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NBA 2K14 Emotion Plus Engine Allows Players to Lose Focus, Become Frustrated & More

This is a discussion on NBA 2K14 Emotion Plus Engine Allows Players to Lose Focus, Become Frustrated & More within the NBA 2K Basketball forums.

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Old 11-13-2013, 02:21 PM   #41
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Re: NBA 2K14 Emotion Plus Engine Allows Players to Lose Focus, Become Frustrated & Mo

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Originally Posted by Goffs
LD2k said that they were going to tell us what they are later today....at least I think its today...
Working on getting OS all that information today.
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Old 11-13-2013, 03:08 PM   #42
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Re: NBA 2K14: Emotion Plus

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Originally Posted by DatGD12guage
They didnt say anything about a better momentum system, even though we can assume that...... I wouldnt say that the bs from last year does not exist until I actually play. They are talking about individual players being effected. They did not say anything about the whole team being effected. I have to see for myself to know the exact components. Wouldnt get hyped and assume something only to be disappointed my friend.

Nonetheless this is a nice touch that I dig
Actually what I meant was it sounds like a better streak system and how players are connected might turn it to a better, more natural momentum system, although it's really a chemistry system (which momentum partly simulates).
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Old 11-13-2013, 03:15 PM   #43
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Re: NBA 2K14: Emotion Plus

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Originally Posted by rawdog805
Hopefully this is something that can be turned on or off in the settings menu.... Because I can see myself getting pissed if this costs me in a key game where as NBA players they should be locked in from start to finish, no matter if the stars are getting the majority of the shots. But I gotta admit the feature does sound cool.
Plenty of players aren't locked from start to finish. That's why the stars are the stars.

Also this feature makes building the right team around a star even more realistic and important-- one star is not going to be happy with another star jacking up shots and getting no touches. Chemistry is actually going to matter. See last year's Lakers.
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Old 11-13-2013, 03:28 PM   #44
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Re: NBA 2K14 Emotion Plus Engine Allows Players to Lose Focus, Become Frustrated & Mo

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Originally Posted by LakerPride
So will the emotion rating finally matter?
Good question! I never understood it's meaning in CG. It's description is "reaction to calls" or somethin' like that but the only area I could think of that this would have any effect on the game is complaining to the refs after a no call or and not getting back on D. -Shrugs-
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Old 11-13-2013, 03:41 PM   #45
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Re: NBA 2K14 Emotion Plus Engine Allows Players to Lose Focus, Become Frustrated & Mo

I just gonna be really nice in MyGM to finally have personalities on the court. All this is gonna be a blast years down the road with generated rookies. Maybe we can scout players attitudes...?
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Old 11-13-2013, 03:48 PM   #46
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Re: NBA 2K14 Emotion Plus Engine Allows Players to Lose Focus, Become Frustrated & Mo

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Originally Posted by amoore0192
Does anyone know what the emotion badges and personality badges are?
They are like sig skills. Matter of fact some of them are former sig skills. Defensive Anchor was on the emotion badge list. An example of an emotion badge is Heart and Soul. Players with this badge are known for inspiring the team when they are trailing big.
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Old 11-13-2013, 03:56 PM   #47
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Re: NBA 2K14 Emotion Plus Engine Allows Players to Lose Focus, Become Frustrated & Mo

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Originally Posted by Kaanyr Vhok
They are like sig skills. Matter of fact some of them are former sig skills. Defensive Anchor was on the emotion badge list. An example of an emotion badge is Heart and Soul. Players with this badge are known for inspiring the team when they are trailing big.
Lol this reminded me of that James Harden song. "Give my Harden soul to only yoooouuuu"
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Old 11-13-2013, 04:20 PM   #48
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Originally Posted by LakerPride
So will the emotion rating finally matter?
They had something similar in 2k11 with the different moods the players would have. They also had players being sluggish and rested.
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