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#1 | ||
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Pro Starter
Join Date: Apr 2004
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what the most important rating for head coaches?
what the most important rating for head coaches?
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#2 | ||
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Pro Starter
Join Date: Oct 2000
Location: Muskogee, OK USA
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Injury avoidance.
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#3 | |
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Pro Starter
Join Date: Sep 2003
Location: Toledo - Spain
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Quote:
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#4 | |||
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Pro Starter
Join Date: Oct 2000
Location: Muskogee, OK USA
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The only thing I can think of is conditioning of players. However, that's what the training camp settings are for.
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#5 |
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Hall Of Famer
Join Date: Dec 2003
Location: the yo'
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Motivation.
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#6 |
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Pro Starter
Join Date: Sep 2003
Location: Toledo - Spain
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Maybe gameplanning, but i have always wondered how could be bad/good gameplanning implemented in a game, i mean, how knows the computer AI what will be the best play to run? how can the AI be affected by bad gameplanning? choosing a wrong play? i guess we can't know it as we are not the programmers.
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#7 |
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Grizzled Veteran
Join Date: Oct 2000
Location: Syracuse, NY
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O and D Playcalling IMO
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#8 |
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Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
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Yeah, O and D playcalling are the most important, followed by motivation, injury avoidance, and then discipline.
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#9 |
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Pro Starter
Join Date: Apr 2004
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what does motivation rating do in fof?
i know displine rating helps with not getting a lot of penalties. |
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#10 | |
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Pro Starter
Join Date: Apr 2004
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does this rating help too if you do your own gameplans? |
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#11 |
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Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
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I agree with Chubby and Warhammer. I go for play calling exclusively. I haven't seen any evidence that says injury avoidance and discipline will help to reduce injuries and penalties. And what motivation does is still a mystery to me.
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* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail |
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#12 | |
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Grizzled Veteran
Join Date: Oct 2000
Location: Syracuse, NY
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Yes. You only set the percentages, the coach still has to call the plays. |
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#13 | |
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Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
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Motivation helps with a VERY good roster. Ever wonder why teams with poor rosters pull that HUGE upset? Most of those coaches have high motivation ratings. Injury avoidance certainly helps, but a well built team can shrug off some injuries with no precipitious drop in performance. However, play calling can take a mediocre roster and turn it into a world beater! |
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#14 | |
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Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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I view offensive / defensive playcalling as affecting the specifics of the play. Even if you called your own plays, you still aren't specifying motion, audibles, playaction, etc. I figure that's where the playcalling skills come in, giving a slight boost/penalty to your team's performance on either side of the ball. I have lots of anecdotal evidence for this, but nothing concrete to back it up.
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-- Greg -- Author of various FOF utilities |
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