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CPU vs. Human reaction time

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Old 01-11-2015, 08:12 PM   #1
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CPU vs. Human reaction time

Quick question for the community. Is there a slider I can alter so that the players on my team have at least a 1% chance of picking up a loose ball of a steal or deflection? As it stands now any tip pass I deflect or blocked shot ends up in the CPU hands %100 of the time.


Thanks folks
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Old 01-11-2015, 08:31 PM   #2
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Re: CPU vs. Human reaction time

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Originally Posted by jayman504
Quick question for the community. Is there a slider I can alter so that the players on my team have at least a 1% chance of picking up a loose ball of a steal or deflection? As it stands now any tip pass I deflect or blocked shot ends up in the CPU hands %100 of the time.


Thanks folks
We all wish. The CPU catching tips and blocks in mid air is extremely unrealistic. I've never seen one player in the NBA ever catch a block in mid air let alone instantly pass it, shoot it or ISO.

I really hope they adjust the passing back and forth bug too. Your player will turn around to follow the ball so if the CPU passes the ball back and forth a few times then shoots, you'll contest facing the other way making it not a contest at all. This is all related to reaction animations and adjustments.

Try holding X (on XB1) or Square (PS4) as soon as you tip it. It will make him go for the ball.
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Last edited by Crookid; 01-11-2015 at 08:33 PM.
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Old 01-11-2015, 11:17 PM   #3
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Re: CPU vs. Human reaction time

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We all wish. The CPU catching tips and blocks in mid air is extremely unrealistic. I've never seen one player in the NBA ever catch a block in mid air let alone instantly pass it, shoot it or ISO.
Yep, a lot of the time you'll block the CPU's jump shot, but somehow they'll magically get the ball back under control and swish another jump shot before your defender's feet can even touch the ground again.
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Old 01-12-2015, 12:09 AM   #4
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Re: CPU vs. Human reaction time

It's ridiculous how they throw both hands up the second you pass for a steal. Psychic defense makes you want to throw the controller sometimes.
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Old 01-12-2015, 08:41 AM   #5
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Re: CPU vs. Human reaction time

It's very unfair when a guy quits at the rec and the CPU is guarding you.
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