The facts seem related to the Sony bandwidth charge. related article link:
http://multiplayerblog.mtv.com/2009/...dable-content/
and a quote by a 2K developer:
"The patch is for Xbox 360. It isn't about "supporting the 360 and not the PS3" at all. It has to do with how much support we get from the console manufacturers and I will leave it at that. Unfortunately putting out a patch for the PS3 is not feasible at this time.
I completely understand any frustration that comes from PS3 owners. I would feel the same way. But it isn't personal, it isn't to say "eff you" to anyone. As for the "silence" from 2k members, for one thing we aren't allowed to post status updates upon request from fans. That just never ends well, good news, bad news, or no news. Another thing to consider is that perhaps a decision has or had not been made yet on the issue.
To those of you who think that since PS3 owners cannot have a patch that we shouldn't do one for 360... What if the success of a 360 patch allows us to do a PS3 patch in the future? Something to think about."
If 2K doesn't want to foot the cost given to them by Sony, I can see why they would say screw it, we have limited resources, we don't have the money right now to have to pay for this patch. M$ doesn't charge us, we can release it for 360.
But what does this do to the fan base. For one, no matter what they present to us, it gives the optics of poor customer support/relations. They should re-think their strategy and eat the costs - and put out a statement to that effect. That would send a message saying, "hey, we do care, and we acknowledge that our PS3 customers are intensely loyal, and we would like to reward that loyalty by providing an update that the 360 users are getting"
The lower sales on the PS3 side reveal a dwindling fan base. And with this news, that fan base will continue to get smaller. I hope they re-think this and consider what the costs will be to put out an update, compared to what the costs will be of losing more customers next year.