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Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

This is a discussion on Player Faces Have Greatly Improved in MLB The Show 17 (Polygon) within the MLB The Show forums.

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Old 02-14-2017, 05:34 PM   #49
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Re: Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

To: SCEA Dev Team...

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Old 02-14-2017, 05:46 PM   #50
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Re: Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

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Originally Posted by ArchitectsMetalcore
So the way they improved the face models this year is inherently superior to face scans?


I believe the new graphic suite they applied to the already on hand asset (face scan) is superior to the graphic suite they used in 16. Sounds like the face model/scan asset is the same as from 2016 but the graphics suite be it shaders, texture rendering etc... has been upgraded this year.

In short looks like the programmers and artists have been putting in a lot of work to extract a lot more from assets they already had, rather than the assumption that they may have just upgraded some cameras.


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Old 02-14-2017, 05:46 PM   #51
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Re: Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

I cannot wait. No. I cannot wait. Give me the game now.
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Old 02-14-2017, 06:10 PM   #52
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Re: Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

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Originally Posted by SilverBullet1929
To: SCEA Dev Team...

Will you be my Valentine?

706960452696ee4c9c5e86c74d6c0892.jpg

Or-


It may be June or July before I get an OSFM season rolling, what with the 49 new head models and plus new body models, equipment and what not. We all just need to remember to be extra patient with 17's OSFM versions. In the end it will all be worth it.
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Old 02-14-2017, 06:39 PM   #53
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Re: Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

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Originally Posted by CoiaNY
Very interesting! Does the team get an updaed graphical improvements feature suite every year, or is that one of those things that released every so now and then?
its the same lighting that they implemented into '16 last year, with the reflective lighting, they showed it in the dev streams for last seasons game, where you can see like the sun light reflecting off the outfield walls in areas, glass reflecting real time, helmets reflecting what was actually shown, stuff like that.

Now, they have added that to the players face, etc. they even said in last years dev streams that it was their first step in many with the new lighting tech they added.
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Old 02-14-2017, 08:14 PM   #54
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Re: Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

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"We had 17 heads in Road to the Show to choose from, I think," Russell said. "Now we've got more than 40. Hopefully, the end result is you won't be able to tell who is fake and who is real. Last year, you could tell who was fake, just because he looked off."
This is some of the best information I've ever heard about a new version of The Show. I haven't used CAPs for years due to exactly what Ramone said; you could tell which players were CAPs, which just ruined the immersion for me. Man, this is going to be excellent.
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Old 02-14-2017, 08:28 PM   #55
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Re: Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

Welcome to the Uncanny Valley, population: me
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Old 02-14-2017, 08:44 PM   #56
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Re: Player Faces Have Greatly Improved in MLB The Show 17 (Polygon)

Quote:
Originally Posted by Sycecg
its the same lighting that they implemented into '16 last year, with the reflective lighting, they showed it in the dev streams for last seasons game, where you can see like the sun light reflecting off the outfield walls in areas, glass reflecting real time, helmets reflecting what was actually shown, stuff like that.

Now, they have added that to the players face, etc. they even said in last years dev streams that it was their first step in many with the new lighting tech they added.
You mean PBR I think.
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