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Major League Baseball 2K10: MLB Developer Insights - Art Direction

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Old 01-17-2010, 03:44 AM   #121
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

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Originally Posted by Afrikan
I wonder why 2K doesn't use Euphoria (BackBreaker football game Tech) for their sports titles like NBA2k, NHL2k, and MLB2k...

they use it for their other games like GTA4 and Red Dead Revolver.
Hehe, i think getting the license fee for it is a bit to much for a sports games. Plus that might set them back a bit and in the economy right now, its not a smart play. I would absolutely LOVE to see it in sports games, but 2K or EA is not willing to pull the trigger right now.

Look how long its taken Backbreaker to get polished up.
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Old 01-17-2010, 03:57 AM   #122
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

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Originally Posted by kcxiv
Hehe, i think getting the license fee for it is a bit to much for a sports games. Plus that might set them back a bit and in the economy right now, its not a smart play. I would absolutely LOVE to see it in sports games, but 2K or EA is not willing to pull the trigger right now.

Look how long its taken Backbreaker to get polished up.
Actually, 2K was considering using it in 2K7 or 2K8 (forget which one), but that idea quickly went by them while storyboarding what they wanted to do for that game. I guess it was just going to be too tough within the one year.

And as for the Backbreaker excuse, that was a brand new game, 2K at least has everything in place, NaturalMotion had the tech demos only.
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Old 01-17-2010, 08:32 AM   #123
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

It may not matter if the gameplay sucks. But I gotta give it up for this.


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Now, the lighting is also accurate to not only the time of day games are played, but also the actual geographic location and orientation of each stadium and time of year your game is taking place. We consciously desaturated the parks slightly and brought the important time of day of “Dusk” into the product.
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Old 01-17-2010, 09:07 AM   #124
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

Maybe there is hope around animations... Alan mentioned the use of Inverse Kinematics,

Quote:
(Inverse Kinematics- allows us to pull gloves and feet to their proper location to touch the base or catch the ball) and are now able to have realistic body proportions. The new skeleton also has a flexibility which won’t collapse the body of the player during complicated animations and allows better functioning hands and gloves.
so I googled IK & found this via Wiki:

Quote:
Inverse kinematics is the process of determining the parameters of a jointed flexible object (a kinematic chain) in order to achieve a desired pose. Inverse kinematics is a type of motion planning. Inverse kinematics are also relevant to game programming and 3D animation, where a common use is making sure game characters connect physically to the world, such as feet landing firmly on top of terrain.
Seems like we may have more natural looking/moving Player Models
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Old 01-17-2010, 11:59 AM   #125
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

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Originally Posted by rock85
You would think they were flipped. I think the 2K9 face pics look better (even though all the face pics look a little oriental to me) except for the Beckett one i think the 2K10 one looks better. The stadiums look great can't wait for more info
No. The 2k10 face of albert is much better. Trust me, I watch the cardinals everyday, and the 2k10 face looks way better than the 2k9 face. For the hats, well, that's another matter.
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Old 01-17-2010, 12:06 PM   #126
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

I notice how the numbers on the Phillies jerseys are too big. In real life they aren't that big.




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Last edited by Jamin23; 01-17-2010 at 12:09 PM.
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Old 01-17-2010, 12:16 PM   #127
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

^ It does not really look off to me.
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Old 01-17-2010, 12:20 PM   #128
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Re: Major League Baseball 2K10: MLB Developer Insights - Art Direction

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Originally Posted by nemesis04
^ It does not really look off to me.
It's not a big deal. Just a little observation.
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