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Connected Franchise Mode: A Rebuild

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Old 07-16-2016, 11:39 PM   #9
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Re: Connected Franchise Mode: A Rebuild

Oh and I swear to god if anybody quotes the OP in a new post they deserve to be banned.
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Old 07-16-2016, 11:49 PM   #10
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Re: Connected Franchise Mode: A Rebuild

Totally agree on draft day presentation, although realistically the speed at which peopls are selected would cause only two or three teams to be talked about each round.

I would suggest a brief intro while the draft isbloading the focuses primarily on the first team to draft and when they pick immediate commentary on the first guy chosen. After that it could be which ever team comes up next, and from there a generic comment about what round we are in.

Most of all, not every comment has to be team specific. Just random banter about team building when you're in round three or something, and maybe commentary on when a player projected high is taken late, etc.
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Old 07-17-2016, 12:08 AM   #11
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Re: Connected Franchise Mode: A Rebuild



Love the idea of presentation.

EA needs to get away from real video, and use screen shots/ saved video clips.

But if Madden had everything you mentioned and custom draft classes, I would be in heaven.
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Old 07-17-2016, 12:19 AM   #12
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Re: Connected Franchise Mode: A Rebuild

First, incredible write up.

So much of what you posted has already, for many years, been asked for. I wouldn't even have to think about a purchase if all this was implemented. So much of what I've been posting and BEGGING FOR was in your write-up. Some of the things weren't exactly as I've had in wishlists etc, but very close.

All I can say is good luck.

LOVE that your CFM is so based on realistic elements.
LOVE that your CFM is based on realistic elements.
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Old 07-17-2016, 12:41 AM   #13
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Re: Connected Franchise Mode: A Rebuild

The thought of these still images are great. Thanks for the incredible effort and work.

But I think someone of you may not understand that implementing all of these would be much harder as a full functioning, dynamic, user based system. You all don't think EA has seen or thought of most of these ideas? It's not that simple.
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Old 07-17-2016, 12:49 AM   #14
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Re: Connected Franchise Mode: A Rebuild

Quote:
Originally Posted by BreakingBad2013
The thought of these still images are great. Thanksnfirbthebgikd effort and work.

But I think someone of you may not understand that implementing all of these would be much harder as a full functioning, dynamic, user based system. You all don't think EA has seen or thought of most of these ideas? It's not that simple.
I do think one thing people have to keep in mind is that single/mp franchise are now inextricably linked and will remain so. Feature parity is priority #1. I think most of the stuff OP suggested here could work in an online situation, but you never know.
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Old 07-17-2016, 02:20 AM   #15
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Re: Connected Franchise Mode: A Rebuild

EA please hire this guy!
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Old 07-17-2016, 02:26 AM   #16
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Fantastic ideas, would play CFM through all 30 seasons if it had a lot of that stuff.
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