Home
MLB 14 The Show News Post


The OSFM Hybrid V2 is now released and in the Vault - I have included the description of the roster from the V1 thread below with some updates.

Version 2.1a has been placed in the Vault, called OSFM Hybrid 2014 v.2.1a

It is a slight ratings tweak with +5 added to discipline thanks to Waittilnextyear who came across and found this - it basically get most offensive categories as close to real life as you could want

What is the OSFM Hybrid you ask?

It is the OSFM Full Minors with a full ratings re-rate. It gives a uniform blanket rating system that brings everything together and makes very realistic game play.

What does this include?

The roster is based off the OSFM, which if you don't know is a collection of great contributors, run by Knight165 who create minor league players and major league players who were not included in this game. It is also based off of Knight's OSFM Player Ratings Charts

We have re-rated all stats for both minor leaguers whom we had info for as well as all the SCEA original players who came in the game.

The stats we use are ZiPs preseason ratings created by Dan Szymborski, they are gathered into a spreadsheet and formulated to match ratings values in the game.

All hitting and defense ratings have been changed as well as pitcher ratings including pitch type, control and velocity updates using Seanjeezy's pitch edits

Potentials were also reviewed and altered where necessary.

The roster has accurate 40 man rosters to today's date, as well as accurate as possible hitting lineups and pitching lineups for all levels. Players who are currently on 60 day disabled lists or suspended are not included in their respective teams 40 man roster and can be found on the A ball roster.

Also we have added many AAA and AA players who were not included in the OSFM - some prospects may have been removed or been put in the FA Pool to make room for players who should be in the roster - you really don't want very young top prospects playing in AAA or even AA.

Stance, Motion and Equipment updates were done where we knew changes needed to be made or could be made.

PLEASE DO NOT LOOK AT THE OVERALLS FOR PLAYERS AS A WAY TO GUAGE THEIR VALUE Players overalls are weighted by a variety of things based on the position they play. With this re-rate most players did go down in overalls, and really the league balances out to where it should be. Player ratings are what they are. We made some adjustments to physical attributes but the pure stat based attributes are the same base across the board.

This is what the Overalls should represent

90+ - All Star and Superstar Caliber

80+ - high end regulars and All Starts

70+ - everyday players and bench players

60+ - Bench players and career minor league players

50+ - low level prospects and Organization fillers

NEW players updates were included in this roster with the exception of pitchers at this time - aprx 200 updates were applied in this release

A roster like this can't happen without the support of many great individuals whom deserve a ton of credit - I hope I remember everyone and spell their names correct

ttbucsfan001 created our ratings spreadsheet
teeds - my partner in crime, created a ton of players, handled the transactions and organizing of players we needed to create and replace
cultbuscus - spent countless hours creating and helping input ratings
sky63 - assisted for several days importing the OSFM players
DarionC14 - did 90% of the hitter re-rate
mmorg - did most of the OSFM re-rate
totte - helped with testing the roster
davis25 - helped create players
shaneomac - helped with rating and player creations
authentic - ran the pitch edits
Iliveforthis - also on pitch edits
Waittilnextyear - assisted in running a ton of tests and finding/compiling needed corrections
Seanjeezy - his pitch edits make those possible

I ask that if you have constructive criticism that is fine but do not use this thread to complain. There is well over 100 hours poured into this project and several broken relationships and marriages.......lol

The roster is a little late this year, but I am very proud to put my name behind it. I hope everyone enjoys this.

Thank you to all the helpers and the community for helping us along the way with suggestions, transaction updates and just entertaining posts.

Note it is recommended that you play this roster with 30 Team Control - more info to be included shortly

The roster can be found in the Vault under the following name:

OSFM HYBRID 2014 V2.............psn Crapinmyshoe

How to use 30 team control is below

You set you profile up as you want - I tend to leave the banking and crap at auto but any player stuff is set to manual

Setting 2 should be set up as follows

Manual Control - 40 man roster, lineups, trades, waivers, rosters

Auto Control - Banking, Training, Management, Transportation


You can go into Gameplay setting and change injuries on both profiles to manual if you want to do the injuries yourself, off or CPU

I tend to do manual to start the year and disable any players out for the season

If you want to let the CPU make trades - when you start your franchise put CPU trading on but also turn off instant trades - check the transactions in your franchise every day - skim through and cancel any stupid trades the CPU wants to make.

Remember you can change on of the player 2 or your own settings anytime during your franchise

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 21 seanjeezy @ 05/29/14 09:52 PM
Uses my pitch edits, claims them as his own. You're welcome! /s
 
# 22 Willard76 @ 05/29/14 09:56 PM
Quote:
Originally Posted by IK720
Thanks for all the hard work! Just one question. What difficulty do you play with those sliders? Or does it not matter? Thanks!
Sliders doesn't matter for ability - they are their to assist in the stamina and hitting attributes on any level
 
# 23 Willard76 @ 05/29/14 09:57 PM
Those waiting for the Ps4 version - I am 3/4 through
 
# 24 URBYJT @ 05/29/14 09:57 PM
Quote:
Originally Posted by BEasy20
I saw it linked yesterday but cant find it right now. If anyone knows the thread guiding you how on 30 team control can you relink it? thanks
I second this.
 
# 25 URBYJT @ 05/29/14 09:58 PM
Quote:
Originally Posted by Willard76
Those waiting for the Ps4 version - I am 3/4 through
wait, there's a difference!?
 
# 26 Scott @ 05/29/14 09:59 PM
Quote:
Originally Posted by URBYJT
wait, there's a difference!?

Beard changes


Sent from my iPhone using Tapatalk
 
# 27 URBYJT @ 05/29/14 10:00 PM
Quote:
Originally Posted by Scott
Beard changes


Sent from my iPhone using Tapatalk
oh, just that. I'll survive.
 
# 28 Willard76 @ 05/29/14 10:09 PM
V2a for the Ps4 is now in the Vault
 
# 29 mmorg @ 05/29/14 10:20 PM
Can't wait to download these, make my own tweaks, and finally get started on a franchise file that I will play every game on for the entirety of it through the future version of the show.
 
# 30 GoRebs @ 05/29/14 10:34 PM
Thank you very much!
 
# 31 msmith05 @ 05/29/14 10:35 PM
Thank you all for the work
 
# 32 Mrmagoo @ 05/29/14 10:43 PM
A big thank you again to all that worked on these!!!!!

Sent from my SAMSUNG-SGH-I537 using Tapatalk
 
# 33 PleasedToMeetMe @ 05/29/14 10:49 PM
Quote:
Originally Posted by Willard76
V2a for the Ps4 is now in the Vault
Great, thanks.
 
# 34 giantsteps @ 05/29/14 11:05 PM
Thanks team, I appreciate the hard work!
 
# 35 Hockey13Playa @ 05/29/14 11:06 PM
WOOHOO! Thank you Willard and CO. I have been dying to play and I can finally start a new franchise... now to whom I want to play as?! Tough choice!!

I can't believe you killed the beard edits that quick. Will be getting the V2A for PS4!

Two questions...

1. If I play with dynamic settings should I still use those sliders you suggested in the 2nd post I believe it was?

2. These are up to date rosters but injuries ARE included right?
 
# 36 Threeebs @ 05/29/14 11:09 PM
Quote:
Originally Posted by The Kid 24
Is using those sliders a must?

Sent from my LG G2


Yes, if you don't your playstation will blow up! Like, come on man...
 
# 37 giantsteps @ 05/29/14 11:21 PM
Quote:
Originally Posted by Hockey13Playa
WOOHOO! Thank you Willard and CO. I have been dying to play and I can finally start a new franchise... now to whom I want to play as?! Tough choice!!

I can't believe you killed the beard edits that quick. Will be getting the V2A for PS4!

Two questions...

1. If I play with dynamic settings should I still use those sliders you suggested in the 2nd post I believe it was?

2. These are up to date rosters but injuries ARE included right?

I am not directly affiliated with the hybrid team but:

1.) Dynamic difficulty should be fine with the sliders, based on the dynamic difficulty 100+ page thread on the very same topic

2.) Rosters are up to date as of Tuesday or Wednesday of this week (5/27), all players on 15+ DL are in A ball.
 
# 38 WaitTilNextYear @ 05/29/14 11:21 PM
Quote:
Originally Posted by Hockey13Playa
WOOHOO! Thank you Willard and CO. I have been dying to play and I can finally start a new franchise... now to whom I want to play as?! Tough choice!!

I can't believe you killed the beard edits that quick. Will be getting the V2A for PS4!

Two questions...

1. If I play with dynamic settings should I still use those sliders you suggested in the 2nd post I believe it was?

2. These are up to date rosters but injuries ARE included right?
As for point 2....no one is injured at all, but all the players that are injured IRL are in A ball on their team to make it easy for you to manually injure on your own.
 
# 39 KINGLAX25 @ 05/29/14 11:46 PM
Im just a little confused on how to set the sliders......Can someone explain it to me. for instance when it says -7 how do you adjust that?
 
# 40 KINGLAX25 @ 05/29/14 11:50 PM
Scratch that figured it out thanks guys for the hard work!!!
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.