Home

Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

This is a discussion on Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 02-09-2009, 09:34 PM   #89
Rookie
 
OVR: 11
Join Date: Jun 2006
Blog Entries: 5
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

so how does a power back play now? able to run over people?
Cdenz is offline  
Reply With Quote
Old 02-09-2009, 09:36 PM   #90
MVP
 
RGiles36's Arena
 
OVR: 34
Join Date: Jan 2008
Location: Newark, DE
Posts: 3,972
Blog Entries: 2
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Paranoia is running rampant through this thread. I guess I shouldn't be suprised considering...

Still, hopefully this translates to the dominating O-lines being, well, dominant. Then of course, the average O-lines should be average. So on and so forth.
__________________
Twitter
RGiles36 is offline  
Reply With Quote
Old 02-09-2009, 09:40 PM   #91
MVP
 
Tyrant8RDFL's Arena
 
OVR: 20
Join Date: Feb 2004
Location: Queens New York
Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

It sounds great , but Im a little concerned. I was hoping the gameplay overall would be faster. Im like having to reconize my runinng lanes, and blocking schemes quickly. Like a true NFL player.

I know some hate making fast decision but I Love having to replicate the NFL as it is.

So im going to ask, Is there going to be a option for gameplay speed? If so then ill be ok.

In MLB the show I increase pitch speed so I can only have 0.4 seconds to hit a 98mph fastball, not that I time it but trust me I have to be quessing fastball inorder to hit it lol.
I really want to experience the truth, and that is what I would like in Football also.

In the NFL alot of players are crazy fast , but the difference is when a player gets it going before the next guy. Example A wr at 90 speed and a corner at 90 speed is the same , but the wr runs a double move and gets to his 90 speed before the corner. Well now the corner cant catch him cause he got to his 90 speed to late.

Managing the speed ratings isnt as tricky as u think. U just have to add into the equation the accleration raitng, and fatigue. Those 2 ratings along with speed determine the outcome perfectly.

I dont think making the range bigger is the answer. Well for speed it isnt. Other raitngs I can see opening up the range, but not speed.

The NFL is all speed. Its the ability to quickly see your opening is the difference.

Also can players only have the ratings for their position only?

Thxs
Tyrant8RDFL is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-09-2009, 09:43 PM   #92
MVP
 
OVR: 52
Join Date: May 2008
Blog Entries: 7
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Quote:
Originally Posted by rgiles36
Paranoia is running rampant through this thread. I guess I shouldn't be suprised considering...
Totally.

What makes me happy is...imagine if we just dropped this in some random interview in June like the old days. It is just such an awesome feeling to be able to throw this out there, take feedback, and act on it while talking back and forth with you guys. I definitely expect some paranoia/skepticism (after all, I felt the same way after playing a game with the Titans & Chris Johnson after Donny's changes ), but that's what is so great about releasing information so early. We can provide some over-arching goals and then fine tune to the expectations and suggestions of our fans.

Community interaction rulz.
__________________

Ian_Cummings is offline  
Reply With Quote
Old 02-09-2009, 09:44 PM   #93
Banned
 
FootballDetails's Arena
 
OVR: 30
Join Date: May 2008
Posts: 1,182
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Quote:
Originally Posted by rgiles36
Paranoia is running rampant through this thread.

LOL. Yeah, it is.
FootballDetails is offline  
Reply With Quote
Old 02-09-2009, 09:51 PM   #94
Banned
 
OVR: 31
Join Date: Nov 2004
Location: Columbus, Ohio
Posts: 4,137
Blog Entries: 5
I love it. I used to create on Madden 08 PC half the league with cupcake teams and the other half varying from the other choices to get more variety and a wider scale of player abilities.

This is perfect for me. Now hopefully QB accuracy actually matters!!!
J.R. Locke is offline  
Reply With Quote
Old 02-09-2009, 10:04 PM   #95
MVP
 
OVR: 39
Join Date: Jul 2006
Location: Las Vegas, NV
Blog Entries: 15
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Quote:
Originally Posted by Ian_Cummings_EA
Totally.

What makes me happy is...imagine if we just dropped this in some random interview in June like the old days. It is just such an awesome feeling to be able to throw this out there, take feedback, and act on it while talking back and forth with you guys. I definitely expect some paranoia/skepticism (after all, I felt the same way after playing a game with the Titans & Chris Johnson after Donny's changes ), but that's what is so great about releasing information so early. We can provide some over-arching goals and then fine tune to the expectations and suggestions of our fans.

Community interaction rulz.
Ahhh hair on fire, running with scissors, black heliocopters, big brother...
The more important question is what did Peter Moore think of today's build? I heard he got a demo today!
thudias is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-09-2009, 10:04 PM   #96
Rookie
 
OVR: 1
Join Date: Feb 2009
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

this seems pretty good, but doesnt this mean that people will only throw to their superstars? i mean if open receivers are just dropping passes then people will have no reason to ever throw to their slot reciever, or have one at all whatsoever

and also, what do you guys have against phil rivers? he led the league in passer rating, avg yards per attempt, and tied for the league lead in TD's yet you have him ranked like a 91 or something? thats ridiculous that peyton mannning is a 99 when he threw less TD's and more int's.
II IC3MAN II is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:51 AM.
Top -