic fielding marker goes hand in hand perfectly with the new camera!! Batting takes a bit getting used to, I like the suspense of the fly ball you hit, but the ball trail makes it kind of arcade-y.
Where on the PS3 version do you go to find it ?? Can you use it with RTTS ??thanks
Although similar, the RTTS cam is unique to that mode, and it allows you to toggle (L2) between your RTTS behind-the-player cam to a broadcast cam, when the ball is in flight.
I like that aspect too, but in baseball in real life even though it's hard to tell, it's still possible to tell. I don't know if that's the case in this game. Even when you watched Puig, Pence, and Russell playing HRD, they couldn't tell if it was going to the third deck or falling short of the warning track. There should be some discrepancy in ball flight there, IMO. The ball should appear smaller, or something of that nature.
Just saying I think they have a while to nail that aspect, even though they have now gotten the "mystery" aspect of it going for them.
A perfect example of how the dynamic camera (especially with the ball trail OFF) factors into gameplay can be found here: http://youtu.be/r2BP6l6MxnI?t=4m5s - you can see me being indecisive around second base because I couldn't tell if it was going to be caught or not. I definitely like the uncertainty it brings to the game, both offensively and defensively. Also, trajectory plays a part in the camera behavior as well.
A perfect example of how the dynamic camera (especially with the ball trail OFF) factors into gameplay can be found here: http://youtu.be/r2BP6l6MxnI?t=4m5s - you can see me being indecisive around second base because I couldn't tell if it was going to be caught or not. I definitely like the uncertainty it brings to the game, both offensively and defensively. Also, trajectory plays a part in the camera behavior as well.
too bad that same gameplay cant be experienced online and using this camera. Would really like to see it in action vs online opponents.
I heard the new lighting engine also didn't make it in
Players in the runner windows missing their numbers never bothered me but I understand people would want this in eventually.
I can't wait to really see this new camera! I can't see it well on my laptop, but once I get the game on my big screen, I'll be able to see it better! On another note, I hope when we broadcast our gameplay, we get sound, unlike NBA2k14!
The batting camera is great. It's reminiscent of the batting camera in Pro Yakyuu Spirits, which is killer. Based on the video, I feel like I might end up liking this one even more.
guys this is not new at all on baseball gaming this type of cameras it just been better polish for the new consoles this dynamic cameras i been playing with since 3D baseball http://www.youtube.com/watch?v=AddhSg3eLD0