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OS Scores Explained NASCAR Heat Evolution Overview (Xbox One)
Pros
Driving model is fantastic; AI is competent and competitive, Career mode is deep and exciting.
Cons
Presentation is lacking, Short on depth, FPS struggle at times on the track.
Bottom Line
NASCAR Heat definitely delivers a fun and authentic on-track experience but fails to totally capture the NASCAR weekend experience.
6.5
out of 10
NASCAR Heat Evolution REVIEW

NASCAR Heat Evolution Review (Xbox One)

It’s not an exaggeration to say NASCAR fans have been waiting for over a decade for the next great stock car simulation, and while patience is a virtue, it also has its limitations. So, fair or not, the amount of pressure that has been thrust upon the newest licensed NASCAR video game and its developer is already incredibly high because of the years of disappointment that fans of the sport have been forced to endure.

That’s the bad news.

The good news is that the developer that has taken on the somewhat monumental feat of creating the next great NASCAR game has been here before. Monster Games, the former developer of NASCAR Heat and NASCAR: Dirt to Daytona has thrown its hat into the ring again, this time with NASCAR Heat Evolution. Do they succeed in capturing the authenticity and excitement that their previous attempts did? Read on to find out.

Gameplay

Creating a genuine NASCAR experience on the track is not the easiest of tasks as there are multiple variables involved, and if one component of the equation is off, it can truly ruin the whole dynamic. When trying to replicate what one sees and feels on a Sunday afternoon, you have to take into consideration the physics of the user's car, the AI coherency on the track, the AI competitiveness and understanding, and mesh that together in a fashion that harmoniously works.

Thankfully the developers of NASCAR Heat Evolution have done just that by faithfully re-creating what we as fans see on any given weekend. The driving model that has been created by Monster Games is as good, if not better than, anything console fans have seen before -- regardless what era you grew up playing NASCAR games on consoles. Push your car too hard, you are going to find yourself out of the track's natural groove(s), and your tires will fall off at a much more rapid pace. Slow the pace down to easily stay on your desired groove, and the AI will blow by you and take advantage of your inability to hit your marks. It is absolutely imperative that you find the correct groove at each track that allows you to hit your lift and acceleration marks consistently.

Understanding how to hit your points on each track is incredibly important to the user, but just as important is who is racing beside you. If you spend a lot of time offline racing against the AI, you are in luck with NASCAR Heat Evolution. The game provides well developed AI experiences with digital opponents who will take advantage of your shortcomings in any way possible. Now, please don’t confuse aggressive with cheap and dirty, because the AI opponents in NASCAR HE are not that. They are smart, competitive and lurk while waiting for you to make a mistake.

That being said, the AI also makes mistakes, and it’s incumbent upon you to take advantage of their issues. It is a game of cat and mouse throughout the race, and sometimes you win and sometimes they do, which is a good thing. On top of the stellar interaction with the AI at default, the game allows you to change the difficulty of the opponent at each track to your liking in “race now” mode, so you can set up the type of challenge you want at each and every licensed venue in the game.


Career Mode

For many, this is going to be the mode where they spend the majority of their time, and NASCAR HE provides a deep and fun career mode experience. You will find yourself as a young up and coming driver who is trying to earn his way. As a rookie, you will start with no sponsor but will be given the chance to impress based on how you perform over the course of a few races. Depending on how you do in those races, certain sponsors will want to sponsor you, both as primary and secondary sponsors.

Not only will the sponsorship appear on your car, there is a monetary gain as well. Depending on how well you perform during each race weekend, you will allocate a certain amount of winnings that you apply back into your business -- the business of racing. You will need to build your facility and shops, and once those are built, you then have to sink your winnings back into improving and upgrading your car, teams and facility. Make no mistake about it, this takes time. And depending on what difficulty you are playing on, it can take you up to three to four years to become a top-notch racing team with access to the best equipment. The good news is that as you improve, your sponsorship does too, and of course your ability to earn more each weekend increases as well.

The presentation and immersion is lacking in career mode. You only get a few messages from the team owner, and an occasional tweet from a fellow driver. However, the overall excitement of learning you have earned enough to upgrade to the next level of ability in research and development is completely addicting.

You can set the race distance as low as two percent of the actual race length, or if you are into the “grind it out” type of mindset, set it all the way to 100 percent of the actual race length. So the game allows you to set the pace and length of how long you want it to take to become the next Joe Gibbs or Rick Hendrick Racing. What I found to be so compelling about career mode is that you feel the ups and downs of each and every weekend. There's excitement when you crack the top five, and there is anguish when you wreck -- you feel it all.

You will also find a certain amount of success at certain tracks even with an under-developed car, and have tracks that will absolutely beat you down and make you want to find an office job. In the end though, career mode in NASCAR HE is a deep, exciting and emotional experience. It's one that should not be overlooked, even with its shortcomings in the presentation department.

Presentation

If you have watched even the smallest bit of NASCAR Sprint Cup racing in real life, then you know full well the spectacle a NASCAR weekend provides. Massive crowds, fireworks, banners and flags, pre-race concerts, driver introductions and more. While many will consider this “fluff” and want to hurry past it, it is this type of presentation that brings the immersion factor to a crescendo. Sadly, while NASCAR HE does provide a quick weekend synopsis before each race in career mode, that is where the weekend excitement ends.

While you find over 40 different licensed drivers and every single track that is on the Cup circuit in the game, you will find no flyovers, no pre-race national anthem, no pit-road gatherings and no driver introductions. In fact, the game does not allow users to even celebrate their victory with a burn-out or manually enter Victory Lane because...there is no Victory Lane scene after a win.

If you win, you will simply get a short message from your spotter conveying a quick congratulations, and then you move onto the next race. What limited presentation that is there is handled with care, such as the NBC logo implementation, and the quick videos and history of the track before each race. Hopefully in future iterations the development team finds a way to add more to match what fans see during a real weekend, but keep it quick hitting and always moving forward.

Online

Although the options to race online are extremely limited, what is actually offered runs extremely well and is easy to navigate. NASCAR HE keeps it pretty simple with three types of lobbies: private, normal and no rules. The names of each lobby and what each offer are straight forward. There were not many people available to race at the time of this review, but I did get the chance to race online in 10 or so races. Every single one was smooth, easy to join, and I was able to move to the next race after the current one had finished.

The game allows up to 40 people in a single race, and while that option is amazing, the chances are strong that you will find a nice balance of racing, fun and stability on track with a number more around 12-15 -- maybe 20 if you are part of a legitimate league with drivers who know what they are doing. It would have been nice to see a bit more robust lineup of online modes, but what is there has worked really well in my experiences.

Final Thoughts

There is no denying the excitement, fun and on-track authenticity that NASCAR Heat Evolution brings in its first iteration, and for that reason alone fans of the sport should find a way to enjoy this year-one effort from Monster Games and Dusenberry Martin racing. That being said, the lack of presentation, track atmosphere and technical accessibility do hold it back. However, the racing and accompanying AI are very solid, and they are reasons why NASCAR HE should be in your rotation if you are a racing fan. The developers have created a solid foundation for the fan base to enjoy for years to come. While it’s a pretty thin in some areas, the game offers an extremely fun career mode and gets it right when you're in control on the track.

Score: 6.5 (Above Average)


Member Comments
# 21 Turbojugend @ 09/15/16 01:18 PM
Quote:
Originally Posted by themetallikid
Is there something in the settings that can be turned off to improve the framerate issues? I would rather have a smooth experience than whatever bell or whistle is causing the slow down.

I know sometimes you can turn something off to fix that. My copy shows up today or tomorrow...so just thinking out loud...well...thinking via typing.
There's nothing you can do about the framerate, no visual filters or effects to remove. And this usually isn't something that can easily be fixed with a patch, although Assetto Corsa just announced a patch that will smooth out that game's framerate, so fingers crossed.

The frustrating thing about it is you can see they were sooo close. Race a few practice laps at Kansas and you'll see a game that wants to be 60fps, it looks really good. But throw a full pack on the track, or -- God forbid -- hit a wall, and things get nasty real quick. A few more months of production time and they might have nailed 60fps on consoles, it's hard to say at this point.

The good news is that the overall racing experience is actually pretty good once you get things dialed in to your liking. A couple of days in and I'm okay with this game.
 
# 22 jway44 @ 09/15/16 01:44 PM
I'm really guessing that we will get a patch soon. The game is too good not to get some upgraded support.

Sent from my SM-G935V using Tapatalk
 
# 23 NYJin2011tm @ 09/15/16 03:00 PM
Quote:
Originally Posted by jway44
I tried one room of online racing yesterday. It was at Martinsville, and there were 15 people competing. As soon as the green flag dropped, guys were running into each other, turning around and driving the wrong way, etc. It was ridiculous. I only tried that one time, and immediately went back to my season mode.
That being said, I have had some real fun in season mode. I've been running with the AI at +2%, and I've qualified for both races in mid pack. Ran 81 laps at Atlanta and loved every second of it. I also run at gas/tire wear at +3%, so in an 81 lap race I had to stop 3 times for fuel and came up one 1/4 lap short and ran out of gas. Was running 7th and coasted to a 12th place finish. I wasn't even mad. It was that good. And, there were 3 cautions during the race all caused by the AI. This game has SO much potential. Hopefully they will continue to support it going forward. I really have been waiting all generation of this console to get some NASCAR racing going, and I'd like for it to continue with solid support.

Sent from my SM-G935V using Tapatalk


I remember doing that as a kid when I just wanted to mess around by myself but don't do it anymore and certainly wouldn't do that online. Gotta be frustrating. That's why I never play online anymore.
 
# 24 dodger1010 @ 09/15/16 11:26 PM
I play project cars f1 dirt rally and when put this game in holy buzz kill the motor sounds like crap.With all the problems this game has what do you think are patchable?
 
# 25 Turbojugend @ 09/16/16 12:51 PM
Quote:
Originally Posted by dodger1010
With all the problems this game has what do you think are patchable?
It's hard to say, it probably depends on the dev team and the resources they have allocated to post-release support. We could get a couple of small patches addressing the most critical bugs and glitches, or we could get all-new modes and features.

As I said in another thread, my hope is that NASCAR Heat Evolution is something like UFC or Rory McIlroy, not an annual release but one that is constantly improved and updated throughout the game's shelf cycle. The fact that it doesn't have a year attached to the title gives me hope for this, not to mention DMi just released new paint schemes for a two-year-old game (NASCAR 15).
 
# 26 jway44 @ 09/16/16 01:38 PM
Quote:
Originally Posted by Turbojugend
It's hard to say, it probably depends on the dev team and the resources they have allocated to post-release support. We could get a couple of small patches addressing the most critical bugs and glitches, or we could get all-new modes and features.

As I said in another thread, my hope is that NASCAR Heat Evolution is something like UFC or Rory McIlroy, not an annual release but one that is constantly improved and updated throughout the game's shelf cycle. The fact that it doesn't have a year attached to the title gives me hope for this, not to mention DMi just released new paint schemes for a two-year-old game (NASCAR 15).
I agree 100%.

Sent from my SM-G935V using Tapatalk
 
# 27 Turbojugend @ 09/16/16 04:42 PM
Quote:
Originally Posted by SECElit3
Looks like a patch just dropped 5GB on PS4 1.02
Wow, 5gb?!? The entire game is only around 8gb.

Can someone please provide patch notes if they get it downloaded? I'm at work and won't be able to check for awhile.

EDIT: Nm, answered in the other thread.
 
# 28 bravesfan1984 @ 09/16/16 04:46 PM
 
# 29 Turbojugend @ 09/16/16 04:56 PM
That is an impressive first patch. I'm starting to have faith in this dev team and this game.
 
# 30 ILuvMN81 @ 09/16/16 07:40 PM
Really appreciate this review and the impressions thread. I've seen all the complaining on social media but I take it with a grain of salt. It's like a self fulfilling prophecy with some people...they expect the worst so they have a bad experience.

I do hope DMI/Monster is eschewing the yearly release cash grab and treating this as a WIP.

I'm thinking this will be a future pick up. I'll scouer eBay for a cheap, used copy or the Amazon warehouse deals. It may end up being a Black Friday buy or possibly a post-holiday gift card purchase.
 
# 31 SIR924 @ 09/20/16 10:22 AM
I play on PS4 and have yet to experience any freezing. The gameplay is good and challenging, but it does lack depth. I notice when all the cars are on the track the frame rate suffers. I think the review score is about right.
 
# 32 Floridaheat99 @ 10/17/16 10:19 PM
GO CHASE #24
 
# 33 ELMO56 @ 02/11/18 01:58 PM
i have this game for x-box one and i like it really well but there are some tracks that...after qualifing the game goes back to the start screen when the race starts.....its been like this for over a year with no mention of a patch to fix this.....which makes me not want to buy the new nascar game out.
 
# 34 BurghFan @ 02/11/18 10:37 PM
With NASCAR Heat 2 being out since September, they would've stopped working on and patching Evolution well before that.
 

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