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Fight Night Champion Video: New Features

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Old 01-27-2011, 11:06 PM   #9
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Re: Fight Night Champion: Whats New by IGN

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Originally Posted by JayBee74
I didn't know about that till now. Apparently Brizzo said that in it's current state it is too exploitable.
JayBee, I missed what he said. I only read a few posts from the EA board. Do you remember what he said? I remember reading something about the animation still being in the game, but it will not change the damage received. Or maybe it's completely removed.
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Old 01-27-2011, 11:13 PM   #10
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Re: Fight Night Champion: Whats New by IGN

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Originally Posted by reppa
JayBee, I missed what he said. I only read a few posts from the EA board. Do you remember what he said? I remember reading something about the animation still being in the game, but it will not change the damage received. Or maybe it's completely removed.
No, actually I didn't see the direct quote on the EA boards. That's why i used "apparently".

As you said there were some very unhappy campers on the EA board.

Bottom line-if it creates a cheese fest then it's better gone.
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Old 01-28-2011, 09:23 AM   #11
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It's a great looking game I'll give them that... But the punches still lack sting and we all know the sluggish footwork. Hopefully Championship 2 will have a revised footwork engine...
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Old 01-28-2011, 10:14 AM   #12
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Re: Fight Night Champion Video: New Features

Tough to get excited with the footwork untouched. It should've been the next thing they worked on after the new punching. I wish EA would adopt this philosophy for all of their games. If you work on one element, work on it's direct counter as well.

They still releasing this every 2 years? Hopefully I haven't retired from sports video gaming before they address the footwork.
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