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NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Old 06-10-2013, 05:56 PM   #329
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what are you kiddin this game is gonna be great!!!!!!!!!!!!!!!!!!!
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Old 06-10-2013, 06:28 PM   #330
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by noplace
Wonder what the PS3 version will look like..
I remember this being discussed last year......did the PS3 coloring look more washed out than the XBox version?
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Old 06-10-2013, 06:36 PM   #331
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by chi_hawks
That assumes the physics engine properly considers weight, speed, strength, angle of attack, inertia, etc..
Hence me saying "if it's done correctly."
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Old 06-10-2013, 06:50 PM   #332
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Originally Posted by grabursock55
hey guys, another thing i noticed that seemed to work as advertised is the option read man thing. Not the indicator above the players head, but the ability to tell what he is doing to make reads more realistic (and more fun imo). For example, DE will either come running in and take out the HB no matter what, or he will stay at home and wait for the QB. I like that a lot. In ncaa 13, the DE could blow up a read option all by himself very very consistently. I like this new way of "one or the other" a lot.

Again guys, graphical improvements are not what makes a game great, its a compilation of the smaller things.
I run a spread option attack and its been my experience that the read guy makes a very obvious decision almost every time. It's super obvious when he's crashing and even more obvious when he's staying at home so I make the read correctly at least 90% of the time.

I definitely haven't had DEs blowing up read option/triple option/ slot option/ WR motion options at all.

Even on the tougher reads shown below I've found that the read guy (as long as you can identify him correctly, which I always can) makes an obvious decision. On these, you don't have nearly as much time to make the read as on a read option so on normal speed I blow the read probably 30% of the time (but the read guy still makes an obvious decision, it's just that I couldn't read it in the 0.5s that I have), but on slow speed (which I play in my offline) I still get it correct probably 85+% of the time.

Examples of plays with a tougher read:


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Old 06-10-2013, 07:08 PM   #333
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by LastExit
I remember this being discussed last year......did the PS3 coloring look more washed out than the XBox version?
Yes but it just looked overall bad and the lights didnt turn on during night games.
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Old 06-10-2013, 08:23 PM   #334
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by noplace
Yes but it just looked overall bad and the lights didnt turn on during night games.
As a guy who owns both, uses the PS3 more than the 360, but only plays EA football games on the 360, I can confidently say they haven't gotten the PS3 version to look right since NCAA11.
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Old 06-11-2013, 12:20 AM   #335
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

The last NCAA game I bought was '11. I played the crap out of it (and still do occasionally), but every year since then has looked so similar to it that I can't justify buying it.
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Old 06-11-2013, 01:46 AM   #336
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Re: NCAA Football 14 Gameplay Video - LSU vs. Texas A&M

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Originally Posted by noplace
Yes but it just looked overall bad and the lights didnt turn on during night games.
OK. I thought the issue with the lights was on both platforms. Hopefully they fixed it.
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