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NCAA Football 10 Hands-Off First Impressions

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Old 04-27-2009, 02:18 PM   #25
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Re: NCAA Football 10 Hands-Off First Impressions

How can they take the animation away from just the line? So what if I bring a LB or a DB on a blitz and I try to do a right stick move? Is the hit stick completely gone?
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Old 04-27-2009, 02:38 PM   #26
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Re: NCAA Football 10 Hands-Off First Impressions

nice aritcle, i like the d-line control with the right stick now.
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Old 04-27-2009, 03:36 PM   #27
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Re: NCAA Football 10 Hands-Off First Impressions

I don't see it as a real continuation of online dynasties because I suspect the records that we have built won't be imported and we'll start at the beginning of the 09 season. Still, it is cool that we can recreate our rosters (but sounds time intensive.)
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Old 04-27-2009, 03:55 PM   #28
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Re: NCAA Football 10 Hands-Off First Impressions

Thanks for the impressions!

My question relates to the following defensive enhancements...


Quote:
On the defensive side of the ball, you now have the ability to key in on certain types of plays before the snap. You have four options –- pass, run left, run right or run middle.

The defense this year can also "spotlight" certain players before the snap. This allows you to pay extra attention to the spotlighted player, which should give you a better chance of shutting him down.

NCAA also includes a new "game plan" feature. Essentially, you are able to tweak certain settings, and each setting has a positive and negative associated with it.

For instance, you might choose to have your defense focus on intercepting passes instead of covering the receiver. This means you might intercept more passes, but there is also a better chance that your defense will get burned down the field on a double move or miss an interception and give up a big play.


Will the CPU take advantage of these options? Or are these features only available to the user?

Thanks.
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Old 04-27-2009, 04:08 PM   #29
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Re: NCAA Football 10 Hands-Off First Impressions

So is there any chance that when we are building a team that we can edit the school records?

I want to be able to build a team from scratch and then go into their actual record book and make the records as close to the actual as possible.

Can this happen, or will they just be randomly generated?
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Old 04-27-2009, 04:29 PM   #30
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Have they made any changes to the campus legend mode? It was enjoyable to have user participation in determining someone's grades. And it was very annoying to have to sit back and watch the QB throw pick after pick or watch the RB gain negative yardage or see screens called every third play where the QB would sacked, even if you tried to call for the ball.
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Old 04-27-2009, 05:00 PM   #31
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Re: NCAA Football 10 Hands-Off First Impressions

One thing I'd like to see fixed on defense is that for me at least I thought short passes were far too easy. I play as Texas and sure it's what they do in real life too, but I thought it was just a little bit too easy to carve up the defense, in Madden the defenders would really do a good job of bumping receivers around before 5 yards.
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Old 04-27-2009, 05:53 PM   #32
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Re: NCAA Football 10 Hands-Off First Impressions

Nice blog Im loving the new ideas. Especially the player spotlight
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