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Forum: EA Sports College Football and NCAA Football 05-22-2012, 06:47 PM
Replies: 11
Views: 5,309
Posted By simjunkie111
Re: When does online play expire for NCAA 12?

haha wow, i got a message from some EA customer support guy w/ terrible english skills.

i asked him, "when does online ranked play expire for NCAA 12?"

he said he didn't understand my question...
Forum: EA Sports College Football and NCAA Football 05-22-2012, 06:37 PM
Replies: 11
Views: 5,309
Posted By simjunkie111
Re: When does online play expire for NCAA 12?

i'm gonna email EA to see what they say.
Forum: EA Sports College Football and NCAA Football 05-22-2012, 05:51 PM
Replies: 11
Views: 5,309
Posted By simjunkie111
When does online play expire for NCAA 12?

Since 2k13 is coming out soon i figure ranked online play for NCAA 12 will no longer be available, correct?

If so, when does it expire...
Forum: Madden NFL Old Gen Sliders 05-04-2012, 03:12 AM
Replies: 6
Views: 7,069
Posted By simjunkie111
Re: simpurist's CPU v. CPU "realistic stat" sliders (M12)

just finished a defensive struggle between the bears and lions. first cpu v. cpu game i've had without a single pick! pass reaction and int were at 25 and the gameplay looked good, i think i'm gonna...
Forum: Madden NFL Old Gen Sliders 05-04-2012, 01:24 AM
Replies: 39
Views: 9,212
Posted By simjunkie111
Re: kaz23golf's CPU vs CPU Sliders - Final Set

this looks like a decent set but how do you not get like 4+ picks a game combined with pass reaction set at 100?

my cpu v. cpu set is similar to yours but every time i raise pass reaction to 75 or...
Forum: Madden NFL Old Gen Sliders 05-03-2012, 10:16 PM
Replies: 6
Views: 7,069
Posted By simjunkie111
Re: simpurist's CPU v. CPU "realistic stat" sliders (M12)

i use two controllers, pick both sides and then switch them to the middle at kickoff. it probably works just the same w/ one controller.
Forum: Madden NFL Old Gen Sliders 05-01-2012, 02:33 PM
Replies: 6
Views: 7,069
Posted By simjunkie111
simjunkie's CPU v. CPU "realistic stat" sliders (M12)

here are the stats from the last game with this set. they are pretty realistic, i'm happy with the results: (it's especially nice to see one back avg 5.8 a carry and the other one avg. 2.4....
Forum: Madden NFL Old Gen Sliders 05-01-2012, 02:27 PM
Replies: 6
Views: 7,069
Posted By simjunkie111
simjunkie's CPU v. CPU "realistic stat" sliders (M12)

as a cpu v. cpu player, i try to find the "perfect" slider set which gives scores and stats comparable to real life nfl games. after tinkering with other sets on this site all season (and not getting...
Forum: EA Sports College Football and NCAA Football 04-12-2012, 11:59 AM
Replies: 186
Views: 28,445
Posted By simjunkie111
Re: Tendency Bug w/ New Recruits

ok i'm only gonna change the tendencies of qbs and hbs. i calculated how long it would take to edit all 116 teams and it was an estimated 9.6 hours. f*** that.

the tendencies for lineman,...
Forum: EA Sports College Football and NCAA Football 04-10-2012, 11:59 AM
Replies: 186
Views: 28,445
Posted By simjunkie111
Re: Tendency Bug w/ New Recruits

does anyone know if the tendencies are still messed up when you import a draft class to madden 12?

for example if i export a qb w/ 99 speed who is listed/glitched as "pocket passer" in NCAA will...
Forum: EA Sports College Football and NCAA Football 04-10-2012, 11:43 AM
Replies: 442
Views: 46,125
Posted By simjunkie111
Re: Quick Reminder To All: Stay Strong, Remember Last Year

I'm not gonna buy it but I don't think NCAA 12 was as terrible as people make it out to be.

Most of the problems were fixable with sliders or custom playbooks. The only major issue for me was that...
Forum: EA Sports College Football and NCAA Football 04-08-2012, 10:36 AM
Replies: 1
Views: 677
Posted By simjunkie111
CPU Cover 2 AI is terrible in NCAA 12

Unlike a lot of people, I actually enjoyed NCAA 12 (I do play CPU v. CPU however).

One thing that irks me though is the GODAWFUL Cover 2 AI by the CPU. Seems like every single "big play" in the...
Forum: Madden NFL Old Gen 03-30-2012, 08:53 PM
Replies: 12
Views: 1,857
Posted By simjunkie111
Purpose of team captains?

Does making a player a captain have an in-game effect of any sort? Does this raise the player's awareness or provide any stat boosts to teammates somehow?
Forum: Madden NFL Old Gen 02-28-2012, 02:30 PM
Replies: 1
Views: 538
Posted By simjunkie111
Coach firings and cap penalties

If you fire a coach do you have to pay out the remaining years of his contract? Does it result in cap penalties or put a dent in your overall salary?

I'm a penny pincher...lol.
Forum: Madden NFL Old Gen 02-28-2012, 01:39 PM
Replies: 3
Views: 726
Posted By simjunkie111
Offseason trading loophole?

In "owner's mode" you can trade players with 1 year on their contract before they become free agents the SAME offseason their contract is set to expire.

In my Bucs franchise for example, Blount is...
Forum: Madden NFL Old Gen Sliders 02-28-2012, 10:29 AM
Replies: 1
Views: 1,345
Posted By simjunkie111
Re: Best CPU/CPU Silders?

I use a modified version of Blue Ninja's sliders for my CPU v. CPU franchise. If you're looking for realistic stats, these will give you great results. These settings give a good mix of low scoring,...
Forum: Madden NFL Old Gen 02-24-2012, 09:13 PM
Replies: 2
Views: 1,128
Posted By simjunkie111
Re: Supersim glitch/freeze

ah you're right, that's exactly what the problem is.

i just super-simmed some games w/ normal playbooks and it worked everytime. when i used my custom one it always froze.

thanks for the advice!
Forum: Madden NFL Old Gen 02-24-2012, 03:06 PM
Replies: 2
Views: 1,128
Posted By simjunkie111
Supersim glitch/freeze

I posted this in the glitches thread but no one noticed.

Nearly EVERY time I attempt to supersim, the game freezes. I've tried simming play by play, by possession, by quarter etc. and it nearly...
Forum: Madden NFL Old Gen Sliders 02-23-2012, 06:59 PM
Replies: 789
Views: 185,633
Posted By simjunkie111
Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

Big ups on these sliders. On CPU v. CPU the stats are completely realistic...perfect for a "sim style" or GM mode franchise.

I only made two minor adjustments...lowered pass rush to 0 and raised...
Forum: Madden NFL Old Gen 02-12-2012, 09:50 PM
Replies: 382
Views: 85,205
Posted By simjunkie111
Re: Official Bugs/Glitches Discussion Thread

you could try just simming week 6 and seeing if you could play your next game in week 7. you'd miss one game but at least you wouldn't lose your entire franchise progress...
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