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FIFA Soccer 10 Preview

I can never go back to playing FIFA 09. That’s the thought that went through my head when I played through my first game of FIFA 10 at E3. I didn’t publicly say that at the time because I didn’t want it to be hyperbole for the sake of hyperbole. But after playing FIFA 10 for the second time, I don’t think it’s even hyperbole to say such a thing -- it’s just the truth.

The moment you take a step onto the practice arena pitch in FIFA 10, I truly believe you will feel the same way. I say that because of the 360-degree dribbling, tied in with the minute movements that come with full player control, really does change the game for the better. After all, when playing any sports game, having more control of your players is never a bad thing.

From within the practice arena you can also jump into a full-on practice game or create a canvas in your own set-piece studio.

When jumping into a real game, you should continue to notice other subtle improvements that will put FIFA 09 to bed. Some of those subtle improvements include the improved jostling system that lets you and another defender battle for a ball that switches possession multiple times, or the simple fact that CPU players actually do skill moves now.

Practice Arena

But let’s return to the practice arena for a moment so I can actually explain some of the new elements in FIFA 10. As I said previously, while dribbling around in the practice arena you can easily change the area into a space to create new custom set pieces.

When you jump into set pieces portion of the game, you will notice that the area outside the 18-yard box has been broken into eight quadrants. From within these eight quadrants you can create four set plays for each quadrant and save them for use during a real game.

It’s really easy to create the custom set pieces because you simply click on a player, press a single button to activate him, and then just move him around while an imaginary line traces his every move. You can even move around every one of your players if you choose, which I assume will create some instances of pure cheese, tactical brilliance and utter uselessness. Either way, you can save these set pieces like the custom tactics from FIFA 09, with the one caveat being that you cannot upload these set pieces online. It’s also up in the air at this point when it comes to whether or not you will be able to use your own custom set pieces in online games.

(Personally I don’t think you should be able to because it’s inevitable that some set piece will be figured out that just breaks the game and results in an insta-goal every time.)

Beyond the custom set pieces, there is also your own personal anger management counselor, also known as the expanded practice mode. Within this mode you can do 11-on-11 matches or 1-on-11 matches, and anything in between. You can play with friends in this mode as well, so it’s not just a single-player thing. I call this mode an anger management counselor because there are no fouls in this mode. So after a tough loss to your friend, why not go into the mode and mercilessly take each and every one of his players out with a malicious slide tackle? Or if the CPU just cheated to beat you in a big Manager mode game, why not go 11-on-1 and try to mutilate the lone poor striker who is out there fending for his survival?

Brazil Vs. USA Alternate Reality Simulator

Beyond the practice arena, there is -- shockingly enough -- still a regular game of soccer to play. Of course when I got to play the regular game, I immediately chose USA and faced off against Brazil in a Confederations Cup rematch. During this grueling 90-minute affair I was clearly outclassed, but thanks to some lucky breaks I still ended up winning 2-1. A late goal by Jozy Altidore was my saving grace, and the goal was also a good example of something that is new and good in FIFA 10.

In the 88th minute of the match, Jozy received a pass from Landon Donovan right outside the box. From here I was able to initiate a subtle movement on the left stick to get the ball from Jozy’s left foot to his stronger right foot -– all in one quick motion -- before ripping a shot into the net from just inside the 18-yard box. It was a brilliant individual effort that probably would not have been possible in FIFA 09. I say that because subtle movements in FIFA 09 usually lead to some twitchy moments that would cause your player to run sideways, rather than simply switch the ball between his own two feet.

The subtle movements tie into the 360-degree dribbling, which probably is something you really won’t miss until you try playing without it. For example I tried to go back to playing FIFA 09, but the problem was that I really felt like I had no control over my guys because there was only eight-way player movement.

Being able to do moves in tighter spaces, being able to watch players go on curved runs, or being able to notice that players are pushing the ball out to the side of them a bit are small things you don’t always think about when playing, yet the moment they are gone you can only think about how moronic it is that they are not in the game you are currently playing.
Shooting is another area where I noticed some cool subtle things. Besides watching the AI-controlled Kaka score a goal on a wicked low laser beam from outside the box, which ended up in the corner of the goal, pressure situations really stood out to me as well when shooting. During the Confederations Cup alt-reality game, I botched an easy scoring opportunity because I sailed a bouncing ball over the net while under duress. There was another time where a Brazilian player completely scuffed a shot and it went about two MPH right to my keeper’s feet. And there was another time where I completely sliced a shot because I did not settle it properly.

Now I realize you would miss shots like these in previous versions of the game, but it’s the amount of pressure you feel as a player during these situations that is important to note, which is partly because of the improved defense and partly because shooting has just been refined to take into effect how the ball is being played at the moment of impact. In other words, those damn real-world physics really hurt my ability to score.

These pressurized situations also tie into the states of urgency that are now in the game. For example during a situation where a player receives a pass and is is under no pressure, he will calmly settle the ball, which is replicated via an animation that is more lackadaisical in nature. However, during a more intense situation, a player will obviously be more focused and try to settle the ball quickly and get it out of there in a hurry.

The states of urgency do not directly tie into how defenders block shots this year, but the same urgency principle still applies. When the ball is in or around the box, you will really see more defenders throwing their bodies at the ball, and they will desperately try to not allow a clean shot. This could potentially be an important aspect because if Kaka’s strike from outside the box is a sign of things to come, then you need to worry more about long strikes in FIFA 10.

But as great as the Brazil vs. USA game was, a later game I played with Manchester City vs. Manchester United did still highlight some of what’s wrong with FIFA 10, specifically goalkeepers, skill moves and 50-50 balls.

The goalies are a worry at this point because there seems to be a lack of balance in terms of how they react to certain situations. They are definitely more aggressive, which is a good thing, but are probably too aggressive, and easy to abuse with a chip shot. Beyond that, while the goalies are now are better at recovering during rebound situations, I saw a few instances where they let in some shots that really should not have gone in – I watched one person play a game and during it his goalie got scored on when a ball simply rolled through the keeper’s legs. But while that five-hole anomaly can be chalked up as a bug that is still being ironed out in the 70-percent done version of FIFA 10 that was on display, it is a bit concerning that the goalies have gone from too passive to too aggressive because that just leads to a whole new set of problems.

Cristiano Ronaldo was another positive-negative portion to the Manchester vs. Manchester duel. It was great to see the AI-controlled Ronaldo doing skill moves, but at the same time it didn’t really seem like that was the virtual Ronaldo out there. It would have been great to see him do multiple step-over moves or other tricky stuff, but most of the skill moves he did were similar to things other players on the pitch were pulling off. I don’t mean to say Ronaldo should have moves that only he can pull off, but it would be great if Ronaldo had more of his signature style in the game, which I didn’t really witness. But regardless, I did at least fear him at all times.

The 50-50 balls are tricky because I actually like the amount of fighting for them that goes on while the ball is in the air, but there were way too many 50-50 balls that were simply falling to the ground before being touched. It was not even like the players were misjudging where the ball was going to be, they would just miss the ball when it dropped in from above. It’s another one of those things that can be tuned, but it was certainly a bit odd to see.

Beyond those negatives, fouls are really the big unknown at this point. You will see quick restarts this year (in other words no cut scene after a foul) but since I was told at the event that the fouls were essentially broken in the version of the game I was playing, it was hard to get a read on whether or not there will be more fouls during the course of a game, and thus more opportunities to try out some of those new custom set pieces. One thing I heard from line producer David Rutter that was good to hear was the fact that the FIFA team is trying to move further and further away from binary situations that will always result in something being a foul, which potentially means some games will be more physical and others will be more tightly officiated.

Bringing It Back

At this point I am a little concerned about the goalies, but otherwise I really think FIFA 10 is shaping up on the pitch. 360-degree dribbling, custom set pieces, pressure situations and subtle movements are important gameplay steps for this franchise –- ones that you all will appreciate as well.

I am also in no way a Manager mode aficionado, but there are 50 refinements/upgrades to this mode, and during my conversation with David Rutter, it seemed like this was just year one in a multi-year process of really overhauling the Manager mode. And really, that only makes sense when taking into consideration the fact that Rutter worked on Championship Manager, and creative director Gary Paterson previously worked on LMA Manager and Total Club Manager.

 

*Full disclosure: EA paid for my one-night hotel stay and airfare during this trip. While it did not influence what I wrote here, I always think it is important to be upfront with the visitors of this site whenever possible.*


FIFA Soccer 10 Videos
Member Comments
# 21 Mo @ 07/18/09 11:24 PM
I understand what your saying Murk, we don't get the type of interaction on Fifa board as compare to the Madden board.
I think its mostly because Madden is a basically a US game, while Fifa/soccer is a global.(hopefully that makes some sense)

But these board do have interaction with fifa developers via team leaders, there threads here that allow the memebr to ask question via proxy. Make sure to post any issue any you have there, so that future edition can fixed them.
 
# 22 stilts1844 @ 07/19/09 01:46 PM
Saw a video where Rutter said that chip shots were "cheating" in this build, as they've added the code for keepers being more aggressive but not for going back on chipped shots yet, but that this will be in the next build, so pretty sure that's nothing to worry about
 
# 23 ~LiverpoolRed~ @ 07/19/09 03:15 PM
Great preview!
 
# 24 Qb @ 07/19/09 08:57 PM
Murkurial, you make some very good points. But please refrain from insulting those of us who do post in this forum by insinuating that we don't grasp soccer because we don't post with latent hostility towards EA/FIFA. I think many of us agree with you that 08 was a better all-around experience and my 360 would back that up in the number of hours it spun each game.

In summary, we'd all like to hear what you have to offer, but we can do without being talked down to...
 
# 25 southernbelle @ 07/20/09 08:12 AM
nuckles and merkurial - only real problem with your post is high-horse approach to the rest of us... you insult the fans of the video game as being less passionate, less informed, and less experienced in football.

all games have their critics. dont buy the game, which you probably won't. and i do hear what you are saying about madden. but there is a huge difference between madden and FIFA. what makes football the greatest game in the world is the free form aspect of the game as well as the creativity involved at the macro (team) and micro (player) level. why they call it the beautiful game and its players referred to as "artists." the cominbation of these factors make it a very iterative and nuanced game... more so than ANY sport out there. american football has plays, which basically means 10 seconds of action then a reset. baseball and cricket... obvious.

my point is that to translate such an iterative and nuanced game into a video game requires very detailed AI code. exponentially more detailed than most sporting games, i would guess. but its what we have. i would love a true sim that allowed me to build up play, detect weaknesses, and set ups, real fatigue *which requires real managerial decisions*, and we are not even talking manager mode yet! what about form? this si huge part of real footie....

i do think that football games should not be yearly price grabs. give fifa team 2-3 years to make a great game (basically what WE did!) and give paid for roster updates and some patches.

do you make it old trafford every year?
 
# 26 Bahnzo @ 07/20/09 08:53 AM
Quote:
Originally Posted by Qb
Murkurial, you make some very good points. But please refrain from insulting those of us who do post in this forum by insinuating that we don't grasp soccer because we don't post with latent hostility towards EA/FIFA. I think many of us agree with you that 08 was a better all-around experience and my 360 would back that up in the number of hours it spun each game.

In summary, we'd all like to hear what you have to offer, but we can do without being talked down to...
Agreed. I actually agree with many of his points about the game, but his message delivery system is flawed.......

I played almost 1000 games of 08 online. And less than 50 of 09. For whatever reason, EA took the great advancement that was 08 and turned it into an arcade version. Very disappointing. It's nothing but a mad dash up and down the field with super defenders.

The fact is this....EA sells more copies of FIFA than Madden, which is the only true feedback they listen to. If it's selling lots, then they figure they are doing something right. All you have to do is go back a few years when PES/WE was outselling FIFA and forced EA to rethink their game. I'm holding out hope for 10, but honestly if it's just 09 with some "back of the box" features, then it won't be a good game of soccer and I'll have to hope PES continues it's improvement.
 
# 27 KG @ 07/20/09 09:38 AM
Quote:
Originally Posted by Bahnzo
Agreed. I actually agree with many of his points about the game, but his message delivery system is flawed.......

I played almost 1000 games of 08 online. And less than 50 of 09. For whatever reason, EA took the great advancement that was 08 and turned it into an arcade version. Very disappointing. It's nothing but a mad dash up and down the field with super defenders.

The fact is this....EA sells more copies of FIFA than Madden, which is the only true feedback they listen to. If it's selling lots, then they figure they are doing something right. All you have to do is go back a few years when PES/WE was outselling FIFA and forced EA to rethink their game. I'm holding out hope for 10, but honestly if it's just 09 with some "back of the box" features, then it won't be a good game of soccer and I'll have to hope PES continues it's improvement.
I agree with some of his points too but I disagree with his notion of EA marketing FIFA as a sim. Yes, they call it "the most realistic game out" but I think that is because of all the licenses like someone else mentioned. I think the notion of a true "sim" footy game would turn a lot of casual gamers off. There needs to be that balance of sim and fun or ways for the sim crowd to tune the game towards their liking.

A lot of '09's problems online were because of the game speed and the 5 minute ranked matches (halves). It is impossible to expect a realistic game (flow, pace, tactics, etc...) in a match consisting of 5 min halves. This is the reason why I don't play ranked matches any more but defer to 10 min halves on slow speed vs a fellow OS'er. We even tried a few matches on manual passing and we got manageable scores (2-0, 1-0, etc...) and realistic shots on goal and target.

Offline it's possible but you're dead on about one thing, pressure. Pressure needs to be toned down immensly. You shouldn't have to constantly pound the "2nd defender" button nor should the CPU chase you around the pitch.

FIFA still has a lot of work to do but I'll reserve my judgement on '10 until the demo and retail versions come out.
 
# 28 lunacraz @ 07/20/09 01:45 PM
i think fifa 09 is mad realistic, and im very excited to see what the next reincarnation is going to be. i dont get these gripes on the full press- high pressure means more open lanes in the back, and more open guys up front.

and you guys make it seem like holding the ball is one of the hardest things ever. honestly, even with the crappy control i have now, it is VERY easy to hold up a ball against one defender (does ANYONE use the shield button at all), but if you have two defenders coming after you, of course you're going to lose the ball, as it would happen in real life

again, i dont see what the big gripe is. i do make those long through passes from deep within my midfield to theirs, but thats only when theyre open. i go through the center of the midfield ALL THE TIME. you just need to be aware of where the pressure is and where it's coming, so if you have to make a pass you can one touch it, or you can turn the right way

you really can go about it both ways in the game i feel like. i've had ronaldo dribble past the whole team and score of a kickoff before. at the same time ive made sick one two plays and through balled it into the box after some good build up. ITS HOWEVER YOU WANT TO PLAY and fifa 09 has been awesome
 
# 29 Murkurial @ 07/20/09 02:06 PM
Quote:
Originally Posted by southernbelle
nuckles and merkurial - only real problem with your post is high-horse approach to the rest of us... you insult the fans of the video game as being less passionate, less informed, and less experienced in football.

all games have their critics. dont buy the game, which you probably won't. and i do hear what you are saying about madden. but there is a huge difference between madden and FIFA. what makes football the greatest game in the world is the free form aspect of the game as well as the creativity involved at the macro (team) and micro (player) level. why they call it the beautiful game and its players referred to as "artists." the cominbation of these factors make it a very iterative and nuanced game... more so than ANY sport out there. american football has plays, which basically means 10 seconds of action then a reset. baseball and cricket... obvious.

my point is that to translate such an iterative and nuanced game into a video game requires very detailed AI code. exponentially more detailed than most sporting games, i would guess. but its what we have. i would love a true sim that allowed me to build up play, detect weaknesses, and set ups, real fatigue *which requires real managerial decisions*, and we are not even talking manager mode yet! what about form? this si huge part of real footie....

i do think that football games should not be yearly price grabs. give fifa team 2-3 years to make a great game (basically what WE did!) and give paid for roster updates and some patches.

do you make it old trafford every year?
If any of my posts smacked of condescension I'll apologize for that right now.

I think you'd agree that a game that allowed build up play and detection of weaknesses actually was 08. It wasn't perfect but it was certainly headed in the direction. That game that you say you'd love to play, was already about until they kind of took it a completely different (and arcadey) extreme.

On the issue of form, I think they're actually implementing that for MM this year. But that's one of the few changes to the mode because I guess they were too busy creating practice mode and the set-piece creator, along with 360 dribbling.

As for that last part, I don't really agree with the argument that I have to actually get to the game frequently (when I live on the other side of the pond) to be considered a true fan. If that's in fact what you mean't, excuse me for jumping the gun if you weren't as I get that far too often from anyone I talk to from the UK. It's bad enough being an American to some of them, but being a fan of "soccer" and a fan of Man Utd, lol, I'm really in trouble then.

I agree that soccer as a sport allows for a ton of different combinations and possibilities on the pitch but can you really explain why EA don't seem to be trying to replicate any of that. It's pretty clear that your techincal players like Scholes/Pirlo/Iniesta don't matter in the midfield. Hell, your midfield doesn't even matter as you can't hold the ball up without getting rammed off of it. The aspect of soccer that we see in FIFA is what happened in precisely two games in the whole of last season's EPL campaign, end-to-end matches that ended in 4-4 and featured some pretty mind-boggling mistakes for both teams in the 'Pool/Spurs and 'Pool/Gunners matches. That's NOT how every game plays all the time. It's not even how games go most of the time. That's my gripe.

It just gets annoying when people praise the game so much because it's FUN. I like a fun game as much as the next person but on some level ignoring all of FIFA's shortcomings, or writing previews (not just on this site) that praise the game to no end when it hasn't become apparent that they're actually tweaking the game in the manner that they should, simply because it's, as one guy put it "the most fun you've ever had playing a sports videogame," kind of shows that you don't really know what the sport is about.

That's not me trying to be a jerk, I'm just saying that if you look at soccer in this game, it should become apparent that this isn't how the sport is always played yet it's praised to no end because it's so much fun. Imagine if Madden reverted back to the "take a fast QB and just run, run, run" era. Every sports game developer, including EA and Rutter, are preaching realism. Like someone said, the games only really realistic because of the authentic kits, stadia, and teams but I don't think the dev crew believe that. I think they seriously believe, or at least know that the casual crowd who don't know the sport will hear that "most realistic game" line and eat it up because they don't know how it should play.

I'd certainly welcome some sliders but that probably won't help with online. Thing is all the talk from the devs at other sites seem to point towards them actually wanting to make the game sim, but then impressions from a number of guys who got to play the game early at playtests and what not, seem to say otherwise (for instance techincal midfielder are still not very effective and the run at a guy and ram him off the ball technique is still in the game).

Quote:
Originally Posted by lunacraz
i think fifa 09 is mad realistic, and im very excited to see what the next reincarnation is going to be. i dont get these gripes on the full press- high pressure means more open lanes in the back, and more open guys up front.
Are you on the 360 or PS3? I'd be interested to go against you to see how you play the game.
 
# 30 southernbelle @ 07/20/09 02:41 PM
you don't even live over here? mate, be careful passing judgment on football (not 'soccah' ) expertise while being yank following man u.



Quote:
Originally Posted by Murkurial
It's pretty clear that your techincal players like Scholes/Pirlo/Iniesta don't matter in the midfield. Hell, your midfield doesn't even matter as you can't hold the ball up without getting rammed off of it.
could agree more here! you are spot on as far as technical mid fielders go... having csec doesnt matter!
 
# 31 Murkurial @ 07/20/09 03:06 PM
Quote:
Originally Posted by southernbelle
you don't even live over here? mate, be careful passing judgment on football (not 'soccah' ) expertise while being yank following man u.
Can't tell if you're joking or not but you do realize that being British doesn't equate to having your brain wired in a way that allows you to understand a sport more than someone from another region.

For the record, I've been playing since I was 4 and had an English guy as our assistant coach during HS. I watch matches from every league whenever it's on and considering soccer isn't buried in convoluted rules like other sports it's not exactly difficult to follow, understand, an consequently have a legitimate opinion on.

But this conversation could take up a thread of it's own so I'll leave it there. The English also coined the term "soccer" by the way. Not Americans.

Would my opinion matter more if I supported a team in the bottom half of the table?
 
# 32 lunacraz @ 07/20/09 03:40 PM
I'm on xbox 360, let me know if you are too

And honestly, i think its just how you can play the game. i play very different depending on the team. If i'm barcelona, or arsenal, i play VERY posession oriented. i very regularly get up to 60-40% possession in games no matter who i'm playing against. the thing is many people dont have the patience to pass BACKWARDS. you have to be patient for someone to make a run.

if i'm playing someone with a big target man, like munich, inter, or chelsea, i usually go down the wings and cross it back middle

the only gripes i have with fifa is the dribble control, switching on the fly, and the goalkeeping. the defending i usually take care of myself

i find many of the gripes here coming from people who get cheesed a lot online. i get cheesed a lot online too, freak long through balls, stupid half field goals. but whatever. if you play it right, more often times than not you'll just live with the BS and win
 
# 33 Murkurial @ 07/20/09 04:25 PM
Yeah, im on the 360 as well, gamertag is MercSqd if you wanna play a few matches.
 
# 34 ChaseB @ 07/20/09 06:09 PM
For the record, I've played soccer since I was 4 (I'm now 21) -- not that it should really be relevant to the topic at hand, but I was getting the impression from a couple people that I was somehow uneducated or did not watch/understand/play the sport....And that couldn't be farther from the truth.
 
# 35 southernbelle @ 07/20/09 07:27 PM
Quote:
Originally Posted by Murkurial

Would my opinion matter more if I supported a team in the bottom half of the table?
if you have spent time in England you would understand the disdain long term fans have for man U fans that have never seen old trafford. football is real regional, as in if your from london, depending what area its west ham, spurs, blues, or gunners... etc. just be aware if you ever find your self in a pub in England watching the footie. i am not one of those guys... enjoy your sport and your team... we will see how they get by next year without CR. though my club lost a big guy this weekend, so we all have to cope with the market...

i just find it humorous that a guy that speaks down to others about their knowledge of footie supports Man U from the US. once again, a culture thing as in if that was done at the local pub what would happen... i know you say it has to do with understanding of what a SIM is, but it did not come across that way. regardless, you make good points, i just think a football sim is incredibly hard to make because of what makes the sport so amazing... fluid. iterative. nuanced. (and jam that into AI!!!) i played 08 (all the time - PES was broken!) i could never get over the fact that all the players felt like they were on rails... cant please em all
 
# 36 Mad 69 @ 07/20/09 10:33 PM
I'm hoping for an improvement in FIFA 10, I think FIFA 09 was a step backwards from 08. If the pacing/buildup is fixed, this has to be a better game. Some Manager Mode upgrades are also long overdue.
 
# 37 Murkurial @ 07/21/09 02:08 AM
Quote:
Originally Posted by southernbelle
if you have spent time in England you would understand the disdain long term fans have for man U fans that have never seen old trafford. football is real regional, as in if your from london, depending what area its west ham, spurs, blues, or gunners... etc. just be aware if you ever find your self in a pub in England watching the footie. i am not one of those guys... enjoy your sport and your team... we will see how they get by next year without CR. though my club lost a big guy this weekend, so we all have to cope with the market...

i just find it humorous that a guy that speaks down to others about their knowledge of footie supports Man U from the US. once again, a culture thing as in if that was done at the local pub what would happen... i know you say it has to do with understanding of what a SIM is, but it did not come across that way. regardless, you make good points, i just think a football sim is incredibly hard to make because of what makes the sport so amazing... fluid. iterative. nuanced. (and jam that into AI!!!) i played 08 (all the time - PES was broken!) i could never get over the fact that all the players felt like they were on rails... cant please em all
I frequent a soccer oriented message board and know full well how frowned upon it is to be a United fan from America. Unfortunately I've never been given a legitimate reason besides what I perceive to be a general dislike of Americans by everyone in the UK. I suppose maybe you could shed some more light on the situation but all I hear, even when I play Team Play on FIFA is "wait, so you're American...that means you don't know **** about football..." I know that as United fan from the States people will frown upon it for whatever reason but I find it odd when I certainly wouldn't frown upon an English person who suddenly became a fan of the Patriots or the Steelers.

And as for the talking down part, I still maintain that if you think, as some people, and numerous outlets seem to, that FIFA is without it's flaws and is an actual realistic representation of the sport, you don't know much about it. Obviously you, Chase, and a number of others here do notice the issues so that isn't directed at you.

But once again...me being a United fan from America doesn't have much, if anything, to do with my knowledge of the sport. I didn't just start following them after the did the double back in 07/08. I didn't hear from someone that Manchester United was the **** and decided to jump on the bandwagon. I know that no matter what I say, people will feel that way but it's a terrible argument. I still support the Fire here in Chicago, in fact those are the first club matches I attended when I initially got into soccer and I've also been playing the sport since I was 4 (now 23). I like a ton of teams of various styles but I support one. Because that team happens to be United, I somehow can't have an opinion on the sport anymore, or at least I can't presume to have more knowledge of the sport than someone else? I think it's got less to do with me being a United fan, and more to do with me being American.
 
# 38 southernbelle @ 07/21/09 04:38 AM
Quote:
Originally Posted by Murkurial
Unfortunately I've never been given a legitimate reason besides what I perceive to be a general dislike of Americans by everyone in the UK. I suppose maybe you could shed some more light on the situation but all I hear, even when I play Team Play on FIFA is "wait, so you're American...that means you don't know **** about football..."

I think it's got less to do with me being a United fan, and more to do with me being American.
no - the deal with united goes much deeper. i live in London and if i supported united i would get as much **** (probably more) than you. they call them "glory seekers" over here. it has to do with football allegiance equals tradition. so, if you are from southhampton, you support them come high or hell water, hate the rest. has nothing to do with your football knowledge which seems high. just a funny, very regional thing in the EPL where regional pride takes hold beyond what is practical.
 
# 39 Bahnzo @ 07/21/09 11:02 AM
Quote:
Originally Posted by southernbelle
no - the deal with united goes much deeper. i live in London and if i supported united i would get as much **** (probably more) than you. they call them "glory seekers" over here. it has to do with football allegiance equals tradition. so, if you are from southhampton, you support them come high or hell water, hate the rest. has nothing to do with your football knowledge which seems high. just a funny, very regional thing in the EPL where regional pride takes hold beyond what is practical.
Maybe you in England then need to realize that here in America those things you mentioned have nothing to do with that over here. We're not from Southampton or Newcastle and for the most part ManU is the featured game shown on TV here 80% of the time. It's no wonder that a lot of Americans follow ManU, it's the team they know and see. And what you describe is nothing special, it's the same here for our sports, especially NFL.
 
# 40 southernbelle @ 07/21/09 12:31 PM
Quote:
Originally Posted by Bahnzo
Maybe you in England then need to realize that here in America those things you mentioned have nothing to do with that over here. We're not from Southampton or Newcastle and for the most part ManU is the featured game shown on TV here 80% of the time. It's no wonder that a lot of Americans follow ManU, it's the team they know and see. And what you describe is nothing special, it's the same here for our sports, especially NFL.
i will pass the message on...
 


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