View Single Post
Old 02-05-2014, 06:51 AM   #23
Kodos
Resident Alien
 
Join Date: Jun 2001
Quote:
Originally Posted by CU Tiger View Post
Chiming in with my opinion FWIW....
1- The current sliders are too easy (In my case they are MUCH easier than stock AA)
2- They also add a layer of frustration. I havent played with sliders in a while but when I was working on one for 13 I found it much more enjoyable (for example) to greatly increase RB of the CPU and RB elusiveness than to NERF tackling. In former the computer just seems to be great blockers and get away from you, in the latter you get tecmo bowl players bouncing off RBs.

Im good with whatever just weighing in with my thoughts.

For week 6, I've adjusted things a bit to make CPU offenses a bit more effective. I'm not a sliders guru, so we'll see how it goes.

Sliders (Hum/CPU)
QBA: 25/30 25/35
PB: 60/65
WR: 40/45 40/50
RBA: 45/65 40/55
RB: 20/45 20/65
PC: 70/70
Int: 30/30
RDef: 20/80
Tack: 40/35 40/40
FGP: 55/50
FGA: 50/40
PP: 50/50
PA: 45/35
__________________
Author of The Bill Gates Challenge, as well as other groundbreaking dynasties.

Last edited by Kodos : 02-05-2014 at 06:54 AM.
Kodos is offline   Reply With Quote