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Branching catch animations

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Old 05-14-2010, 09:21 PM   #1
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Branching catch animations

A good thing to add would be branching catch animations. Since we have branching running and tackling animations possible by layered blending the same can be used for catching. Instead of a catch animation that plays out whether the receiver has the ball it should branch into an animation that attempts to make a catch. Either through better arm tracking or more variety in animations. Not bobbling catch animations that are pre scripted. I wanna see a baLl that is deflected and the receiver attempts the catch buyt deflected and it goes into an animation of the receiver attempting to aggressively catch the ball. Receiving is one of the lasT areas of the game that has yet to receive some sort of upgrade to animations. Once an animation starts that's it as far as receiving goes.
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