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#1 | ||
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n00b
Join Date: Aug 2014
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Recommeded simulation settings
Hey fellas, dabbled with this in the past and excited to give 8 a go. For the utmost realism what recommendations to you all have for cap increase range, injury setting, and combine accuracy?
Thanks for the help. |
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#2 |
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n00b
Join Date: Oct 2015
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Yeah, I'd like to know what people are playing with currently as well.
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#3 |
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College Prospect
Join Date: Nov 2014
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If you want injuries as frequent as the NFL set it to 200. It's going to be quite brutal.
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#4 |
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n00b
Join Date: Nov 2016
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dont do that even at 100 i've lost 5 players in 1 game for the whole season
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#5 |
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High School Varsity
Join Date: Nov 2010
Location: Near Cleveland
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Some people like injuries to be frequent, but I find it tedious to have to mess with my roster that much in-season.
I recommend turning injuries off entirely. Gives you a chance to really see how players play though you lose out on the "Drew Bledsoe gets hurt, Tom Brady in" storylines. |
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#6 | |
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College Prospect
Join Date: Nov 2014
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Quote:
Been playing on 200 since FOF7. It's the closest thing I can get emulating NFL injuries. Some NFL teams make it to the playoffs and they're left with second stringers on defense. It happens. |
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#7 |
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n00b
Join Date: Aug 2014
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Great feedback guys, thanks. I guess my main goal is to see what the veteran players in longstanding leagues are doing in relation to this. I could see myself eventually going from single player to playing in a league with others and was hoping to become used to what the normal agreed upon settings used are in those situations.
Any other feedback would be appreciated. |
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#8 |
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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I use injuries at default as I find them tedious as well. Gives a decent amount but not so many that I'm shuffling a ton of players each week.
I do the same with OOTP and use the classic injury setting. |
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#9 | |
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College Benchwarmer
Join Date: Jun 2003
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Quote:
We always used the default 100. While higher might be more realistic in terms of simulating the NFL, most people don't want to put a ton of time into building a team in multiplayer where it takes months to sim a season just to see it wiped out by injuries every year. |
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#10 | |
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Mascot
Join Date: Jul 2012
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Quote:
Will like to know this as well. So far, people suggested Injuries @ 200 but what about the other settings? Last edited by Jukeman : 12-18-2016 at 12:43 PM. |
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