Just hopped into CFM to take a quick look at things.
Did the same thing I did last year as soon as I loaded up and that's tested the trade logic. It was said in the blog trade tuning was improved.
Safe to say not much has changed there. Took me all of five minutes to acquire Aaron Rodgers and the likely overall #1 pick in next year's draft and for basically scraps. The worst part in the Jets trade is that the fifth-rounder I offered was actually the turning point from rejected to accepted on that trade. Packers ended up doing the same thing they did in 17 and signing a FA QB the next week. Last year it was Fitzpatrick, this year Kaepernick. Teams still seem to value their "needs" in trades WAY too much.
Simmed to mid-season and it looks like none of the AI teams know how to utilize IR. Week 9 and there was only one guy in the entire league on IR:
Wanted to test auto-subs so loaded up into a game and a few bits of commentary I heard were nice. Talking about the number of punts I had the week prior and referring to the ticker was a nice update. Also had them talk about Ware's running stats up to that point and that it looks like he was on pace for a 1000 yard season. Good stuff.
And auto subs do work but only for the user. This is likely another issue with the whole needing 32 profiles for each team set up they have for CFM. But it definitely works for the user. I set it at 100-95 for the RB and he came out after back to back carries each time. But the CPU gave Elliot five straight carries at one point and he continued to stay in so that's disappointing that it isn't universal. Still no special teams sliders for the CPU either.
Going to go into it a little more in depth later and look at some draft logic as well as sim stats but on the first look it seems like the same old terrible franchise experience.