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Old 07-26-2011, 04:52 PM   #51
Radii
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Quote:
Originally Posted by Thomkal View Post
Ooof Lonnie, that's a tough one to take. Its very easy to get complacent in roguelikes when you have a strong character you are playing-and then tap, tap, tap, dead. Better luck next time.

This is a huge problem of mine, two of my last three deaths were pure carelessness, the other was to an invis mob that did a lot of damage. One of the careless deaths my score was 3500 or so, nothing special but my best game going so far.

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Old 07-26-2011, 05:01 PM   #52
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Thanks Lonnie for the tips on the Lair and Orcish Mines.
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Old 07-26-2011, 08:04 PM   #53
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Here is an example of what you can run into on Orcish Mines level 3 even, as I just did.



I descended to level 3 and was greeted by an Orc Warlord and his festive party. Luckily I went right back up without getting smited by the priests. I marked the stairs as dangerous and went back to the dungeon.
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Old 07-26-2011, 08:17 PM   #54
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Ummm....Mommy? would have been my reaction to that scene I just descended to Level 1 in the Mines before I posted that and there's three or four orcs waiting for me when I get back to it-including a Wizard, but thankfully just regular orcs otherwise.
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Old 07-26-2011, 08:23 PM   #55
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Yeah I've really been looking forward to getting another character ready for the first few levels of the mines, I just had another that was rolling along when I ran into some orcs, very possibly I'd found the entrance to the mines, something confused me right away(a wizard I assume) and I didn't have anything to clear it up (at least nothing identified) so I wasn't able to berserk and was killed really really quickly.
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Old 07-26-2011, 08:44 PM   #56
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Regular old orc wizards and priests have probably killed more of my characters than anything. They're wily and tough.
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Old 07-26-2011, 08:48 PM   #57
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I apparently really suck at this game, cause I am not finding any of these other dungeons - I am probably just dying way too quick.
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Old 07-26-2011, 08:52 PM   #58
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Dzilla they are down around Level 8 and beyond-they will appear as yellow stairs going down. Its the first time I've reached them myself so don't fret over not being able to reach them yourself.
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Old 07-26-2011, 09:24 PM   #59
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my previous character's ghost just killed me. is that character killable?
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Old 07-26-2011, 09:31 PM   #60
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Yes you can kill character ghosts. Another good thing to know is they can not go up and down stairs. So if they are too tough for you, beeline for the nearest stairwell.
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Old 07-26-2011, 10:42 PM   #61
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Are your ghosts normally invis or not? In my current game, most likely to be my best ever, I found a ring of see invis on level 2. On level 3 I killed one of my the weakest incarantions of my character Rhiow that has existed as of yet. I also found an "amulet of faith" which seems nice.

Anyway, main thing that made me want to post... as a kid I was very very very allergic to bees, couldn't fit into my shoes from the swelling if i stepped on a single bee, etc. The fear of bees has carried on, I can't watch nature shows about bees without getting a little short of breath. Its completely ridiculous, but walking into a room with 8 killer bees and having to pull them into a hallway and spend a minute killing them evokes the same reaction for... uh, for no reasonable reason at all.
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Old 07-26-2011, 11:43 PM   #62
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Holy crap, I just found an entrance to the Lair for the first time on Dungeon Level 10, and two rooms away is the entrance to the Orc Mines. I just spent probably 20 minutes(felt like hours) clearing the level, avoiding a bunch of tiles near lair b/c its guarded by some plant that according to the wiki will corrode everything I'm wearing if I get unlucky.

I got my first god gift very shortly after my last post, the battles to clear level 10 were so long that i got three more god gifts in the process, including my first ever artifact:

Quote:
the +2,+7 giant spiked club "Gram" (weapon) {god gift, antimagic, rC++ Int+1}
(Trog gifted it to you on level 10 of the Dungeon)

It disrupts the flow of magical energy around spellcasters and certain
magical creatures (including the wielder).

It affects your intelligence (+1).
It greatly protects you from cold.

I'll find a way to die a quick death when I pick it back up tomorrow I am quite sure

Last edited by Radii : 07-26-2011 at 11:44 PM.
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Old 07-27-2011, 02:40 AM   #63
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I'm amazed at how much slower I play than you guys.

Well here's my best so far.

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Old 07-27-2011, 03:03 AM   #64
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I popped down to the first level of the orc mines to find a dozen orcs including a couple warriors and a wizard....oh, and Sigmund was just hanging out there in the middle of the mines too.
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Old 07-27-2011, 03:06 AM   #65
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Killed and ate them all.
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Old 07-27-2011, 03:12 AM   #66
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..and then karma immediately payed me back:
Code:
¦ ¦¦¦ ¦¦$¦·¦·¦¦ ¦··oT@@e¦ ¦····$oToe¦ ····o·oooo·¦ ¦·¦¦¦·¦o··¦¦ ¦ ¦¦¦·¦¦¦ ·$· ¦·¦ ¦·¦ ··· You could see Psyche, 2 trolls, Duvessa, 3 orc warriors, Dowan and 6 orcs.
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Old 07-27-2011, 05:58 AM   #67
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So....now that I've put on my robe and wizard hat I win right?
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Old 07-27-2011, 06:49 AM   #68
thesloppy
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I should probably just learn to leave the orc mines alone instead of just diving down there as soon as I find it. I ran into a room with at least a dozen ogre, ogre-magi, and two-headed ogres..and that's just what I saw before I made a beeline in the other direction, leaving a trail of troll pee behind me...he died running up a blind stairway, and into a mob. I continually forgot that I could turn invisible, but I'm not sure it woulda saved me from the priest.

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Last edited by thesloppy : 07-27-2011 at 06:52 AM.
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Old 07-27-2011, 11:20 AM   #69
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are the levels smaller in the Orcish Mines? Made it to Level 3 there and all the levels were much smaller than the regular dungeon-thankfully saw no worse than orc priests, wizards, warriors, and ogres.

Edit: well I can answer that myself somewhat went back to Orc Level 1, and noticed another staircase down which led to a different part of Level 2. with a ton of orcs waiting for me of course.

Last edited by Thomkal : 07-27-2011 at 11:48 AM.
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Old 07-27-2011, 11:24 AM   #70
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Oof Sloppy that's just a nasty group of mobs to find yourself land amongst-especially if you had killed one of Duvessa/Dowan on top of that. And that Ogre room isn't much better.
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Old 07-27-2011, 11:25 AM   #71
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Lighthouse, I wouldn't worry about how slow you play. Going slower and thinking about each move, especially in a crisis moment will likely save your life more than those of us who just push through each level.
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Old 07-27-2011, 11:42 AM   #72
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Here's a look at Troutface2 currently which will likely curse him now. Have never been able to get spoiler tags to work for me for some reason, so sorry for posting without them.

Code:
Dungeon Crawl Stone Soup version 0.8.0 character file. Troutface the Grappler (Troll Berserker) Turns: 20350, Time: 05:13:05 HP 99/99 AC 8 Str 28 Exp: 11/18687 (953), need: 4487 MP 12/12 EV 12 Int 4 God: Trog [*****.] Gold 388 SH 0 Dex 10 Spells: 0 memorised, 10 levels left Res.Fire : . . . See Invis. : . c - +4 blowgun Res.Cold : . . . Warding : . . w - +2 robe Life Prot.: . . . Conserve : . (shield restricted) Res.Acid. : . . . Res.Corr. : . (helmet restricted) Res.Poison: . Clarity : . I - +0 cloak Res.Elec. : . Spirit.Shd : + (gloves unavailable) Sust.Abil.: . . Stasis : . (boots unavailable) Res.Mut. : . Ctrl.Telep.: . m - amulet of guardian spirit Res.Rott. : . Levitation : . n - ring of sustenance Gourmand : + Ctrl.Flight: . h - ring of magical power @: somewhat resistant to hostile enchantments, unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, saprovore 2, tough skin 2, AC +1 a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion You are on level 3 of the Orcish Mines. You worship Trog. Trog is exalted by your worship. You are not hungry. You have visited 4 branches of the dungeon, and seen 16 of its levels. You have visited 1 portal chamber: sewer. You have collected 747 gold pieces. You have spent 379 gold pieces at shops. Inventory: Hand weapons b - an uncursed sling of flame {god gift} c - a +4 blowgun (weapon) d - a +0,+0 whip of flaming e - an uncursed halberd of reaching f - an uncursed flail of draining j - a glowing orcish trident k - a glowing dagger l - a runed orcish mace o - a runed orcish falchion C - a runed orcish dagger H - a glowing orcish dagger V - the great mace of Offence {god gift, antimagic, Str+3} (Trog gifted it to you on level 7 of the Dungeon) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). Missiles g - 89 poisoned +0 needles (quivered) p - 204 +0 stones t - 5 curare-tipped needles u - 14 poisoned needles x - 39 +0 sling bullets K - 5 silver darts L - 2 poisoned darts {god gift} U - 8 +0 sling bullets of frost {god gift} X - 15 +0 darts Y - 19 poisoned needles Armour i - a +1 shield of protection w - a +2 robe (worn) I - a +0 cloak (worn) Magical devices v - a wand of random effects {zapped: 3} G - a wand of magic darts {zapped: 1} J - a wand of fire {zapped: 1} T - a wand of draining {zapped: 1} Comestibles q - 3 chunks of ogre flesh Scrolls W - a scroll of teleportation Jewellery a - an uncursed ring of levitation h - a ring of magical power (left hand) m - an amulet of guardian spirit (around neck) n - a ring of sustenance (right hand) s - an uncursed ring of protection from fire y - an uncursed ring of invisibility A - an uncursed amulet of clarity F - an uncursed scratched bronze ring {tried} Potions r - a potion of restore abilities z - 6 potions of healing B - 2 potions of heal wounds M - a potion of magic P - a potion of resistance You have 953 experience left. Skills: + Level 5 Fighting - Level 3 Maces & Flails + Level 7 Slings + Level 8 Throwing + Level 7 Dodging - Level 1 Stealth + Level 4 Shields + Level 9 Unarmed Combat You have 10 spell levels left. You don't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (10/27) Temple (1/1) D:5 Orc (3/4) D:8 Lair (2/8) D:9 Elf: Orc:3-4 Swamp: Lair:2-5 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna The Shining One Trog Vehumet Xom Yredelemnul Zin Shops: D:5: * D:6: * D:8: [ D:10: [ Orc:1: * Portals: Trove: D:10 (give +4 demon whip) Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History g - 89 poisoned +0 needles There is a stone staircase leading down here. There is a stone staircase leading up here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You can't wear that. ¦¦¦ ¦¦·¦¦ ¦¦¦ ¦¦¦···¦ ¦¦·¦¦¦·¦··¦¦ ¦·········¦¦ ¦¦¦·········¦¦ ¦¦·¦¦···)·····¦ ¦····>@······¦¦ ¦¦····)·····¦¦¦ ¦¦¦··)····¦¦·¦¦ ¦····¦·······¦ ¦¦·¦········¦¦ ¦¦····¦¦¦·¦¦ ¦¦·¦¦¦ ¦¦¦ ¦¦¦ There are no monsters in sight! Vanquished Creatures Pikel (D:4) A door mimic (D:10) An elephant slug (D:9) An elephant (D:9) A black mamba (Lair:2) 2 spiny frogs Psyche (Orc:1) 2 hill giant zombies (D:8) A komodo dragon (Lair:2) 2 trolls (D:9) 5 giant toads Edmund (D:4) A hippogriff (D:7) 2 hungry ghosts (D:8) 4 yaks (D:9) A fire drake (Lair:2) A manticore (D:10) A necrophage (D:9) A slave (D:4) 5 war dogs (Lair:1) 3 ice beasts 4 orc warriors 3 sky beasts 6 centaurs 2 phantoms (D:8) A troll zombie (D:8) 4 ogres A crocodile (D:9) A gila monster (Lair:1) Sigmund (D:2) A giant slug (Lair:2) 6 giant frogs 2 agate snails Blork the orc (D:5) A water moccasin (Lair:2) An eye of draining (D:9) 5 killer bees 2 imps 3 ogre zombies (D:8) A gila monster skeleton (D:9) A big kobold skeleton (D:6) 11 hounds 8 spiders 10 orc priests 6 worker ants 2 scorpions 2 iguanas 20 orc wizards A deep elf soldier (D:9) 7 sheep 6 jellies A goliath beetle zombie (D:6) 4 gnolls (D:8) 17 snakes 10 green rats A grey rat (D:4) A worm (D:5) A giant eyeball (D:8) 7 giant geckos 69 orcs 9 giant cockroaches 19 hobgoblins 5 quokkas 8 small snakes 8 giant newts 19 goblins 2 goblin skeletons (D:8) 2 hobgoblin skeletons (D:8) A hobgoblin zombie (D:8) 16 jackals 2 killer bee larvae (D:9) 13 kobolds 2 kobold skeletons 15 megabats 4 orc skeletons 12 orc zombies A quokka skeleton (D:7) 16 rats A rat skeleton (D:7) A fungus (D:9) 2 plants (D:9) 4 toadstools 431 creatures vanquished. Vanquished Creatures (collateral kills) 5 yaks (D:10) A phantom (D:4) Purgy (Port) An orc wizard (D:4) 4 orcs (D:4) 12 creatures vanquished. Vanquished Creatures (others) A slave (D:5) An ogre (Lair:1) An orc wizard (D:10) A snake (D:9) 3 orcs A goblin (D:3) 2 rats 3 fungi (Lair:2) 13 creatures vanquished. Grand Total: 456 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Troutface, the Troll Berserker, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 244 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 592 | D:1 | Acquired Trog's second power 1121 | D:2 | Noticed Terence 1409 | D:2 | Reached XP level 3. HP: 33/33 MP: 1/1 1547 | D:2 | Noticed Sigmund 1558 | D:2 | Defeated Sigmund 1558 | D:2 | Reached XP level 4. HP: 40/40 MP: 1/1 2371 | D:3 | Reached skill level 4 in Unarmed Combat 2413 | D:3 | Reached XP level 5. HP: 48/48 MP: 1/1 2482 | D:3 | Reached skill level 1 in Throwing 2917 | D:3 | Found a blossoming altar of Fedhas. 3550 | D:4 | Reached XP level 6. HP: 55/55 MP: 2/2 3563 | D:3 | Reached skill level 1 in Slings 3629 | D:4 | Reached skill level 5 in Unarmed Combat 3689 | D:4 | Acquired Trog's third power 3874 | D:4 | Found a shimmering altar of Xom. 3879 | D:4 | Found a shimmering altar of Xom. 4116 | D:4 | Reached XP level 7. HP: 61/64 MP: 1/2 4518 | D:4 | Found a glowing drain. 4532 | sewer | Entered the sewers 4590 | sewer | Noticed Purgy 4594 | sewer | Defeated Purgy 4917 | D:5 | Entered Level 5 of the Dungeon 4917 | D:5 | Noticed Edmund 4928 | D:4 | Defeated Edmund 5025 | D:4 | Reached skill level 6 in Unarmed Combat 5544 | D:5 | Reached skill level 1 in Maces & Flails 5554 | D:5 | Found a staircase to the Ecumenical Temple. 5580 | Temple | Entered the Ecumenical Temple 5777 | D:5 | Found Vankauru's General Store. 5809 | D:5 | Bought a potion of healing for 20 gold pieces 5850 | D:5 | Noticed Pikel 5858 | D:5 | Noticed Blork the orc 5971 | D:4 | Defeated Pikel 5971 | D:4 | Reached XP level 8. HP: 58/71 MP: 1/2 6083 | D:5 | Defeated Blork the orc 6969 | D:6 | Found a white marble altar of Elyvilon. 6985 | D:6 | Found Wutiukama's Assorted Antiques. 7028 | D:6 | Bought a scroll of identify for 64 gold pieces 7811 | D:7 | Reached skill level 1 in Shields 8046 | D:7 | Found a glowing golden altar of the Shining One. 8836 | D:7 | Reached skill level 5 in Dodging 8842 | D:7 | Reached XP level 9. HP: 79/79 MP: 3/3 9001 | D:7 | Reached skill level 7 in Unarmed Combat 9035 | D:7 | Received a gift from Trog 9036 | D:7 | Got a twisted great mace {god gift} 9101 | D:7 | Identified the great mace of Offence {god gift, antimagic, Str+3} (Trog gifted it to you on level 7 of the Dungeon) 9509 | D:8 | Paralysed by a giant eyeball for 4 turns 9514 | D:8 | Paralysed by a giant eyeball for 3 turns 9521 | D:8 | Paralysed by a giant eyeball for 3 turns 9637 | D:8 | Noticed a troll zombie 9637 | D:8 | Noticed an ogre zombie 9650 | D:8 | Defeated an ogre zombie 9658 | D:8 | Defeated a troll zombie 9900 | D:8 | Found a staircase to the Orcish Mines. 10039 | D:8 | Noticed a hill giant zombie 10040 | D:8 | Noticed an ogre zombie 10043 | D:8 | Noticed a hill giant zombie 10066 | D:8 | Defeated a hill giant zombie 10119 | D:8 | Defeated a hill giant zombie 10198 | D:8 | Reached skill level 1 in Stealth 10220 | D:8 | Reached skill level 8 in Unarmed Combat 10225 | D:8 | Defeated an ogre zombie 10288 | D:8 | Noticed an ogre zombie 10305 | D:8 | Defeated an ogre zombie 10533 | D:8 | Noticed a five-headed hydra 10799 | D:8 | Reached skill level 5 in Throwing 10996 | D:9 | Noticed a queen bee 11003 | D:10 | Entered Level 10 of the Dungeon 11186 | D:10 | Reached XP level 10. HP: 60/89 MP: 1/3 11305 | D:10 | Found a portal to a secret trove of treasure. 11315 | D:10 | Found Atsuj's Antique Armour Shop. 11364 | D:10 | Bought a shiny shield for 94 gold pieces 12931 | D:10 | Reached skill level 9 in Unarmed Combat 13654 | D:9 | Found a staircase to the Lair. 13805 | D:9 | Reached skill level 5 in Slings 14199 | D:9 | Found a bloodstained altar of Trog. 14693 | Lair:1 | Entered Level 1 of the Lair of Beasts 14819 | Lair:1 | Received a gift from Trog 14820 | Lair:1 | Got a jewelled morningstar {god gift} 14823 | Lair:1 | Identified the morningstar "Ogonkeif" {god gift, holy, SInv} (Trog gifted it to you on level 1 of the Lair of Beasts) 15057 | Lair:1 | Reached XP level 11. HP: 96/96 MP: 3/3 18109 | Lair:1 | Received a gift from Trog 18307 | D:8 | Found Hotayvao's Armour Boutique. 18729 | D:8 | Received a gift from Trog 18989 | Orc:1 | Entered Level 1 of the Orcish Mines 19176 | Orc:1 | Found Puifoc's General Store. 19180 | Orc:1 | Reached skill level 5 in Fighting 19306 | Orc:1 | Bought a scroll of identify for 24 gold pieces 19306 | Orc:1 | Bought a scroll of identify for 24 gold pieces 19308 | Orc:1 | Bought a scroll of enchant weapon I for 57 gold pieces 19308 | Orc:1 | Bought 20 poisoned +0 needles for 96 gold pieces 19604 | Orc:2 | Noticed Psyche 19626 | Orc:1 | Defeated Psyche 19669 | Orc:1 | Received a gift from Trog
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Old 07-27-2011, 12:07 PM   #73
Radii
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Quote:
Originally Posted by Thomkal View Post
Here's a look at Troutface2 currently which will likely curse him now.

Code:
You are on level 3 of the Orcish Mines.

Methinks the location might be a bigger concern than the karma from posting a still alive character
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Old 07-27-2011, 12:23 PM   #74
Thomkal
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Quote:
Originally Posted by Radii View Post
Code:
You are on level 3 of the Orcish Mines.

Methinks the location might be a bigger concern than the karma from posting a still alive character

Heh yeah definitely worried about that-was able to clear out that part of the level, but have now found a staircase to another part and am going to lunch now to think about whether I should go down it or not.
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Old 07-27-2011, 07:48 PM   #75
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I picked up my game from last night, very, very very slowly clearing the first 3 levels of the orcish mines. I really didn't run into much trouble, never really aggroing too much stuff away from the stairs. I am scared to venture down any further, so I decided to give the lair a try. Level 1 trivial, level 2 there were a couple things that could hurt but fairly easy... level 3 I ran into a hoard of "blink frogs" that are really messing me up.

I should have died twice. The first time I ran back to the stairs after taking a big hit, making it up with 11 HP with one mob following me. I was able to hit a heal potion and kill it and rest up. I decided to try again, popping downstairs for one turn then coming right back up. I pulled two frogs up with me and they put a serious hurting on me again. I killed one but the second one was going to finish me off. This time I get down to under 40 HP and realize I have nowhere to go but back down into certain death. I read a teleport scroll and take another huge hit, down to 6 HP. I look through my inventory and have no more heals, no blinks, the only thing with any sort of chance of saving me is a wand of polymorph other. I use it, the frog resists but misses me. I use it again, the frog turns into a naga. I've never seen one of those in this game, but they are slower than me, allowing me to run away until my teleport kicks in and I can rest up. I get the hell out of the lair and won't be going back any time soon.


WHEW. level 11. 24,500 turns in. Still alive, even after typing that up I'm not quite sure how.
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Old 07-27-2011, 08:44 PM   #76
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3 centaurs attacking from range, tried to berserk and charge, it did not work. nooooooooooooooooooo.

Code:
Dungeon Crawl Stone Soup version 0.8.1 character file. 21252 Rhiow7 the Nimble (level 12, -6/111 HPs) Began as a Troll Berserker on July 26, 2011. Was the Champion of Trog. Mangled by a centaur (7 damage) ... on Level 12 of the Dungeon on July 27, 2011. The game lasted 03:10:00 (27812 turns). Rhiow7 the Nimble (Troll Berserker) Turns: 27812, Time: 03:10:01 HP -6/111 AC 8 Str 32 Exp: 12/28937 (3), need: 14562 MP 1/1 EV 13 Int 8 God: Trog [******] Gold 997 SH 0 Dex 8 (10) Spells: 0 memorised, 11 levels left Res.Fire : . . . See Invis. : + a - +2,+7 giant spiked club "Gram" {god gift, Res.Cold : + + + Warding : . . R - +2 robe {rC+} Life Prot.: + . . Conserve : . (shield restricted) Res.Acid. : . . . Res.Corr. : . Q - +1 wizard hat {Int+3} Res.Poison: . Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (gloves unavailable) Sust.Abil.: . . Stasis : . (boots unavailable) Res.Mut. : . Ctrl.Telep.: . J - amulet of faith Res.Rott. : . Levitation : . m - ring of life protection Gourmand : + Ctrl.Flight: . g - ring of see invisible @: exhausted, slowed, very slow, somewhat resistant to hostile enchantments, unstealthy A: unfitting armour, claws 3, cold resistance 1, herbivore 1, fast metabolism 3, gourmand, regeneration 2, saprovore 2, screaming 1, tough skin 2, AC +1, Str +1, Dex +1 a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion You were on level 12 of the Dungeon. You worshipped Trog. Trog was exalted by your worship. You were not hungry. You visited 4 branches of the dungeon, and saw 19 of its levels. You visited 1 portal chamber: sewer. You collected 1539 gold pieces. You spent 562 gold pieces at shops. Inventory: Hand weapons a - the +2,+7 giant spiked club "Gram" (weapon) {god gift, antimagic, rC++ Int+1} (Trog gifted it to you on level 10 of the Dungeon) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+1). It greatly protects you from cold. b - a +3,+0 elven bow c - a +4,+2 quarterstaff of protection f - a -1,+0 orcish mace i - a cursed +1,+0 elven spear (quivered) j - a +2,+4 lajatang {god gift} o - a -1,+3 orcish trident K - a +0,+8 giant spiked club {god gift} N - a -1,+0 orcish trident P - a -1,+0 orcish flail S - a +2,+1 bow of flame T - a +1,+4 crossbow of frost {god gift} Missiles h - 5 +1 arrows k - 28 +4 arrows D - 30 +0 arrows of flame Armour p - a +1 orcish robe C - the -1 robe of the Hall of Blades {Str-4 Dex+3} (You found it on level 11 of the Dungeon) It affects your strength (-4). It affects your dexterity (+3). Q - a +1 wizard hat of intelligence (worn) R - a +2 robe of cold resistance (worn) Magical devices l - a wand of fire (6) {unknown} t - a wand of slowing (9) w - a wand of draining (9) {unknown} G - a wand of lightning (3) {unknown} H - a wand of paralysis (8) {unknown} L - a wand of polymorph other (6) M - a wand of magic darts (11) X - a wand of frost (13) Y - a wand of magic darts (10) Comestibles A - 11 meat rations O - 3 rotting chunks of ogre flesh Scrolls e - 4 scrolls of remove curse n - 4 scrolls of magic mapping r - a scroll of fog s - 4 scrolls of teleportation u - a scroll of amnesia {unknown} z - a scroll of enchant weapon I {unknown} E - 2 scrolls of detect curse Jewellery d - an uncursed ring of fire {unknown} g - a ring of see invisible (left hand) m - a ring of life protection (right hand) v - an uncursed amulet of guardian spirit {unknown} y - an uncursed ring of fire {unknown} J - an amulet of faith (around neck) Potions q - 3 potions of restore abilities x - a potion of levitation F - a potion of heal wounds I - a potion of brilliance Magical staves B - a staff of poison {unknown} You had 3 experience left. Skills: + Level 7 Fighting + Level 6 Long Blades + Level 10 Maces & Flails + Level 1 Bows + Level 12 Dodging + Level 3 Stealth + Level 7 Unarmed Combat You had 11 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (12/27) Temple (1/1) D:4 Orc (3/4) D:10 Lair (3/8) D:10 Elf: Orc:3-4 Swamp: Lair:2-5 Shoals: Lair:3-6 Snake: Lair:3-6 Hive: D:11-16 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna The Shining One Trog Vehumet Xom Yredelemnul Zin Shops: D:8: * Orc:1: * Orc:3: (*(%( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). You are agile (Dex +1). Your flesh is cold resistant. You digest meat inefficiently. You occasionally shout uncontrollably. Your muscles are strong (Str +1). Message History The centaur hits you but does no damage. The centaur misses you. The centaur barely misses you. The centaur closely misses you. The centaur hits you but does no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you! You die... ¦······ ¦·····) · ¦······ ¦·¦ ¦·¦ ¦······ ¦·¦¦¦¦¦¦¦¦¦·¦ ¦······ ¦···········¦ ¦······ ··· ¦···········¦ ¦¦¦¦¦¦¦¦ ···· ¦···········¦¦¦¦¦¦······· ····· ¦······(·(··············· ······¦¦¦········(··············· ··········((···((((··············· ············c(···················· ···········c@····················· ··········<·c······················ ········(···((····················· ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ You could see 3 centaurs. Vanquished Creatures Gastronok (D:9) Jozef (D:11) Harold (Orc:1) A hydra (D:10) Erolcha (D:10) A hill giant (D:12) Pikel (D:5) Joseph (D:11) An oklob plant (D:10) A cyclops (D:10) Maurice (Orc:3) 2 weapon mimics A trapdoor spider (D:11) A spiny frog (Lair:1) Psyche (Orc:1) Grinder (D:3) A komodo dragon (Lair:1) The ghost of Rhiow3 the Ruffian, an average TrBe of Trog (D:4) Prince Ribbit (D:5) 2 trolls A blink frog (Lair:2) 3 giant toads A wyvern (D:12) Eustachio (D:4) 4 hippogriffs 2 manticores 2 phantoms (D:10) 17 orc warriors Menkaure (D:4) 5 centaurs 8 ogres 5 sky beasts 4 gila monsters 2 water moccasins Sigmund (D:4) Duvessa (D:9) 2 crocodiles (Lair:1) A giant slug (Lair:2) 4 big kobolds 4 giant frogs Blork the orc (D:5) An agate snail (Lair:1) A jellyfish (D:9) 7 killer bees 3 killer bee zombies 5 wights (D:10) 3 goliath beetles 7 imps Dowan (D:9) 18 orc priests A shadow (D:9) A big kobold skeleton (D:10) 6 electric eels (D:9) 11 hounds 5 scorpions 3 hound zombies A hound skeleton (D:9) A quasit (D:12) 8 spiders (D:11) 22 orc wizards 9 iguanas A worker ant zombie (D:11) 3 jellies 4 worker ants 2 porcupines 2 big fish zombies (D:8) 8 sheep Ijyb (D:6) A goliath beetle zombie (D:11) A mummy (D:8) 14 snakes 4 giant centipedes A giant centipede zombie (D:11) An iguana zombie (D:7) 14 green rats An iguana skeleton (D:11) 3 giant mites 3 worms 8 grey rats 3 giant eyeballs A megabat skeleton (D:8) 9 giant geckos 3 oozes (D:3) 132 orcs 5 giant cockroaches 20 goblins 20 hobgoblins 13 jackals 32 kobolds 14 megabats 9 quokkas 7 small snakes 17 giant newts 20 rats 6 ballistomycetes (D:9) 20 fungi 31 plants 9 toadstools 649 creatures vanquished. Vanquished Creatures (others) 3 orcs A goblin (Orc:2) A hobgoblin (Orc:2) 2 jackals (Lair:1) A quokka (Lair:1) A giant newt (D:6) A giant spore (D:9) 2 toadstools (D:11) 12 creatures vanquished. Grand Total: 661 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Rhiow7, the Troll Berserker, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 115 | D:1 | Found a white marble altar of Elyvilon. 115 | D:1 | Found a glowing silver altar of Zin. 115 | D:1 | Noticed a troll 488 | D:1 | Reached XP level 2. HP: 20/25 MP: 0/0 1283 | D:2 | Reached XP level 3. HP: 30/33 MP: 1/1 1765 | D:2 | Reached skill level 1 in Maces & Flails 1813 | D:2 | Acquired Trog's second power 1977 | D:3 | Noticed Grinder 1977 | D:3 | Paralysed by Grinder for 4 turns 2010 | D:3 | Defeated Grinder 2010 | D:3 | Reached XP level 4. HP: 32/40 MP: 1/1 2010 | D:3 | Reached XP level 5. HP: 38/48 MP: 1/1 2492 | D:3 | Reached XP level 6. HP: 55/55 MP: 2/2 2616 | D:3 | Reached skill level 4 in Unarmed Combat 2811 | D:4 | Noticed Rhiow3's ghost (average TrBe) 2827 | D:4 | Noticed Sigmund 2828 | D:4 | Defeated Rhiow3's ghost 2828 | D:4 | Reached XP level 7. HP: 59/64 MP: 2/2 2839 | D:4 | Defeated Sigmund 3103 | D:4 | Reached skill level 5 in Unarmed Combat 3370 | D:4 | Noticed Eustachio 3413 | D:4 | Reached skill level 6 in Unarmed Combat 3414 | D:4 | Defeated Eustachio 3768 | D:4 | Noticed Menkaure 3777 | D:4 | Defeated Menkaure 4000 | D:4 | Found a staircase to the Ecumenical Temple. 4006 | Temple | Entered the Ecumenical Temple 4223 | D:5 | Entered Level 5 of the Dungeon 4223 | D:5 | Noticed Blork the orc 4231 | D:5 | Defeated Blork the orc 4231 | D:5 | Reached XP level 8. HP: 71/71 MP: 2/2 4461 | D:5 | Acquired Trog's third power 4473 | D:5 | Found a glowing drain. 4478 | sewer | Entered the sewers 4722 | sewer | Reached skill level 5 in Dodging 4950 | D:5 | Found a blossoming altar of Fedhas. 4977 | D:5 | Noticed Prince Ribbit 4990 | D:5 | Reached skill level 7 in Unarmed Combat 4990 | D:5 | Defeated Prince Ribbit 5408 | D:5 | Noticed Pikel 5422 | D:5 | Defeated Pikel 5422 | D:5 | Reached XP level 9. HP: 81/81 MP: 3/3 5701 | D:6 | Paralysed by a giant eyeball for 2 turns 5894 | D:6 | Noticed Ijyb 5904 | D:6 | Defeated Ijyb 6041 | D:6 | Gained mutation: You are agile (Dex +1). 6723 | D:7 | Reached skill level 5 in Maces & Flails 7204 | D:7 | Received a gift from Trog 7364 | D:7 | Reached skill level 5 in Fighting 7460 | D:7 | Reached skill level 1 in Long Blades 8437 | D:8 | Found Sheuclesiq's Assorted Antiques. 8664 | D:8 | Bought a scroll of remove curse for 78 gold pieces 8680 | D:8 | Found a glowing silver altar of Zin. 8913 | D:8 | Found a basalt altar of Yredelemnul. 9019 | D:8 | Paralysed by a giant eyeball for 4 turns 9108 | D:9 | Noticed Gastronok 9230 | D:8 | Received a gift from Trog 9521 | D:9 | Defeated Gastronok 9521 | D:9 | Reached XP level 10. HP: 44/91 MP: 3/3 9687 | D:9 | Noticed Dowan 9688 | D:9 | Noticed Duvessa 9712 | D:9 | Defeated Duvessa 9733 | D:9 | Defeated Dowan 9904 | D:9 | Reached skill level 8 in Dodging 10040 | D:8 | Reached skill level 1 in Stealth 11631 | D:9 | Noticed Erolcha 11641 | D:10 | Entered Level 10 of the Dungeon 11786 | D:10 | Reached skill level 9 in Dodging 11793 | D:10 | Reached skill level 5 in Long Blades 11931 | D:10 | Found a staircase to the Lair. 12208 | D:10 | Found a staircase to the Orcish Mines. 12255 | D:10 | Received a gift from Trog 13027 | D:10 | Reached XP level 11. HP: 93/101 MP: 3/3 13181 | D:10 | Received a gift from Trog 13183 | D:10 | Reached XP level 10. HP: 111/144 MP: 2/2 13225 | D:10 | Got a dazzling giant spiked club {god gift} 13227 | D:10 | Identified the giant spiked club "Gram" {god gift, antimagic, rC++ Int+1} (Trog gifted it to you on level 10 of the Dungeon) 13757 | D:10 | Reached XP level 11. HP: 91/101 MP: 1/3 14051 | D:10 | Defeated Erolcha 14623 | D:9 | Reached skill level 10 in Dodging 14843 | D:9 | Found a glowing golden altar of the Shining One. 15146 | Orc:1 | Entered Level 1 of the Orcish Mines 15146 | Orc:1 | Found Psusuwk's Assorted Antiques. 15726 | Orc:1 | Noticed Psyche 16103 | Orc:1 | Defeated Psyche 16534 | Orc:2 | Received a gift from Trog 16731 | Orc:2 | Found an iron altar of Okawaru. 16938 | Orc:1 | Noticed Harold 16951 | Orc:1 | Defeated Harold 18320 | Orc:3 | Found Ajixasuu's Weapon Boutique. 18963 | Orc:3 | Found Broatt's Food Emporium. 18967 | Orc:3 | Found Wuafump's Antique Weapon Boutique. 18976 | Orc:3 | Found Ygainwu's Assorted Antiques. 19196 | Orc:3 | Bought a meat ration for 48 gold pieces 19196 | Orc:3 | Bought a meat ration for 48 gold pieces 19202 | Orc:3 | Bought a scroll of identify for 42 gold pieces 19202 | Orc:3 | Bought a scroll of magic mapping for 73 gold pieces 19206 | Orc:3 | Found Umuasob's Weapon Emporium. 19258 | Orc:3 | Received a gift from Trog 19314 | Orc:3 | Noticed Maurice 19337 | Orc:3 | Defeated Maurice 20767 | Orc:3 | Bought a scroll labeled ANOUHO GAIMAWA for 21 gold pieces 20767 | Orc:3 | Bought a scroll of teleportation for 63 gold pieces 20767 | Orc:3 | Bought a scroll of teleportation for 63 gold pieces 20767 | Orc:3 | Bought a scroll labeled SCHESAL STRON {tried} for 21 gold pieces 20768 | Orc:3 | Bought a bronze ring for 105 gold pieces 20772 | Orc:3 | Gained mutation: Your flesh is cold resistant. 20772 | Orc:3 | Gained mutation: You digest meat inefficiently. 20772 | Orc:3 | Gained mutation: You occasionally shout uncontrollably. 21170 | Lair:1 | Entered Level 1 of the Lair of Beasts 21887 | Lair:1 | Received a gift from Trog 22183 | Lair:2 | Found a crumbling entrance. 22742 | Lair:2 | Reached skill level 11 in Dodging 23486 | Lair:1 | Received a gift from Trog 24081 | Lair:2 | HP: 5/103 [hound (2)] 24774 | Temple | Gained mutation: Your muscles are strong (Str +1). 24978 | D:11 | Noticed Joseph 25153 | D:11 | Defeated Joseph 25857 | D:11 | Paralysed by a giant eyeball for 2 turns 25937 | D:11 | Got a dazzling robe 25943 | D:11 | Identified the cursed -1 robe of the Hall of Blades (You found it on level 11 of the Dungeon) 25999 | D:10 | Reached XP level 12. HP: 21/111 MP: 1/4 26212 | D:11 | Noticed Jozef 26514 | D:11 | Reached skill level 1 in Bows 27042 | D:11 | Defeated Jozef 27409 | D:12 | Reached skill level 10 in Maces & Flails 27766 | D:12 | Reached skill level 12 in Dodging 27812 | D:12 | HP: 1/111 [centaur (6)] 27812 | D:12 | Mangled by a centaur
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Old 07-28-2011, 07:46 AM   #77
Lonnie
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Join Date: Dec 2004
Location: Midlothian, TX
Centaurs can be tough at range. I like to stay out of sight around a corner and let them come to me. Close up they are fairly easy.

That blink frog experience sounds very familiar. Blink frogs annoy the hell out of me. They always travel in packs, so if you see one, back away and hopefully you can get him without his friends.
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Old 07-28-2011, 07:53 AM   #78
thesloppy
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Location: PDX
I hate centaurs. I revel in eating their corpses.
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Old 07-28-2011, 08:05 AM   #79
Thomkal
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That was tough there radii, being out in the open like that with centaurs. Like Lonnie said try to lure them into hand to hand range. I would have in that situation used one of my scrolls of teleportation to try to port somewhere safer, or at least closer to the centaurs themselves. Or maybe even use the wand of polymorph to morph them into something less dangerous (hopefully). But you are doing very well for someone with as little experience as you had before taking on this challenge.
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Old 07-28-2011, 08:22 AM   #80
lighthousekeeper
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I've had great experience using wands against centaurs. Gone in 1 hit.
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Old 07-28-2011, 08:43 AM   #81
Lonnie
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RIP Timid VII - Such honor in taking on a Minotaur like that.

I found a labyrinth entrance, which I know troll beserkers should not attempt due to a high starvation chance, but high reward tempted me to enter anyway. I actually found the center rather quickly, but the Minotaur proved too tough. I should have beserked from the begining, by the time I did it was too late.

Spoiler
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Old 07-28-2011, 11:39 AM   #82
Thomkal
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So I've found the entrance to the Hive-I take it I shouldn't go in without resist poison? Troutface2 is now level 12 and keeps getting slings and ammo from Trog-two slings of flame now, and a very nice sling of velocity. Found an artifact bow that gives resist poison, cold, and a couple other things I can't remember-have no skills in bow and really don't want Trog to start giving me bows and arrows, so not likely to use it.
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Old 07-28-2011, 01:18 PM   #83
Radii
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Originally Posted by Thomkal View Post
That was tough there radii, being out in the open like that with centaurs. Like Lonnie said try to lure them into hand to hand range. I would have in that situation used one of my scrolls of teleportation to try to port somewhere safer, or at least closer to the centaurs themselves. Or maybe even use the wand of polymorph to morph them into something less dangerous (hopefully).

Yeah I had fought more than a few centaurs before but this was the first time I ran into three, and something was slowing me, one of the arrows they were firing perhaps. Teleporting definitely seems right, and/or using the wands i had identified in the mean time. I was just convinced I could take all 3 easily if I could get to them.


Quote:
But you are doing very well for someone with as little experience as you had before taking on this challenge.


Thanks! Its been awhile but I've played lots and lots and lots of angband, so a lot of the basic ideas are the same, I just don't know any of the named or relative strengths of different monsters until they all kill me
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Old 07-28-2011, 01:20 PM   #84
Radii
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Originally Posted by Thomkal View Post
So I've found the entrance to the Hive-I take it I shouldn't go in without resist poison? Troutface2 is now level 12 and keeps getting slings and ammo from Trog-two slings of flame now, and a very nice sling of velocity.

I did the first two levels of the hive very very easily at level 11 with my artifact god gift club without any resist poison. but I could have had some lucky rolls on the level generation(s) for that to happen.
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Old 07-28-2011, 06:25 PM   #85
ozias
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Join Date: Oct 2000
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I'm moving slowly, and I'm not dead yet, but here is where I currently stand.

It also looks like I don't have the release of 0.8.1, I may have to download the latest release and continue on with Ragnok, or wait until he dies.

Code:
Dungeon Crawl Stone Soup version 0.8.0 character file. Ragnok the Ruffian (Troll Berserker) Turns: 5877, Time: 01:16:01 HP 73/73 AC 8 Str 26 Exp: 8/1940 (0), need: 1029 MP 2/2 EV 11 Int 4 God: Trog [*****.] Gold 279 SH 0 Dex 10 Spells: 0 memorised, 7 levels left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . . w - +2 orc robe Life Prot.: . . . Conserve : . (shield restricted) Res.Acid. : . . . Res.Corr. : . g - +1 wizard hat Res.Poison: . Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (gloves unavailable) Sust.Abil.: . . Stasis : . (boots unavailable) Res.Mut. : . Ctrl.Telep.: . (no amulet) Res.Rott. : . Levitation : . (no ring) Gourmand : + Ctrl.Flight: . f - ring of protection from magic @: quite resistant to hostile enchantments, unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, saprovore 2, tough skin 2, AC +1 a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion You are on level 7 of the Dungeon. You worship Trog. Trog is extremely pleased with you. You are full. You have visited 2 branches of the dungeon, and seen 8 of its levels. You have collected 259 gold pieces. Inventory: Hand weapons c - an uncursed bow of frost d - a +1,+2 orcish hammer of holy wrath B - a +1,+2 bow D - a runed quarterstaff Missiles a - 19 poisoned arrows b - 24 runed bolts k - 50 +0 darts (quivered) l - 34 poisoned needles C - 111 arrows Armour g - a +1 wizard hat (worn) w - a +2 orcish robe (worn) Magical devices n - an encrusted silver wand Comestibles h - 5 meat rations Scrolls e - 4 scrolls of remove curse j - a scroll labeled SHRAHA XUOLL {tried} o - a scroll of fear p - 2 scrolls of teleportation s - 2 scrolls labeled TOANOI QUNKOI z - 2 scrolls labeled BOTIROTTEIGH E - 2 scrolls of detect curse G - a scroll labeled POIKEM QAGHIENK Jewellery f - a ring of protection from magic (left hand) i - an uncursed amulet of stasis m - an uncursed ring of regeneration Potions q - a potion of speed r - a potion of cure mutation t - 2 potions of restore abilities u - a blue potion v - an emulsified white potion A - a fuming silvery potion F - a bubbling brown potion H - a sedimented black potion You have 0 experience left. Skills: + Level 4 Fighting + Level 2 Maces & Flails + Level 3 Throwing + Level 4 Dodging + Level 7 Unarmed Combat You have 7 spell levels left. You don't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (7/27) Temple (1/1) D:7 Orc: D:6-11 Altars: Ashenzari Kikubaaqudgha Nemelex Xobeh Okawaru Sif Muna The Shining One Trog Xom Yredelemnul Shops: D:5: [ Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History Identify which item? (? for menu, Esc to quit) B - a +1,+2 bow Identify which item? (? for menu, Esc to quit) t - 2 potions of restore abilities Welcome back, Ragnok the Troll Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. ¦¦¦¦¦¦¦¦¦¦ ¦········¦¦ ¦·········¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ ¦······@····¦···········¦ ¦········¦¦·············¦ ·······[·¦¦¦¦···········¦ ¦········¦ ¦···········¦ ¦¦¦¦¦¦·¦¦¦ ¦····)······¦ ¦· ¦¦¦¦·¦¦¦¦¦¦¦¦ ¦· ¦··¦ ·· ¦¦·¦¦ ¦ ¦¦¦··¦¦¦¦¦¦¦ ¦··········¦ ¦··········¦ ················¦ ·¦¦¦······[····¦ There are no monsters in sight! Vanquished Creatures A hungry ghost (D:6) 2 centaurs (D:7) 2 ice beasts Sigmund (D:3) 2 giant frogs A hound (D:7) A quasit (D:6) 2 imps 3 orc priests An iguana (D:7) A worker ant (D:5) 6 orc wizards Ijyb (D:2) 9 snakes An iguana skeleton (D:6) A snake zombie (D:5) A giant mite (D:4) 2 worms 3 giant geckos A gnoll skeleton (D:4) An ooze (D:1) 19 orcs 9 goblins 14 hobgoblins 9 giant cockroaches 4 giant newts A hobgoblin zombie (D:2) 3 jackals (D:3) 12 kobolds A kobold skeleton (D:5) 12 megabats An orc skeleton (D:4) 8 rats A rat skeleton (D:4) A rat zombie (D:7) 4 small snakes 142 creatures vanquished. Vanquished Creatures (others) A kobold (D:1) 1 creature vanquished. Grand Total: 143 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ragnok, the Troll Berserker, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 240 | D:1 | Acquired Trog's second power 823 | D:2 | Reached XP level 3. HP: 30/33 MP: 1/1 1043 | D:2 | Noticed Ijyb 1058 | D:2 | Defeated Ijyb 1163 | D:2 | Reached XP level 4. HP: 40/40 MP: 1/1 1172 | D:2 | Reached skill level 4 in Unarmed Combat 1307 | D:2 | Noticed a hobgoblin zombie 1311 | D:2 | Defeated a hobgoblin zombie 1789 | D:2 | Noticed an ice beast 1799 | D:2 | Defeated an ice beast 1799 | D:2 | Reached XP level 5. HP: 36/48 MP: 1/1 2290 | D:3 | Noticed Sigmund 2330 | D:3 | Reached skill level 5 in Unarmed Combat 2330 | D:3 | Defeated Sigmund 2585 | D:3 | Reached XP level 6. HP: 56/56 MP: 2/2 2864 | D:4 | Reached skill level 1 in Throwing 3350 | D:4 | Reached skill level 6 in Unarmed Combat 3391 | D:4 | Found a shattered altar of Ashenzari. 3536 | D:5 | Entered Level 5 of the Dungeon 3660 | D:5 | Acquired Trog's third power 3675 | D:5 | Found Ruxu's Antique Armour Boutique. 4569 | D:6 | Reached XP level 7. HP: 61/64 MP: 2/2 4804 | D:6 | Reached skill level 1 in Maces & Flails 4986 | D:6 | Found a deep blue altar of Sif Muna. 5122 | D:6 | HP: 3/64 [ice beast (8)] 5150 | D:6 | Identified a scroll of acquirement 5394 | D:7 | HP: 2/64 [centaur (8)] 5485 | D:7 | Found a staircase to the Ecumenical Temple. 5490 | D:7 | Reached XP level 8. HP: 31/71 MP: 2/2 5611 | D:7 | Reached skill level 7 in Unarmed Combat 5701 | Temple | Entered the Ecumenical Temple
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Old 07-28-2011, 07:12 PM   #86
ozias
High School JV
 
Join Date: Oct 2000
Location: Maine
Just killed a Sky Beast on Level 8, decided to cut it up, and eat the meat.

Well, thankfully, my mutation was a good one. "You feel agile" was the message after eating it, and my Dex went up by 1.

Was fearing something really bad was going to happen to me.
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Old 07-28-2011, 07:31 PM   #87
Izulde
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Join Date: Sep 2004
Quote:
Originally Posted by Lonnie View Post
Here is an example of what you can run into on Orcish Mines level 3 even, as I just did.



I descended to level 3 and was greeted by an Orc Warlord and his festive party. Luckily I went right back up without getting smited by the priests. I marked the stairs as dangerous and went back to the dungeon.

Wait, it's not ASCII art anymore?
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Old 07-28-2011, 07:56 PM   #88
Radii
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Join Date: Jul 2001
Quote:
Originally Posted by Izulde View Post
Wait, it's not ASCII art anymore?

there is a tiles version that looks like that, its nice.
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Old 07-28-2011, 10:51 PM   #89
Lonnie
High School Varsity
 
Join Date: Dec 2004
Location: Midlothian, TX
Code:
ooo o o goOw# oooo ooo T # o @ oo o o

Something like that if it helps you visualize it better. I've played tons of games in ascii, for this run I went with the snazzy tiles version.
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Old 07-29-2011, 07:36 AM   #90
Thomkal
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Join Date: Oct 2000
Location: Surfside Beach,SC USA
decided to risk the Hive fought the first group of bees there, got poisoned, so decided to hold off on the Hive till I have resist poison. Found my first ice cave on that same level, decided to try it even without resist cold because I had a whip of flaming, two slings of flame, two wands of fire and a wand of flame. Defeated a blue devil easily from afar, then started to get attacked by a couple of ice statues. While I was trying to take them out, a pack of ice beasts made me move back to the portal entrance and then up the stairs, forgetting that I would lose the portal entrance if I did that. Just found my first ever efreeti flask-didn't even know they existed in the game. So Troutface2 ventures on in the main dungeon.

Last edited by Thomkal : 07-29-2011 at 07:44 AM.
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Old 07-29-2011, 08:01 AM   #91
Thomkal
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Join Date: Oct 2000
Location: Surfside Beach,SC USA
well this may be the end of Troutface2-I found an artifact steam dragon armor-which I think I can wear, defeated some orcs that were near it, got closer to it, and an eight-headed hydra popped up! Am going to try to polymorph it first, wish me luck!
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Old 07-29-2011, 08:08 AM   #92
Thomkal
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Join Date: Oct 2000
Location: Surfside Beach,SC USA
Crap it was an armour mimic! I've had a mimic floating around the level, but haven't been able to kill it off yet. Used Brother in Arms to grab a two-headed ogre which actually did a lot of damage to the hydra after my polymorph wand didn't work on it, then was able to chase it off with my sling of flame-but I dont think I killed it. Crap!
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Old 07-29-2011, 12:46 PM   #93
ozias
High School JV
 
Join Date: Oct 2000
Location: Maine
Well I found the Orc Caves, and decided to go in. Had no trouble on the 1st level, grabbed a lot of gold, and had just a few fights. Decided this was easy, on to the next level...big mistake. Way to many creatures to fight, and Ragnok was killed.

I guess the next troll will be a little smarter than this one. Also going to update to the latest version before I begin with a new character.
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Old 07-29-2011, 03:20 PM   #94
twothree
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Join Date: May 2005
Never played Crawl before, but I have played many games of Nethack. Decided I would make seven attempts at getting the orb. Died of starvation twice including my best game which was on my sixth attempt.

The sixth game was fun and I wasted a ton of time on level 9 in a really big area where I found the lajatang of Zis Vya which went unidentified and unused in my inventory for the rest of the game. I also got my only gifts from Trog during that game, they all seemed rather useless.

I didn't really care for the restrictions of the Troll Berserker.

Spoiler

Last edited by twothree : 07-29-2011 at 03:21 PM.
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Old 07-29-2011, 03:51 PM   #95
Thomkal
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Join Date: Oct 2000
Location: Surfside Beach,SC USA
Thanks for joining twothree, glad you had some fun with a new game to you. Yeah there are certainly restrictions with a Troll Barbarian, but its those restrictions that make it a easier class for people new to the game or with limited experience. Since I wanted to grab people who hadn't played Crawl before, I thought it was a good starting point for future comps if we have any. I would think the next comp would offer a species/background with a little more difficulty/strategy options.
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Old 07-29-2011, 04:08 PM   #96
ozias
High School JV
 
Join Date: Oct 2000
Location: Maine
Well with the latest version, my new Troll Berserker Oz, is doing pretty good.

Just made it to Level 7 of the dungeon, and came across another Sky Beast. Killed it, cut it up, and got 3 chunks out of him. Ate the first one, and now Oz can breath fire!!! How awesome is that? A troll that can breath fire...gotta love this game!!

Hopefully I can get him further than my previous attempts.

-Edit-

Decided to eat another chunk of the Sky Beast, now I am stronger(+1 to Str).

-Edit #2-

Ate the last chunk of Sky Beast, now I am more agile(+1 to Dex).

Not sure if I want to gamble with Oz any more than this. I think getting 3 good "mutations" was extremely lucky. Next Sky Beast goes to Trog with prayer.

Last edited by ozias : 07-29-2011 at 04:17 PM. Reason: added to post
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Old 07-29-2011, 04:31 PM   #97
Thomkal
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Join Date: Oct 2000
Location: Surfside Beach,SC USA
Heh Oz has been very very lucky with those mutations. The general thought is to try to avoid them when possible because there are some real nasty ones you can get. I certainly understand the attraction of trying them out though. Good luck with him!
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Old 07-29-2011, 04:31 PM   #98
ozias
High School JV
 
Join Date: Oct 2000
Location: Maine
Trog just granted me the first gift, a Scimitar of draining. Description- "A truly terrible weapon, it drains the life of those it strikes"

Should I use this or will the claws still do more damage? It's a "Long Blade" and better for the Dexterous in its description. I have a 10 for my Dex, so I'm not the most dexterous that's for sure.

Last edited by ozias : 07-29-2011 at 04:32 PM. Reason: spelling
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Old 07-29-2011, 04:34 PM   #99
ozias
High School JV
 
Join Date: Oct 2000
Location: Maine
Quote:
Originally Posted by Thomkal View Post
Heh Oz has been very very lucky with those mutations. The general thought is to try to avoid them when possible because there are some real nasty ones you can get. I certainly understand the attraction of trying them out though. Good luck with him!

Thanks Thomkal.

I was extremely lucky I think to gain those mutations, so I won't be doing it again. I figured since I wasn't very deep into the dungeon, why not give it a shot. If he died, I could easily start over.
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Old 07-29-2011, 04:42 PM   #100
ozias
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Join Date: Oct 2000
Location: Maine
Any ideas for what to do here?

I think I can beat the ones I'm fighting, but should I raise Str, Int, or Dex?

I'm currently wielding the scimitar Trog granted to me, just to see how it does.
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