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#1 | ||
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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Alright Boyz, Here we go! Pillars of Eternity: Impressions
I'm two hours in with a human fighter, I want to be the one that goes in first to hit with force.
No spoilers.. but game is fantastic so far. Going to be up late tonight. ![]() |
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#2 |
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Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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I've heard nothing but good things. Some are saying it's Obsidian's best game.
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#3 |
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Pro Starter
Join Date: Oct 2001
Location: Cary, NC
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Definitely going to be breaking this out tonight.
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#4 |
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Coordinator
Join Date: Nov 2013
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Damn that math midterm test I have tomorrow!
__________________
I tried, it worked! |
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#5 |
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Coordinator
Join Date: Jun 2002
Location: The scorched Desert
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Hadn't planned on it, but reviews sold me, a modern Baldur's Gate, no brainer and 97 of 101 early user reviews on steam positive.
Downloading now FML, the best OOTP ever, Eastside Hockey Manager back and now this!! |
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#6 | |
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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Quote:
I know right? .. and I have to go back to work tomorrow, ugh! |
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#7 |
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"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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Flying home for the weekend....might be a late night or two. Cant wait!
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#8 |
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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For me, everything just "works", from the UI.. the combat, reading and making choices, etc.. nothing so far has bogged me down. Very impressed so far and I might stay up way too late tonight.
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#9 | |||||||
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Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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Never seen games get this much of a glowing review.
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Pillars of Eternity PC Review - GameWatcher.com Quote:
Pillars of Eternity review • Eurogamer.net Quote:
Pillars of Eternity review impressions: The Baldur's Gate spiritual successor you've been waiting for | PCWorld Quote:
Pillars of Eternity Review - VideoGamer.com
__________________
Check out Foz's New Video Game Site, An 8-bit Mind in an 8GB world! http://an8bitmind.com |
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#10 |
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Pro Starter
Join Date: Oct 2001
Location: Cary, NC
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Hmm not enough positive reviews- I need convincing!
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#11 |
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"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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#12 |
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Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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damn, my going on vacation.. guess i'll wait till I get back and hope it drops in price
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#13 |
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High School Varsity
Join Date: Nov 2006
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I will be camping at my PC this weekend with lots of coffee.
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#14 |
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Coordinator
Join Date: Oct 2000
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Managed to get through character creating in only 45 minutes. No off to adventure with my Hearth Orlan Druid who can turn into a wolf!
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#15 |
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Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
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Oh god, I don't need a game like this right now.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
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#16 |
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Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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Downloading now even though I have very little time to play until Monday.
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#17 |
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Coordinator
Join Date: Oct 2000
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Wooo! I have a pet wurm!
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#18 |
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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Must get sleep later.
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#19 |
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Coordinator
Join Date: Nov 2013
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Having a hard time deciding what class I want to play as.
__________________
I tried, it worked! |
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#20 |
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High School Varsity
Join Date: Dec 2004
Location: Midlothian, TX
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I rolled up a Meadow Folk Chanter. Played through the first bit while I was supposed to be working earlier. Got sidetracked with a little EHM and now I'm sitting down to dive in the deep end.
__________________
Lonnie |
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#21 |
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General Manager
Join Date: Oct 2000
Location: Chicago
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#22 |
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Grizzled Veteran
Join Date: Oct 2000
Location: Manchester, CT
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Can somebody describe what the combat is like in this game. I see it is real time with pause, but would just like to hear some impressions on how it works.
__________________
81-78 Cincinnati basketball writer P. Daugherty, "Connor Barwin playing several minutes against Syracuse is like kids with slingshots taking down Caesar's legions." |
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#23 | |
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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Quote:
By default, the game pauses when combat starts, then you give orders to your party members (there is no AI for them, you tell them to attack, use a spell, etc.) Then you unpause-pause as you see fit, target who you want. Just make sure to target first as you can get hit trying to flee from someone. It's a very straightforward system, with good tactical depth. You have two weapon slots and can switch during combat. You also can have them in a combo of formations or create your own formation. That's the basics and I don't want to spoil too much, so as you play the beginning is more or less a tutorial. |
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#24 |
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Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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Early impressions here show the game is pretty amazing. I'm not very far into it, but combat is difficult (but fair) - if you just wade in there and start blasting/hacking, you're going to die. Often. But if you have a plan, you can overcome even some difficult odds. Writing is great, visuals are great...no complaints so far.
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#25 |
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"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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I love, love, love that I can roll up into a tavern and recruit a party member (for a fee)...and then it returns me to the "New Character" creation screen and I get to build the party member. So awesome.
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#26 | |
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"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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Quote:
+1. |
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#27 |
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Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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The only thing I've found annoying so far was pretty much my own idiocy. Went to a bit of trouble to "disarm" a trap only to have my party members blatantly walk right over a portion of it that wasn't disarmed. My own fault for not being careful about where I clicked, but still somewhat annoying.
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#28 | |
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Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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Quote:
That is a really nice touch!
__________________
Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons). |
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#29 | |
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Coordinator
Join Date: Jun 2002
Location: The scorched Desert
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Love the combat and with all the different options you can slow it down and almost make it turn based, which allows you to be more tactical. The timer resets between being able to repeat actions are just brilliant. |
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#30 |
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High School Varsity
Join Date: Nov 2006
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I feel like a kid at Christmas. Only an hour into it and I'm loving it!
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#31 |
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Coordinator
Join Date: Nov 2013
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Bah, picked a fine day to get sick and bed ridden. I think God doesn't want me to play the game.
__________________
I tried, it worked! |
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#32 |
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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I love it all so far, the way you travel, interact with people, the lore, the ease of inventory, etc..
Last edited by MizzouRah : 03-27-2015 at 06:46 PM. |
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#33 |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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I guess I don't understand why with today's technologies would there be an action/adventure game with an isometric viewpoint. Couldn't they have done this with a first-person or over-the-shoulder third-person perspective?
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#34 | |
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"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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Quote:
They do, it's called Skyrim. This is totally different and some people will say this is totally better while others no doubt will say Skyrim is totally better and some will like both and understand the differences. 'Murica! Last edited by Dutch : 03-27-2015 at 07:27 PM. |
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#35 | |
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Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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I would definitely NOT classify this as an action game. It's a strategy game. |
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#36 | |
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Coordinator
Join Date: Oct 2000
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For an RPG that's party based focusing on tactical strategy combat? No. An isometric RPG is far preferable to something with the bland and boring combat of Skyrim or awkward and mishandled attempts at party control of Dragon Age: Inquisition. |
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#37 |
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Pro Starter
Join Date: Oct 2001
Location: Cary, NC
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I've barely played for 20 minutes but this game looks great already. I love how it will switch to what I've dubbed "storytelling mode" to mix it up with the walking around and killing stuff.
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#38 |
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Pro Rookie
Join Date: Nov 2003
Location: Dayton, Ohio
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Yea, I've read that the storytelling mode is a way to not devote the time and budget to making 3d cutscenes and what not. Usually happens when something happens that is action oriented. Becomes like a choose your own adventure. If it really is a way to cut budget, its a great way.
Not sure if that is the reason, but yea, i do like it. |
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#39 |
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Pro Starter
Join Date: Oct 2001
Location: Cary, NC
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Only thing I'm hoping for is a patch to fix the cursor cage option which right now barely works. I get tired of having to keep clicking it off and on to re-activate it. But from the forums the devs are aware of it and are looking for a fix.
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#40 |
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Pro Rookie
Join Date: Nov 2003
Location: Dayton, Ohio
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I've read about that. I also feel like the "box?" to select certain things is miniscule and trying to find the right spot to click to loot can be annoying. May just be me, though.
Spoiler
Anybody have a good resource on the combat rules? It has been so long since I have played a cRPG and I just feel like I don't have a good grasp on the combat system at all. I think I get the four defenses. That your accuracy determines how good of a hit you get versus his four defenses, add in DR. But I still feel like I am missing something. I'm level 3 and 4 with my group at the above spoilered spot. A lot of things I can just hack/slash but when I come to a complicated fight I don't really have a good grasp on what to "look for" in order to form a strat in tough fights. The combat rules, then add in the 6 man party of different classes that I have a very minimal grasp on all of them. So many spells that I feel like I should write them down on a piece of paper because I never remember which ones do what and right clicking to see any important info is kind of annoying. Edit: And I'm having a hell of time trying to figure out aggro. My fighter and barbarian aren't holding shit. Last edited by Scoobz0202 : 03-28-2015 at 09:37 AM. |
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#41 |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Ok. The reviews stated rpg or adventure, didn't think it was a strategy game. All of this time, I have always thought that the reason some companies made action/adventure/rpg games (as oppose to strategy like Civ) in isometric was due to performance and so I thought this game was just a nostalgia kick.
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#42 | |
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Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Quote:
I hear you, week long vacation here too. Glad I supported their kickstarter from the comments so far. |
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#43 | |
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Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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Quote:
I believe this has to do with the number of enemies you can 'engage' at one time. There's an ability (maybe it's a talent?) that Fighters get that essentially makes them very tanky - they get to engage an extra enemy and they get a defense buff, but they lose attack speed. |
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#44 | |
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Pro Starter
Join Date: Oct 2001
Location: Cary, NC
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Quote:
The fighter has an ability they get pretty early on that does what you say - reduces damage but lets them engage more guys - very helpful. There is also a talent (in the utility/other category) that lets you engage one extra enemy. |
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#45 |
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"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
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An early tactic I am using is to have my tanks just hold everybody in place while my long-range archers and crossbowmen ...
Spoiler
... pick enemies apart from behind the wall of fighters. Though some things it works better to to that for a while to soften up the enemy and then go all-out melee. So much fun. I am loving the world map. I want to experience the world and sometimes you need to discover new maps by going down the right path off of current maps. Good stuff. Something that I think they fixed for the better from BG...in BG you could click ALT or CTRL to see all hidden items. In POE, you have to use your searching skillz to find them. No brainer, but glad they implemented it. Last edited by Dutch : 03-28-2015 at 04:35 PM. |
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#46 |
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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Actually TAB shows hidden items.
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#47 |
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Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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not all items, you have to be in the search mode to find some of them, like the unique gun for kickstarters on the first map.
__________________
Check out Foz's New Video Game Site, An 8-bit Mind in an 8GB world! http://an8bitmind.com |
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#48 |
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Pro Starter
Join Date: Oct 2001
Location: Cary, NC
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Apparently mechanics skill is what triggers discovering items while in scouting mode. This is not apparent from the skill description.
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#49 |
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Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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Outside of being slower, is there any drawback to being in scouting mode constantly?
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#50 |
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College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
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6 hours in and i still want to middle mouse button - rotate the view so freaking bad!
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