DD is a cash cow, but once again MUT and MyTeam people spend way way more money. I know people on MUT that spend 200+ dollars yearly on packs.
I know very few people that play DD religiously that have spent over 10 bucks on DD.
I give props to SCEA as they made DD more skill based than a "pay to win" mentality. Go play MUT off the bat and you face guys who've spent 100+ dollars with 99 overall teams. DD has a nice balance to it.
Sorry to interfere, I just feel like DD is being stereotyped once again when I know a lot of people really haven't even gave it a chance.
I'd be curious to see the transaction receipts as I bet RTTS training points would possibly sell more than DD budget.
Because of its variety and customization for me. Plus add in the management, online head to head, etc. and it does a little bit of everything for me.
I enjoy franchise, online leagues, and online rated as well. DD kind of offers all of those aspects into one singular mode. It is addicting and fun.
Different strokes for different folks. Some people only strictly play COTW, Franchise, or RTTS and I could not pertain myself to play only one mode.
"Speaking of Diamond Dynasty, this has always seemed like a mode I should enjoy, but never end up playing. I think that the combination of a clunky uniform editor, no name players, and the integration of subpar online play has made this mode too much of a hassle to enjoy. I'll be curious to see if the addition of Extra Innings--the ability to download and play user teams offline--will increase my enjoyment."
Geez this seems like a very uninformed statement.
Clunky editor uniform, fake players, and subpar online intergration play? What?? Sounds like someone barely touched DD. They probably created a team and didn't take the time to create a good logo or uniforms, played one online game and judged the entire mode based off one game.