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Madden NFL 11 Blog: Dual Stick Control

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Old 04-22-2010, 06:32 PM   #25
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Re: Madden NFL 11 Blog: Dual Stick Control

Good read. I hope the CPU uses these moves and controls.
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Old 04-22-2010, 06:38 PM   #26
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Re: Madden NFL 11 Blog: Dual Stick Control

gameplay,gameplay, gameplay
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Old 04-22-2010, 06:41 PM   #27
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Re: Madden NFL 11 Blog: Dual Stick Control

Quote:
Originally Posted by ODogg
I hate to be another Debbie Downer, and havent' watched the videos yet, but some of you guys bring up a great point, we get these videos every year and then the actual game doesn't have the stuff from the videos in it. I wonder if they create these videos with the intention of getting it into the game but then it just proves difficult and ends up cut a lot of the time.

So take these videos with a huge grain of salt. I'm talking like the grain of salt is like a big, white dining room table size of salt.
I think the same things every time I watch these videos. The only thing that gets me with these, is that its something that the user actually HAS to control. I definitely understand you skepticism, but I mean, they officially got rid of certain 'canned' truck animations, by literally eliminating the capability on the controller. So these videos really hap me understand at least that I will definitely need to get use using 'Dual Stick Control', and how they do it.

As for if Locomotion will be fixed/foot planting and all that...although the videos look good, I'm gonna hold judgement.
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Old 04-22-2010, 07:11 PM   #28
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Re: Madden NFL 11 Blog: Dual Stick Control

Well I was praying for improved running and for them to bring back the real juke move and it looks like they are getting there. I wouldnt say its Madden '04 reincarnate but its certainly a "juke" step in the right direction.

Great blog and I really appreciate the fact that the team is trying to get this right.
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Old 04-22-2010, 07:24 PM   #29
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Re: Madden NFL 11 Blog: Dual Stick Control

I like what I'm seeing thus far, but I want to see contact in the running game and coverage in the defensive game before I can say I'm honestly looking forward to it
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Old 04-22-2010, 07:25 PM   #30
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Re: Madden NFL 11 Blog: Dual Stick Control

Quote:
Originally Posted by ODogg
I hate to be another Debbie Downer, and havent' watched the videos yet, but some of you guys bring up a great point, we get these videos every year and then the actual game doesn't have the stuff from the videos in it. I wonder if they create these videos with the intention of getting it into the game but then it just proves difficult and ends up cut a lot of the time.

So take these videos with a huge grain of salt. I'm talking like the grain of salt is like a big, white dining room table size of salt.

yes i understand where you are coming from, that happened ALOT last year. But Ian came in quick this year and said that is exactly why they werent doing weekly blogs this year. Because last year they showed off things that werent implemented yet and they got burned for it. He said this year they weren't talking about anything until it was already working in the game.
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Old 04-22-2010, 07:30 PM   #31
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Re: Madden NFL 11 Blog: Dual Stick Control

Ok.. after seeing this I am even more excited about Madden 11
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Old 04-22-2010, 07:39 PM   #32
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Re: Madden NFL 11 Blog: Dual Stick Control

the info on the blog was good and all but watching it I think I just realized one of the major widespread problems in madden. Players take too long of strides. The player models shown and now that I look back those in madden 10 as well take about 2 steps per 5 yards. This is a 7.5 foot stride. Now, I am not exactly a tiny person standing around 6'2" and for me to make a stride that long I would need to pretty much take a running leap. Even when an athlete hits top speed and is striding out 5 feet is a pretty long stride length and that extra 2 feet per stride is causing problems from how the running looks to making just a couple steps make a several yard difference in the success or failure of a play which added in with the warping causes too small of a difference between a 2 yard loss and a 10+ yard gain which basically overpowers the big plays as a method of gameplan and makes ball control strategies worthless.
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