aston217
04-12-2013, 06:02 AM
fof-capman
currentversion: r0.1
capman is a new, beta utility for adjusting current-year cap penalty values for SP and MP FOF2k7 savegames, on a league-wide or individual basis.
capman requires an additional piece of software to run, because I wrote it in PHP. I use XAMPP (link) (http://www.apachefriends.org/en/xampp.html). Once installed, capman is run straight from the browser: localhost/fof-capman/
usage
capman calculates a cap penalty based on a user defined % of the current salary cap, and adds the sum to existing cap penalties.
Modifiers - also as % of the current salary cap - may be added to or subtracted from individual teams. Capman rewrites all cap penalties in one shot; however, you can apply a 0% new cap penalty and then adjust teams individually. Note that if the 0% new cap penalty isn't applied, all unmodified teams will be reset to 0.
screenshots
http://img515.imageshack.us/img515/9306/screenshot0gd.png
start page
http://img94.imageshack.us/img94/6295/screenshot1ui.png
league management
disclaimers
This utility is provided as is. Use at your own risk! At this point it's been tested by only a handful of people. While I have confidence in it, always test rigorously before moving forward.
Any MP leagues toying with the idea of using capman should deliberate very, very carefully. Cap crunch isn't for everyone.
Lastly, please don't export with any modified FJU files if you aren't a commissioner. Enjoy!
currentversion: r0.1
capman is a new, beta utility for adjusting current-year cap penalty values for SP and MP FOF2k7 savegames, on a league-wide or individual basis.
capman requires an additional piece of software to run, because I wrote it in PHP. I use XAMPP (link) (http://www.apachefriends.org/en/xampp.html). Once installed, capman is run straight from the browser: localhost/fof-capman/
usage
capman calculates a cap penalty based on a user defined % of the current salary cap, and adds the sum to existing cap penalties.
Modifiers - also as % of the current salary cap - may be added to or subtracted from individual teams. Capman rewrites all cap penalties in one shot; however, you can apply a 0% new cap penalty and then adjust teams individually. Note that if the 0% new cap penalty isn't applied, all unmodified teams will be reset to 0.
screenshots
http://img515.imageshack.us/img515/9306/screenshot0gd.png
start page
http://img94.imageshack.us/img94/6295/screenshot1ui.png
league management
disclaimers
This utility is provided as is. Use at your own risk! At this point it's been tested by only a handful of people. While I have confidence in it, always test rigorously before moving forward.
Any MP leagues toying with the idea of using capman should deliberate very, very carefully. Cap crunch isn't for everyone.
Lastly, please don't export with any modified FJU files if you aren't a commissioner. Enjoy!