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MLB The Show 16 Q&A Thread

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Old 03-24-2016, 11:11 AM   #153
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Re: MLB The Show 16 Q&A Thread

Quote:
Originally Posted by Blues61
Just wondering if you guys have tried hitting with stride analog and if so, how does it feel?

Not yet. Im going to do tutorials on all the hitting interfaces again. Im curious how directional works with precision input engine


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Old 03-24-2016, 11:18 AM   #154
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Re: MLB The Show 16 Q&A Thread

Did the Globe Life Park LCF videoboard make it in? (above the office building)
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Old 03-24-2016, 11:20 AM   #155
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Re: MLB The Show 16 Q&A Thread

If you guys have questions more on gameplay mechanics feel free to ask and check out stream later twitch.tv/cardinalbird5. I dont mind answering presentation or uniform stuff but wont really go out of my way to answer then right now.




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Old 03-24-2016, 11:23 AM   #156
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Re: MLB The Show 16 Q&A Thread

I'm interested in anything you have to say about the new hitting "precision input engine". Hoping it starts a big change over in on the field control.
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Old 03-24-2016, 11:25 AM   #157
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Re: MLB The Show 16 Q&A Thread

Quote:
Originally Posted by Blues61
Just wondering if you guys have tried hitting with stride analog and if so, how does it feel?
Stride feels like the one two yrs ago. flick like last yr.
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Old 03-24-2016, 11:27 AM   #158
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Re: MLB The Show 16 Q&A Thread

What new OSD's are you guys noticing?

Thanks.
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Old 03-24-2016, 11:31 AM   #159
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Re: MLB The Show 16 Q&A Thread

Does Jake Odorizzi have his own delivery?
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Old 03-24-2016, 11:54 AM   #160
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Re: MLB The Show 16 Q&A Thread

I have a few questions. I'm all about playing like I'm watching a real game (bat and pitch from BTP view, no screen clutter, etc...). With that said, could someone please comment on the following:

1. Is that annoying defensive shift notification box finally gone if configured for auto shift?
2. Is it finally possible to turn off those 'XP points' notifications
3. In full blown out offline presentation mode (i.e. not fast play or hybrid):
a. Does the catcher finally get to throw the ball back to the pitcher
100% of the time uninterrupted
b. Does the camera follow fouls more like days of old
c. Does the camera follow fouls into the stands more like days of old
d. Did the problem get fixed where certain outs/situations would result in loss of next batter walk up routine (i.e. is every walk up routine displayed unless x is pressed?)
4. Do vendors and people near the wall still occasionally have body parts
going through the wall (BTP view)
5. Do applicable pitchers (BTP view) finally have an accurate grip on the baseball pre pitch (i.e. sometimes fingers would be 'in' the ball)
6. How is the collision detection this year:
a. Players going through each other (i.e. interaction of baserunners/fielders)
b. Accuracy of tags on baserunners; fielder gloves going through baserunners on the tags
c. fans reaching over the walls to grab foul balls (do they still go through the walls/ground)
7. Is the bat boy less intrusive?
8. Solid framerate 1080p 60fps?
9. Is it easier to tell how many walks and strikeouts the current pitcher has without having to go to the game log

Thanks for any information you're able to provide.
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