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NBA 2K13 E3 Preview

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Old 06-09-2012, 10:48 PM   #57
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Im screaming to my lungs fall out people. Im not the only one saying this about the problems with 2k12. The isomotion moves were horrible. Bring back that gameplay we saw in NBA 2k11. In 2k12, the defense sticks to you like glue. And its almost impossible for you to drive the lane without making contact with the defender. The cpu makes every shot they put up, even contested jumpshots are made by the cpu. 2k12 was just disappointing to me. The game took a major hit this year. Thanks development team for making my favorite my most unfavorite game. Thanks a lot 2k. I appreciate that.
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Old 06-09-2012, 10:54 PM   #58
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I dont know what to expect anymore. Just when you think 2k basketball can do no wrong. They go and screw up the perfect basketball game. 2k11 was the perfect basketball game.
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Old 06-09-2012, 11:36 PM   #59
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Re: NBA 2K13 E3 Preview

Hi friend. There is an edit feature to add more to an individual post. You're going to get on people's bad sides very quickly if you flood threads with post after post after post.

Just sayin'.
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Old 06-10-2012, 09:12 AM   #60
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Re: NBA 2K13 E3 Preview

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Originally Posted by chi_hawks
thanks for the update. about what I expected. Hope they can tone down the sliding....drove me absolutely nuts in 2k12. same with the fast breaks. nothing like see perkins chase down (and catch) Drose to ruin a game.

2k13 is going to be solid....looking forward to it.
For the life of me I just don't understand why it seems so hard for 2k to realize their fast breaks are broken. For years now CPU big men can chase down the fastest point guards, or they force you into animations to slow you down, or make you pass the ball to the wrong person.
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Old 06-10-2012, 09:28 AM   #61
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Re: NBA 2K13 E3 Preview

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Originally Posted by ZoneBlitz
For the life of me I just don't understand why it seems so hard for 2k to realize their fast breaks are broken. For years now CPU big men can chase down the fastest point guards, or they force you into animations to slow you down, or make you pass the ball to the wrong person.
I imagine it having to do with 2K being unable to find a way to account for speed in the open floor without guards being able to simply sprint past everyone all the time in transition. From a logical standpoint, I view catch-up speed as a fail safe, preventing a wide-open, fast break layup-fest any time a user is able to pick up a full head of steam with a point guard.
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Old 06-10-2012, 10:49 AM   #62
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Re: NBA 2K13 E3 Preview

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Originally Posted by patco1080
Dear Mike Wang. For players to have contact out on the perimeter every single time is ridiculous to me. When you say Manu blasted through the defense in the vid. You have no clue as to what your talking about. And i say that with the utmost respect Mr. Wang. Manu Ginobli is a very player when handling the ball. Its hard for defenses to keep him out of the lane. Manu can get in lane almost every time he drives. Because he is a good slasher. Mr. Mke Wang you have to make the game fun when it comes to isomotion moves for players who can do perform isomotion. Please dont make it hard for good ball handlers to drive the lane. Thats what basketball is all about.
No bro it shouldn't be easy
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Old 06-10-2012, 11:02 AM   #63
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Re: NBA 2K13 E3 Preview

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Originally Posted by TreyIM2
"I've personally hated isomotion for years." - Ya don't say. I've ALWAYS hated them but the rest of the game is so good that I just tolerate them.

Mike, my buva, bring over what u did with Live 10's controls, PLEASE, if u can!! GIVE US FREE!! I mean, give us an option
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Old 06-10-2012, 01:59 PM   #64
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@Beluba I was wondering if you guys can make jump shots more versatile. Most all of the Jumpers in 2k12 were so straight up and had no leg movement. I would be nice to have mare faders and leaners for basic jump shot movements.
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