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Old 10-07-2012, 05:18 PM   #129
liodeesxalf
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Join Date: Sep 2012
Re: Stop Buying Virtual Currency, please

Some people just don't get it. I mean, those accessories are ALREADY in the game, available from the get-go. Only, 2k restricts the access to them in the one mode that provides the most escapism and caters to our fantasies of playing in the NBA. They purposely make it so it is extremely difficult to earn VC with the idea that the player will become impatient and just spend real money just to regain access to the accessories. It's shameless.

It's like, say you buy a car, and it has all the standard features, like air-con, climate control panel, radio, mileage-efficiency display, etc. Only, you can't use them right away, you have to own your car for like say half a year before you can use them...OR you can pay the manufacturer a set sum to use it right away. even if it was a small-sum, its not right and doesn't make sense. It's not about being cheap, its about principle.

Since all that stuff is already in the game, they're not working any harder to provide us with new content, so they don't really deserve the money they make from selling VC.
If we were paying for dlc not in the game, like say new legend teams as players request them throughout the year, then i can understand paying for it since they actually had to do some work to get the player license, do research on players stats and tenancies for that year, make the player models, and so on.
This is different though. they're pretty much just sitting back, watching sheep give them more money, and essentially for free, for something thats been standard and free in myplayer since the mode was first introduced because they know people will throw money at them if they make the people more impatient.

Not going to lie, 2k knows business and knows how to make money, and they know how the mind of the masses work. I'm not sure what the ratio is, but if the game used a 1-1 currency ratio between VC and the USD, and scaled down the price of these the accessories appropriately, people would probably be more hesitant to buy the sleeves, compressions, headbands, etc since they would see how much their getting for their actual dollar.
Instead they inflate the currency of VC, making it in the hundreds and stuff, and subconsciously it feels like you would be getting more than you actually do. Its actually pretty standard business using numbers psychology. say your buying medicine; for the average american who doesn't know metric, they are more likely to buy a label that reads 150mg than a label that read .3grams even if they were same price, same brand, exact same product.

Last edited by liodeesxalf; 10-07-2012 at 05:21 PM.
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