View Full Version : Ping: Marc Vaughan
sabotai
06-21-2004, 03:27 PM
About a year ago there was a discussion on AI here. You mentioned Matchstick Theory, something you created and said you never got around to writing a paper on it. I was wondering if you ever did that.
GoldenEagle
06-21-2004, 03:31 PM
I am Marc Vaughan....
No, I am Marc Vaughan...
Desnudo
06-21-2004, 04:04 PM
I'm Mark Vaughn...
PilotMan
06-21-2004, 04:21 PM
I am Marc Vaughan, because you other two obviously can't spell my name correctly.
Fonzie
06-21-2004, 04:22 PM
I, Leonard Nimoy, am not Marc Vaughan.
However, I am Leonard Nimoy.
GoldenEagle
06-21-2004, 04:24 PM
I am Marc Vaughan, because you other two obviously can't spell my name correctly.
Huh?
korme
06-21-2004, 04:25 PM
Hello, I'm Leonard Nimoy. The following tale of alien encounters is true, and by true, I mean false. It's all lies, but they're entertaining lies, and, in the end, isn't that the real truth? The answer is no.
Desnudo
06-21-2004, 04:27 PM
Truer words have never not been spoken.
sovereignstar
06-21-2004, 04:29 PM
Huh?
You are slick. http://dynamic2.gamespy.com/%7Efof/forums/images/smilies/cool.gif
Fonzie
06-21-2004, 04:36 PM
Truer words have never not been spoken.
That is not true. I have spoken truer words. And by truer words, I mean falser words. And by falser words, I mean that I have killed a man with my bare hands. And what could be more false than that? Nothing, I submit, could approach that truth.
LionsFan10
06-21-2004, 05:32 PM
Will the real Marc Vaughan please stand up?
Marc Vaughan
06-22-2004, 03:23 AM
LOL :D
Match stick theory is a bit of a 'mickey take' on all the game developers who come up with their own (cough) unique theories .....
It was a very simple scoring way of making the AI in our games learn over time and is named from the idea of having piles of 'match sticks' for each decision which bias the likelihood of that decision being taken, everytime the AI does something which works (assuming he's clever enough to learn) it adds a 'match stick' to the pile for that decision (and vice versa, taking one away if something bad happens because of that decision).
Desnudo
06-22-2004, 11:37 AM
LOL :D
Match stick theory is a bit of a 'mickey take' on all the game developers who come up with their own (cough) unique theories .....
It was a very simple scoring way of making the AI in our games learn over time and is named from the idea of having piles of 'match sticks' for each decision which bias the likelihood of that decision being taken, everytime the AI does something which works (assuming he's clever enough to learn) it adds a 'match stick' to the pile for that decision (and vice versa, taking one away if something bad happens because of that decision).
Like, purely for example, if the AI was to throw away a pile of money on Emile Heskey, it would try everything possible to get rid of him and then would never buy Emile Heskey again?
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