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MLB 11 The Show Video: Pure Pitching Tutorial, Along with Tips and Tricks

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Old 02-14-2011, 07:04 PM   #9
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Re: New Video

This tutorial made me *really* want to try out this new feature...
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Old 02-14-2011, 07:10 PM   #10
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Re: New Video

Quote:
Originally Posted by Knight165
Man...CC looks beefy!
He's a friggin' monster next to those other guys.
....and that pitch of his...was NASTY.
Yikes!

M.K.
Knight165
He is looking beefy, lol. Good thing he is coming into spring training 25 pounds lighter!
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Old 02-14-2011, 07:15 PM   #11
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Re: New Video

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Originally Posted by nemesis04
He is looking beefy, lol. Good thing he is coming into spring training 25 pounds lighter!
You realize he will still be fat?
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Old 02-14-2011, 07:15 PM   #12
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Re: New Video

Great video can't wait to pick up the game march 8th. I think the new analog controls are going to be great.
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Old 02-14-2011, 07:16 PM   #13
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Re: New Video

One thing I'm concerned about (and perhaps CD guys can answer) .. But it said it clearly labels where the edges of the plate are in the analog meter .... When you are aiming on analog are you aiming to where your pitch will end up or where your pitch will be aimed?

For example, say you where throwing a slider and you wanted it to paint the black of the outside corner. Would you aim to the outside corner, or would you aim even farther outside of the corner of the plate to compensate for the break?

One of the things I like about MLB 10 pitching is turning off vibration and turning off the ball marker, so I don't have an indication of exactly where I am aiming .. is it now impossible to not really have a more 'blind' release point and to simulate how in real life a pitcher has to kind of find the 'sweet spot' of release to make a pitch ends up where he wants it to? I hope I have made this clear. If not, let me know and I can explain further.
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Old 02-14-2011, 07:18 PM   #14
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Re: New Video

Quote:
Originally Posted by ripwalk
One thing I'm concerned about (and perhaps CD guys can answer) .. But it said it clearly labels where the edges of the plate are in the analog meter .... When you are aiming on analog are you aiming to where your pitch will end up or where your pitch will be aimed?

For example, say you where throwing a slider and you wanted it to paint the black of the outside corner. Would you aim to the outside corner, or would you aim even farther outside of the corner of the plate to compensate for the break?

One of the things I like about MLB 10 pitching is turning off vibration and turning off the ball marker, so I don't have an indication of exactly where I am aiming .. is it now impossible to not really have a more 'blind' release point and to simulate how in real life a pitcher has to kind of find the 'sweet spot' of release to make a pitch ends up where he wants it to? I hope I have made this clear. If not, let me know and I can explain further.

It's always been where the pitch starts not where it breaks
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Old 02-14-2011, 07:20 PM   #15
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Re: New Video

Mauer Monday's where was this last year
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Old 02-14-2011, 07:21 PM   #16
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Re: New Video

Quote:
Originally Posted by ripwalk
One thing I'm concerned about (and perhaps CD guys can answer) .. But it said it clearly labels where the edges of the plate are in the analog meter .... When you are aiming on analog are you aiming to where your pitch will end up or where your pitch will be aimed?

For example, say you where throwing a slider and you wanted it to paint the black of the outside corner. Would you aim to the outside corner, or would you aim even farther outside of the corner of the plate to compensate for the break?

One of the things I like about MLB 10 pitching is turning off vibration and turning off the ball marker, so I don't have an indication of exactly where I am aiming .. is it now impossible to not really have a more 'blind' release point and to simulate how in real life a pitcher has to kind of find the 'sweet spot' of release to make a pitch ends up where he wants it to? I hope I have made this clear. If not, let me know and I can explain further.
In the show you are always aiming where you want the pitch to break, not where it ends up. So if you want a slider to hit the corner of the plate you actually have to set up outside the zone quite a bit. You can still hide the ball cursor and turn off the vibration to challenge yourself. Matching the ball icon up top is not overly easy so you will not be painting.
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