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MLB '10: The Show Hands-On Preview (Destructoid)

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Old 12-17-2009, 01:23 PM   #17
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Re: Destructiod Preview

Quote:
Originally Posted by Russell_SCEA
there are some inaccuracy's in this article I'll update when I can
Whew, thanks for the update.
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Old 12-17-2009, 01:26 PM   #18
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Re: Destructiod Preview

Quote:
Originally Posted by Russell_SCEA
there are some inaccuracy's in this article I'll update when I can
Uh-oh, Russell please don't crush us like Kolbe did when they prematurely announced the 40-man rosters a couple of years ago (just kidding Kolbe)

...but please don't
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Old 12-17-2009, 01:35 PM   #19
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Re: Destructiod Preview

It would be awesome if you could load videos directly to your Youtube page as well. So much interaction these days now between consoles and the cpu. Everything is being linked to Twitter, Facebook, etc. But I'll take true replay cameras either way.
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Old 12-17-2009, 01:38 PM   #20
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Re: Destructiod Preview

Quote:
Originally Posted by Russell_SCEA
there are some inaccuracy's in this article I'll update when I can
better not be to collision detection
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Old 12-17-2009, 01:41 PM   #21
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Re: Destructiod Preview

Quote:
Originally Posted by Russell_SCEA
there are some inaccuracy's in this article I'll update when I can

"crosses fingers"
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Old 12-17-2009, 01:43 PM   #22
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Re: Destructiod Preview

Quote:
Originally Posted by HustlinOwl
better not be to collision detection
Last year they said it couldn't really be done with the current gamepay engine without it messing with other things. (If I remember correctly).

My guess is they made the animations better when it comes to collisions. Not exactly adding collision detection but more of avoiding the morphing effect we see with different animations.
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Old 12-17-2009, 01:48 PM   #23
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Re: Destructiod Preview

Quote:
Originally Posted by chefdad
Last year they said it couldn't really be done with the current gamepay engine without it messing with other things. (If I remember correctly).

My guess is they made the animations better when it comes to collisions. Not exactly adding collision detection but more of avoiding the morphing effect we see with different animations.
Yes that's correct as we have said before collision detection that most want will most likely never in our game. But what we improve on every year is animations and the logic behind the situations so that the fielders react in the correct way and try to avoid the collisions. Now this doesn't work for home plate because that's the point so for those instances in the baseball they will continue to be scripted animations.

I'll go into more detail after I post the hardcore version of the fact sheet.
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Old 12-17-2009, 01:51 PM   #24
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Re: Destructiod Preview

I WANT RAIN, RAINOUTS!
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