View Full Version : Cuervo's Misc FOF Stuff
cuervo72
10-28-2006, 01:35 PM
There may not be very many things that I add here (really don't know yet), but I figured I'd make my own thread rather than clutter up Icy's.
Anyway, here is my redo of the ratings set.
http://www.fof-ihof.com/upload/cuervo72/2k7ratingsnew.bmp
It's #300 in reshacker.
Beautiful! Can you do #305 and #323 as well?
cuervo72
10-28-2006, 01:54 PM
Yep, I'll probably try #302 as well.
(might even try variations on 293)
Dutch
10-28-2006, 02:22 PM
Thank you!
famatu
10-28-2006, 02:24 PM
What exactly are these for?
What exactly are these for?
Modifying the looks of the FOF2007 interface.
Dutch
10-28-2006, 03:09 PM
These in particular modify the current and future #'s and I just tested them out. Soooo much cleaner if you're asking.
cthomer5000
10-28-2006, 03:24 PM
These in particular modify the current and future #'s and I just tested them out. Soooo much cleaner if you're asking.
Yeah, i'm not crazy about the change.
cuervo72
10-28-2006, 05:53 PM
Yeah, these are basically just rolling back the images to the old look, with a few minor color tweaks. Because generally I fear change.
Emiliano
10-28-2006, 07:43 PM
Very nice-looking Cuervo! Thanks.
MizzouRah
10-28-2006, 08:20 PM
Very nice!
cthomer5000
10-29-2006, 09:31 AM
Yep, I'll probably try #302 as well.
(might even try variations on 293)
What is 293 in-game?
edit: looks like the top border... n/m
Subby
10-29-2006, 09:33 AM
Bless you, Cuervo...
cthomer5000
10-29-2006, 09:42 AM
Bless you, Cuervo...
Yeah, that too. I can't help but say that the changes made to these graphics were for the worse.
cuervo72
10-30-2006, 07:50 AM
Simple copy and past from Jim's old position image (which is still in the game, btw).
http://www.fof-ihof.com/upload/cuervo72/2k7151a.bmp
I'm going to do a copy of this with colors closer to what is in-game currently (though a little more distinct/bright).
cuervo72
10-30-2006, 08:22 AM
Version with "non-traditional" color tweaks.
http://www.fof-ihof.com/upload/cuervo72/2k7151b.bmp
Nice job cuervo! i like the "non-traditional" ones a lot.
Emiliano
10-30-2006, 10:20 AM
Version with "non-traditional" color tweaks.
http://www.fof-ihof.com/upload/cuervo72/2k7151b.bmp
Very nice! I'm going to try this one.
A-Husker-4-Life
10-30-2006, 11:34 AM
Do you have to make this changes with reshacker or can you just copy and paste these images into the picture folder..??
Do you have to make this changes with reshacker or can you just copy and paste these images into the picture folder..??
Reshacker.
highfiveoh
10-30-2006, 11:42 AM
Some nice-looking stuff, cuervo.
Dutch
10-30-2006, 01:43 PM
When I logged on, one of my first stops was to see if you got around to this. Much appreciated. Thank you!
Dutch
10-30-2006, 01:46 PM
Simple copy and past from Jim's old position image (which is still in the game, btw).
I guess redoing the jersey #'s and experience would be a bit more difficult.
cuervo72
10-30-2006, 02:15 PM
I guess redoing the jersey #'s and experience would be a bit more difficult.
No, not really, I just haven't done it yet.
wade moore
10-30-2006, 02:17 PM
Cuervo - any plans to make a dumby's guide to doing this?
I'm guessing it's easy and I just need to get off my lazy butt, d/l a reshacker and take a look, but...
MizzouRah
10-30-2006, 02:31 PM
reshacker is fairly easy to use, if cuervo is too busy I could produce something tonight...
cuervo72
10-30-2006, 03:13 PM
Yeah, it's really not difficult to figure out, all you need to do is find the right bitmap and then go to action->replace bitmap, then select the new one you want to swap in (and then save).
Anyway, for the uniforms. I'm doing one for the old set, but in the meantime if all you really want are the current numbers but without the "sleeves", just swap this into #306:
http://www.fof-ihof.com/upload/cuervo72/2k7306new.bmp
This will do it w/o needing to replace 305.
gstelmack
10-30-2006, 03:28 PM
Cuervo - any plans to make a dumby's guide to doing this?
I'm guessing it's easy and I just need to get off my lazy butt, d/l a reshacker and take a look, but...
I'm working on a patcher that will do this automatically for you, plus make it easy to update when a new FOF2k7 patch is released. Stay tuned...
Dutch
10-30-2006, 03:43 PM
I'm working on a patcher that will do this automatically for you, plus make it easy to update when a new FOF2k7 patch is released. Stay tuned...
Muchos Gracias.
wade moore
10-30-2006, 03:45 PM
I'm working on a patcher that will do this automatically for you, plus make it easy to update when a new FOF2k7 patch is released. Stay tuned...
Very nice!
MizzouRah
10-30-2006, 03:46 PM
Very nice!
Indeed!!!!
cthomer5000
10-30-2006, 04:04 PM
Simple copy and past from Jim's old position image (which is still in the game, btw).
http://www.fof-ihof.com/upload/cuervo72/2k7151a.bmp
I'm going to do a copy of this with colors closer to what is in-game currently (though a little more distinct/bright).
ah, sweet. definitely putting the old tags back in. im not a fan of the pastels.
Gallifrey
10-30-2006, 04:08 PM
This is great. Thanks!
Funny thing....right when I fired up the game I thought of this. The new look made me dizzy.
wade moore
10-30-2006, 04:11 PM
fwiw, I think I'm really in the "feer change" aspect more than anything particularly wrong with the current design.
Dutch
10-30-2006, 04:14 PM
fwiw, I think I'm really in the "feer change" aspect more than anything particularly wrong with the current design.
I don't fear change, I fear not having a choice. :)
cuervo72
10-31-2006, 07:23 AM
Player numbers under the old style.
http://www.fof-ihof.com/upload/cuervo72/2k7306new2.bmp - #306
http://www.fof-ihof.com/upload/cuervo72/2k7305new.bmp - #305
Dutch
10-31-2006, 02:40 PM
Thank you.
SunDevil
10-31-2006, 03:01 PM
Thank you
cuervo72
11-06-2006, 09:43 PM
Ok, here's an attempt at the game buttons.
They're not perfect (nor quite complete for the options beyond those used by the teams), as for the rectangular buttons there is no mask used, and thus no easy way (at least that I could tell) of making any part of the image transparent. So I had to color match with the colors for the team backgrounds to get the desired design. The highlighted button appears on all the schemes, so it will look a little larger. Also, this will make it not as nice if you like to mix and match button schemes.
For the rounded buttons, there *is* a mask, but it just works on the ends. It won't matter on the team pages, but you'll notice it on the 'simulation window' button.
Here is the bitmap, which should sub in for both 290 and 292:
http://www.fof-ihof.com/upload/cuervo72/2921033edit.bmp
Here is the mask, used in slot 291:
http://www.fof-ihof.com/upload/cuervo72/2911033edit.bmp
Here are a couple of screenshots.
http://www.fof-ihof.com/upload/cuervo72/colorchooser.gif
http://www.fof-ihof.com/upload/cuervo72/ratings.gif
Some of the teams could be better. I'm tempted to redo the in-game color schemes (PIT...should be black instead of that gray, imo), but I have other things I can be doing.
cuervo72
11-06-2006, 09:46 PM
Dola - I have to give Simms credit here for giving me the inspiration for the "extended lines" look (http://www.thefobl.com/) (had started working on this w/o them, but it looked plainer).
cuervo72
11-07-2006, 09:44 AM
Bump for the daytime crowd.
Looks good cuervo, awesome job giving fof it's prior look :)
Dutch
11-07-2006, 01:43 PM
Now, what to do about those pesky experience tags. I admit my ability to update it was poor at best, but what do ya'll think about the color coding in this scheme?
http://www.explodinghouse.net/fof/mods/v302main.bmp
http://www.explodinghouse.net/fof/mods/v302-blackback.bmp
red = for rookies
white = normal
gray = for old guys
SunDevil
11-07-2006, 02:14 PM
I think there are some examples of the experience icons being redone, but I do like the rookie icon that you made.
Cuervo thanks again for the changes, the buttons look so much better.
Dutch
11-11-2006, 11:19 AM
An update. Still not great, but better.
http://www.explodinghouse.net/fof/mods/v302main.bmp -#323
http://www.explodinghouse.net/fof/mods/v302-blackback.bmp -#325
red = for rookies
gray = normal
blue = for old guys
SunDevil
11-11-2006, 11:43 AM
Thanks Dutch.
Julio Riddols
11-13-2006, 07:44 AM
Dutch, considering the aging factor in this version, I'm thinking maybe the blue colored "old guy" numbers should start at year 10 or so.. Just a thought-
I think it would also be cool if you could do 3 colors for that, maybe developmental years, prime years, and past prime decline years. 1-4, 5-8, 9+?
Everybody doing this stuff to make this game even better by way of improving it aesthetically is doing us all a favor- I appreciate it.
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