10-21-2013, 11:35 PM
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#95
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Rookie
OVR: 0
Join Date: Feb 2013
Location: Detroit Rock City, hopefully Phoenix soon.
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Re: Madden NFL 25 Blogs - War in Trenches, Pass Rush/Blocking, Sense, TrueStep Locomo
After watching the videos numerous times, the two biggest issues I have are:
1) The angles the defensive linemen take and how the Olinemen simply "slide" right in front of them no matter what kind of angle the defensive linemen had on them. For example, if the center comes off the ball and takes a step to the right, and a DT is crashing to his left, the DT should have much more leverage than any of these videos are showing when the Center goes back to his left engage him. Instead, the Center simply slides back with little foot movement and engages the DT perfectly. It's ridiculous. All these new animations and they can't get any to show the battle of leverage decently?
2) Defense's animations in general. I know they're saying they've put in a ton of new animations for the defense, but it sounds like their shtick every year. I'm not seeing it. The defense looks almost exactly the same outside some of the new pass rush moves.
Don't get me wrong, I'm extremely pleased we're getting updated Oline/Dline interaction. It's much needed. But if that's the improvement from current gen to next gen, that's still a massive disappointment. These videos have also proved once again that their E3 videos are simply unattainable by this team and they need to stop bull****ting us. I know, they didn't say that's in-game footage, but we all know they implied that we'd be getting something like it.[/quote]
Are they focusing on the "right things"? Sure. But, they are not focusing on them in the right way. This "Ignite" engine is pure trash. Why are they still using canned animations? This is supposed to be "next-gen." Maybe my standards are too high, but if backbreaker can come up with a Real-time physics engine, albeit flawed, and All-Pro Football 2K8 can come up with better, more realistic player models and animations, these videos are terrible, and, to be honest, completely unacceptable for a next-gen system.
The fact that people are resigned to saying that this video "looks great" and they are excited about these videos shows exactly how far this series has fallen. This game looks so unrealistic. It looks just like a direct port of the current gen with twitchy, canned animations and things that don't happen in real-life happening in the game because of a lack of a true physics engine.
EA can claim they have a "true" physics engine. But, that is a physics engine built within an awful, flawed animation system, so, therefore, it cannot be a true physics engine. A true physics engine does not need motion capture for canned animations. This is why we still have scripted outcomes. Until the animations are unscripted and created using figures made through 3D rendering, instead of motion capture, we will never get unscripted outcomes.
Stop claiming this is "sim" football when little to no part of the game is realistic at all besides the jerseys and player names.
And don't get me started on the size of the football and the velocity with which it leaves the QB's hands.
EA and their fanboys are in complete denial. The fact that people still buy this poop is mind blowing.
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