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View Full Version : Recommeded simulation settings


bearbrett
12-14-2016, 08:02 PM
Hey fellas, dabbled with this in the past and excited to give 8 a go. For the utmost realism what recommendations to you all have for cap increase range, injury setting, and combine accuracy?

Thanks for the help.

sirotka33
12-14-2016, 10:16 PM
Yeah, I'd like to know what people are playing with currently as well.

wustin
12-15-2016, 12:07 AM
If you want injuries as frequent as the NFL set it to 200. It's going to be quite brutal.

TAFIV
12-15-2016, 01:37 AM
dont do that even at 100 i've lost 5 players in 1 game for the whole season

garion333
12-16-2016, 09:22 AM
Some people like injuries to be frequent, but I find it tedious to have to mess with my roster that much in-season.

I recommend turning injuries off entirely. Gives you a chance to really see how players play though you lose out on the "Drew Bledsoe gets hurt, Tom Brady in" storylines.

wustin
12-16-2016, 11:11 AM
dont do that even at 100 i've lost 5 players in 1 game for the whole season

Been playing on 200 since FOF7. It's the closest thing I can get emulating NFL injuries. Some NFL teams make it to the playoffs and they're left with second stringers on defense. It happens.

bearbrett
12-16-2016, 09:25 PM
Great feedback guys, thanks. I guess my main goal is to see what the veteran players in longstanding leagues are doing in relation to this. I could see myself eventually going from single player to playing in a league with others and was hoping to become used to what the normal agreed upon settings used are in those situations.

Any other feedback would be appreciated.

MizzouRah
12-16-2016, 10:06 PM
I use injuries at default as I find them tedious as well. Gives a decent amount but not so many that I'm shuffling a ton of players each week.

I do the same with OOTP and use the classic injury setting.

yabanci
12-17-2016, 05:54 PM
Great feedback guys, thanks. I guess my main goal is to see what the veteran players in longstanding leagues are doing in relation to this. I could see myself eventually going from single player to playing in a league with others and was hoping to become used to what the normal agreed upon settings used are in those situations.

Any other feedback would be appreciated.

We always used the default 100. While higher might be more realistic in terms of simulating the NFL, most people don't want to put a ton of time into building a team in multiplayer where it takes months to sim a season just to see it wiped out by injuries every year.

Jukeman
12-18-2016, 12:42 PM
Hey fellas, dabbled with this in the past and excited to give 8 a go. For the utmost realism what recommendations to you all have for cap increase range, injury setting, and combine accuracy?

Thanks for the help.

Will like to know this as well.

So far, people suggested Injuries @ 200 but what about the other settings?