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#1 | ||
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Mascot
Join Date: Apr 2004
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Okay, I have decided to go ahead and run an RPG simmilar to (read: completley ripped-off from) WSUCougar's Fantasy RPG game. I have thought about doing this for a few days, but have finally summoned the guts to post it.
![]() Rather than being a fantasy setting, this will be an espionage/secret agent game set in the modern world. The players will play opertatives for a shadowy, secret organisation, known only as 'The Agency', that hires it's services out to various 'clients' with the claim that it can solve any problem. The players will start as new recruits in this agency, arriving from various walks of life with various different skills at their disposal. The ragtag bunch of individuals will be required to work together to accomplish their mission objectives and can do so in any way they have avaliable, 'The Agency' doesn't care how as long as their organisation isn't revealed to the public and it satisfies their 'client'. At the operatives disposal are the very most technologically advanced gadgets and gismos around, a wide range of vehicles, one of the largest armories in the world and a seemingly unending supply of finance. Of course, The Agency is not going to let a team of newbies run around with all the best toys right away, so supplies of these high tech goodies will have to be earned. More information will be forthcoming later dependant on interest levels. The game mechanics will be using the Spycraft D20 RPG, but as a player you will not need to know the rules, or even necessarily know that they are working behind the scenes. The style I am aiming for is James Bond/Mission Impossible, action/adventure movie concept, with some Dirty Dozen-esque character interaction (that's where you, the players, come in of course ).If you're interested, just post here and we'll go from there. |
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#2 |
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Rider Of Rohan
Join Date: Jul 2001
Location: Port Angeles, WA or Helm's Deep
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Fair's fair...I'll give it go.
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__________________
It's not the years...it's the mileage. |
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#3 |
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The boy who cried Trout
Join Date: Oct 2000
Location: TX
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I'm in, too.
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#4 |
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Coordinator
Join Date: Jan 2001
Location: Not too far away
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I'd be interested in giving this a shot.
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#5 |
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Banned
Join Date: Jul 2002
Location: Placerville, CA
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Can I be Jim Brown?
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#6 |
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College Benchwarmer
Join Date: Mar 2003
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I'm down for this.
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#7 |
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Head Coach
Join Date: Oct 2002
Location: Colorado Springs
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Sure thing, I'll try it.
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#8 |
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Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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im in
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
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#9 |
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Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
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Sure, why not?
CR
__________________
. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
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#10 |
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Coordinator
Join Date: Oct 2000
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Another opportunity to shoot Chief in the back while he's not looking?
I'm in. ![]() |
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#11 |
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Coordinator
Join Date: May 2003
Location: Utah
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Im in.
__________________
"forgetting what is in the past, I strive for the future" |
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#12 |
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College Prospect
Join Date: Nov 2000
Location: Edmonton, Alberta
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I am very interested...don't know the system at all though...but I am up for it!
__________________
Just trying to get by unnoticed... Loyal fan of the Edmonton Oilers and Philadelphia Eagles. |
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#13 |
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Pro Starter
Join Date: Feb 2002
Location: ...down the gravity well
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How intensive is it? I'm interested but I don't spend a lot of time around anymore.
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#14 |
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College Benchwarmer
Join Date: Jan 2003
Location: Cincinnati, OH
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I played "Top Secret" a few times when I was a kid. I never really liked the espionage part of it...I just kept whipping out my Mac-10 to deal with things
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#15 |
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Mascot
Join Date: Apr 2004
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An excellent response! It looks like I we have enough players to run two teams, which gives me a terribly interesting idea...
I am a bit short for time at the moment, so I will post up more details re: background info, character generation etc. later tonight (GMT). |
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#16 |
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Mascot
Join Date: Apr 2004
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Character Generation
First, a few basic concepts about the system we'll be using.
Attributes: Your agent's basic mental and phyisical make-up.
The score of each attriubute determines how good you are at using that particular ability of your person. 8-9 -1 modifier to related checks 10-11 no midifier to related checks 12-13 +1 modifier to related checks 14-15 +2 modifier ... 16-17 +3 modifier ... 18-19 +4 modifier ... You will select your character's attributes by using what is known as a 'point-buy' system. All your character's stats start off at 8 (-1 modifier) and then you have 36 points to spend on your attributes. Moving from 8 to 10 costs two points, 10 to 12 costs another two, 12 to 14 costs two more again, 14 to 16 costs four and going from 16 to 18 costs six. Essentially it boils down to: 8 score costs nothing (-1 modifier) 10 score costs 2 points (no modifier) 12 costs 4 (+1) 14 costs 6 (+2) 16 costs 10 (+3) 18 costs 16 (+4) Class: Your agent's class determines his role in the field. There are six base classes to choose from:
Remember, just because you are not a Wheelman doesn't mean you cannot drive a tank, or that if you're not a Soldier you are useless with a gun in your hand. You are a secret agent after all, it's just that those in certain classes are even better than your average super spy at their speciallity. Department: Your agent's department is essentially his background. There are many, many departments so for easiness, I will select your character's department myself based on the character bio you send me. That is all the character creation info for the moment. What I now want anyone who is intereseted to do is to PM me with a) Your character's attributes b) Your character's class and c) A bio about your character's history and personality. The bio does not have to be an opus of any kind, a decent paragraph or two will be plenty and you are very free to develop your character later down the line. EDIT: Also include a codename by which you would wish your character to be known by. After you have PM'ed me, I will send a reply detailing how to continue with the next step of the creation process - skills (how good your character is at performing certain tasks) and feats ('special moves' your character can pull off, or specific advantages they posess). If you haven't already replied, don't think you're out of it! The more the merrier and the more we get, the bigger the possibility of a really cool idea I have come up with... Last edited by mordhiem : 05-31-2004 at 08:48 PM. |
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#17 | |
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Mascot
Join Date: Apr 2004
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Quote:
the intesity level is up to the individual really. Some players can deiliberatley take a back seat role whilst others will want to be involved in every minute detail. If anyone is going to be away for an extended period of time I can play their character for the duration as an NPC (non-player character) if the player so wishes. |
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#18 |
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College Prospect
Join Date: Nov 2000
Location: Edmonton, Alberta
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My character info has been sent!
__________________
Just trying to get by unnoticed... Loyal fan of the Edmonton Oilers and Philadelphia Eagles. |
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#19 | |
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Pro Starter
Join Date: Feb 2002
Location: ...down the gravity well
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Quote:
I'll give it a shot, love spy games. |
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#20 |
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Head Coach
Join Date: Apr 2001
Location: Whittier
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I'd like in...
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#21 |
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Coordinator
Join Date: Jan 2001
Location: Not too far away
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I sent mine in.
I hope we end up with a balanced group. |
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#22 |
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Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
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If I'm not too late, I'd like to be in.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
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#23 |
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Pro Rookie
Join Date: Aug 2001
Location: Canada eh
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Sent mine in.
(just in case your pm box is full). |
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#24 |
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Banned
Join Date: Jul 2002
Location: Placerville, CA
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I sent mine in yesterday.
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#25 |
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Rider Of Rohan
Join Date: Jul 2001
Location: Port Angeles, WA or Helm's Deep
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Mine's in.
__________________
It's not the years...it's the mileage. |
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#26 |
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Pro Starter
Join Date: Feb 2002
Location: ...down the gravity well
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I sent mine in.
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#27 |
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The boy who cried Trout
Join Date: Oct 2000
Location: TX
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I expect to do mine tonight, if there is still time.
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#28 |
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Mascot
Join Date: Apr 2004
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Yes, there is still plenty of time. Currently, I have recieved Char info from:
Coffee Warlord Nyharlahotep Blade Franklinnoble Barkeep49 Travis Groundhog Qwikshot WSUCougar If anyone out there still wants to join in, just send a PM with the afformentioned details. (Note: Currently, we have no Wheelman and another Faceman would be useful). Soon, I will send out the PM's regarding the next stage of character building. |
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#29 |
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Head Coach
Join Date: Oct 2002
Location: Colorado Springs
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Heh. Nobody wants to drive.
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#30 |
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College Benchwarmer
Join Date: Mar 2003
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Of course nobody wants to chauffer you backseat drivers around.
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#31 |
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Pro Starter
Join Date: Feb 2002
Location: ...down the gravity well
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I'll volunteer for the wheelman job...
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#32 |
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Coordinator
Join Date: Jan 2001
Location: Not too far away
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The system actually has a lot of cool stuff for drivers to do...
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#33 |
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Head Coach
Join Date: Oct 2002
Location: Colorado Springs
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Running over people in a Hummer *is* rewarding.
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#34 |
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College Benchwarmer
Join Date: Mar 2003
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Running people over while getting a hummer is more rewarding.
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#35 | |
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Banned
Join Date: Jul 2002
Location: Placerville, CA
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Quote:
Hey... now *I* wanna be wheelman.... |
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#36 | |
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College Benchwarmer
Join Date: Mar 2003
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Quote:
Don't scare off our potential drivers. ![]() |
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#37 |
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Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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I'm in
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#38 |
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Coordinator
Join Date: Jan 2001
Location: Not too far away
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Bump.
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#39 |
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Mascot
Join Date: Apr 2004
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Don't worry. Things are still moving forward. I am just finalising everything on the GM side with what the scenario will be etc.
We will move onto the stage of selecting feats and skills as soon as I finish writing up the post to let you choose them. It is fairly difficult without without just copying copius amounts of copyrighted material! |
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#40 |
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Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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What should we call our team?
Mission Improbable? ![]() |
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#41 |
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Coordinator
Join Date: Jan 2001
Location: Not too far away
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Mission Difficult always had a ring to it for me.
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#42 |
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Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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B-Team!
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#43 |
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The boy who cried Trout
Join Date: Oct 2000
Location: TX
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The Divergers!
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#44 |
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Banned
Join Date: Jul 2002
Location: Placerville, CA
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Lambda Lambda Lambda?
I got nothing. |
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#45 |
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Mascot
Join Date: Apr 2004
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Hint: You will need two team names...
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#46 |
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Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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can we get the layout of the teams or who is on what team so we can decide on such?
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#47 |
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College Benchwarmer
Join Date: Mar 2003
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All I know is whatever team I'm on is numba one in the hood g.
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#48 |
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Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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Thats kinda long to say on the 2 way's.. hah
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#49 | |
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College Benchwarmer
Join Date: Mar 2003
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Quote:
Ain't no step for a stepper. |
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#50 |
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Rider Of Rohan
Join Date: Jul 2001
Location: Port Angeles, WA or Helm's Deep
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The Tal Shiar.
__________________
It's not the years...it's the mileage. |
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