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View Full Version : CivCity Rome vs. Caesar IV


Ben E Lou
09-23-2008, 08:07 AM
I'm itching to play a Roman city-building type game. Both of these can be picked up cheaply at this point. Any recommendations as to which one is a better experience?

DaddyTorgo
09-23-2008, 08:22 AM
yes. recommendations please.

IIRC from the original thread i think we had on roman city building games ben, all of them have their problems - no one of them is "great." i think the consensus MIGHT be that caesar IV is better but i also am not sure and am curious to see what others that have played them say, because my memory is hazy

Apathetic Lurker
09-23-2008, 08:32 AM
I have both.. very interchangable and both very enjoyable, but the Sid one is slightly worse imho

oh hell just get both

I'll let you know more tommorow after playing them both today... man, not having to work for 5 months is a blast.. except for the big scar on my chest, no sex, no driving and the measly disability check

Buccaneer
09-23-2008, 08:51 AM
Can someone dig up the previous thread on this? What I don't recall whether Caesar IV ended up being more of a "Children of the Nile" societal-building game. I consider the Impressions games to be my second favorite game series of all time but I did not like move from a city-building to a societal-building gameplay.

DaddyTorgo
09-23-2008, 09:03 AM
my search-fu is strong

Caesar IV? - Front Office Football Central (http://operationsports.com/fofc/showthread.php?t=52772&highlight=rome+games)

seems like civ-rome was the winner over caesar IV in that thread...

saldana
09-23-2008, 11:20 AM
here is the civ rome thread

Alright Boyz, Here we go!!! CivCity:Rome first impressions.... - Front Office Football Central (http://operationsports.com/fofc/showthread.php?t=51543)

Ben E Lou
09-23-2008, 11:25 AM
I searched and read those threads before posting. They're not terribly informative. The CivCity one lasted like 3 days, and the Caesar IV one spiraled off topic. I would imagine there have been patches, updates, user mods, etc. since they were posted, too. I was hoping by posting here to get some updated info...

saldana
09-23-2008, 11:26 AM
i actually thought about spinning civrome up again a couple weeks ago, and came back to the thread to see if thought it would be worth it...decided not to and played roller coaster tycoon instead.

sorry i got nothing new.

DaddyTorgo
09-23-2008, 11:26 AM
i too would like updated info - i never ended up purchasing either, but i'm down with the idea of purchasing one...

Galaril
09-23-2008, 12:23 PM
I wouldn't recommend either but instead I would go with the EU Rome game which will have a $9.99 expansion out in December.
http://pc.ign.com/articles/905/905785p1.html

Here's a list of what you can expect to see in the upcoming expansion:


The dynamics of the characters that live in the Republic will come to life as the men and women have their own personal goals and agendas, which are often in conflict with each other. Will you be able to manage these willful personalities?


As a Republic you will now need to take the Senate into the account. Characters will belong to various parties depending on their goals, values and ambition. The Senate will pass laws, which will allow or disallow certain country actions.


Making sure that the party in power backs your own goals, adds another strategic element to gameplay.


Monarchies and Tribes will have their own courts, beware of bootlickers and sycophants who will stop at nothing to replace your divinely appointed ruler with themselves.


"Carthago Delenda Est". Senators will cry out and charge players to perform their duties. Now the Senate or a religious power can give players missions to fulfill, guiding the player through ambitions to experience a rich and rewarding history.


Mobilize the Senate to back important laws such as 'Lex Gabinia' to fight piracy or the 'Lex Acilia Repetundarum' to reduce corruption.Players can also enact decisions at various levels, working with regional governors to grant citizenships to a region or a province.


Completely revised military AI, particularly in the area of military campaigns. Will benefit experienced players in particular.


An overhauled interface making the information more easily accessible for both new and advanced players.


origianl EU Rome review:http://pc.ign.com/articles/866/866374p1.html

Ben E Lou
09-23-2008, 12:32 PM
Is this a city builder???

Apathetic Lurker
09-23-2008, 12:59 PM
No it isnt.. its just like EUIII(empire builder).... it aint bad but some ppl have serious issues with it. As it stands right now it isnt my favorite in the series.

Galaril
11-19-2008, 02:04 PM
For anyone that liked the EU:Rome game, there is an expansion out ,that really makes a good game great IMHO. It cleans up and simplies the interface, totally rewrote combat/military AI, and added a ton of new character/personality features. This has brought this game alot closer now to the Crusader Kings game albeit in an EU framework. Ther expansion is $9.99 at gamer's gate if interested:
http://www.gamersgate.com/index.php?page=product&what=view&sku=DD-

DaddyTorgo
03-02-2009, 03:04 PM
bump

demo for "Grand Ages: Rome" by Haemimot Games is on Steam.

Looks like it's the strategy-game followup to Imperium Romanum the citybuilder

DaddyTorgo
03-02-2009, 03:15 PM
I know I:R had its share of flaws (just from the reviews, i never picked it up), but I'm hopeful that this will be better since the genre is a lil different. the screenies sure look BEAUTIFUL

AgustusM
03-02-2009, 05:00 PM
I was disappointed in both, especially because I loved Casear 3 and played it forever. 4 was a backwards step in almost every way - but now with 3D!!!!!

Neon_Chaos
03-12-2009, 05:45 AM
The GF bought me Grand Ages Rome two days ago.

I've been messing with it yesterday, and it looks promising. Great visuals and simple construction interface that really helps. The map interface takes a bit to get used to... it doesn't zoom in and out smoothly, jumping scales instead of transitioning...

So far so good. :)

DaddyTorgo
03-12-2009, 07:33 AM
The GF bought me Grand Ages Rome two days ago.

I've been messing with it yesterday, and it looks promising. Great visuals and simple construction interface that really helps. The map interface takes a bit to get used to... it doesn't zoom in and out smoothly, jumping scales instead of transitioning...

So far so good. :)


cool NC. I didn't take the plunge yet, so I'll be interested in your thoughts after a lil more playing. The visuals and the simple interface were definately nice.