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Madden NFL 16 Connected Franchise Details Revealed

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Old 05-28-2015, 06:19 PM   #97
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I wish they would get away from goals and xp. I think it's ruining the game.
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Old 05-28-2015, 06:36 PM   #98
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Re: Madden NFL 16 Connected Franchise Details Revealed

No formation subs or practice squad is a huge letdown.

Hopefully they've at least updated depth charts with nickel corner, and 1 Tech & 3 Tech, Rover would be an awesome addition too, Nickel rusher would be great.


I dream of the day that we can set formation subs for down and distance. Would be absolutely awesome
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Old 05-28-2015, 06:39 PM   #99
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Re: Madden NFL 16 Connected Franchise Details Revealed

Quote:
Originally Posted by Cowboy008
I wish they would get away from goals and xp. I think it's ruining the game.
Given that they've had the XP mechanic in the game for the past three years and have seemingly doubled down on it this year, I don't see that happening.
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Old 05-28-2015, 06:42 PM   #100
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Re: Madden NFL 16 Connected Franchise Details Revealed

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Originally Posted by howboutdat
personally i believe this is going to bring back a new sort of "cheat sheet" for the drafts. Congratulations EA! it will be something like this if player runs 40 in 4.78-4.82 = 89-92 speed ..... this will be a new thing , just watch n see.



Issue i have with it , is , its free , for everyone in the league. So it costs you nothing so you can spend more scouting points else where. The reason i LOVED madden 15 scouting and draft was because, people HAD to scout , and if they wanted to know it, it was gonna cost them, so they were limited on what they could know on a larger scale. Thus really giving the opportunity to find a guy still there in the 5th round, with star dev , and good attributes , to make a great player . This is going to be taking out alot of the enjoyment IMO., between that and the "true draft value" .... man why couldnt they leave it alone, it was fine the way it was , for 1 year.....

Why would seeing 40 time and it actually letting you know how fast someone is be a cheat sheet type thing. Isn't that the point of the actual NFL combine?

Why should have have to scout the speed of a player when even casual fans have 40 times? This new way is more realistic. Less blind picks in the 4th-7th rounds is a good thing IMHO


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Old 05-28-2015, 07:09 PM   #101
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Re: Madden NFL 16 Connected Franchise Details Revealed

I hope the majority of the budget went to gameplay and presentation because it sure didn't go to Franchise mode. All I want is Training Camp back, position battles, pro days, formation subs, editable draft classes. Basically everything I want in a franchise mode is not in Madden or shall I say no longer in Madden.

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Old 05-28-2015, 07:20 PM   #102
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"OWNER MODE FINANCE TUNING
Small-market teams in older stadiums now have more money to spend into the offseason every year."

A big fix for small-market team fans.
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Old 05-28-2015, 07:46 PM   #103
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I have to agree with others. The dynamic drive goals scare the crap out of me. And it's going to be one of the factors in how players progress? They do seem very "goals and xp" oriented now.
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Old 05-28-2015, 07:51 PM   #104
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Re: Madden NFL 16 Connected Franchise Details Revealed

Just sounds like a take on the goals you see playing The Show as a pitcher. Go out and get a first down as a goal, score on this drive, grind out 4+ minutes, etc. Interested in seeing them in action.
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