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Old 04-30-2009, 11:32 AM   #951
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Gladhanding 8 - dubbx3, clapx3, jeheinzx3 (9/8)
Oratory 8 - Purduex3, daddyx3, Autumn (7/8)
Treasury 8 - Barkeepx3, Eaglefan, USFL (5/8)
Organization 8 - Ntdeaconx3, Poli (4/8)

So, that's 11 out of 19? laborers right now. If all are 1 pointers we only just barely make it. I think we've got one more organization specialist though.
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Old 04-30-2009, 11:34 AM   #952
Passacaglia
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Quote:
Originally Posted by Poli View Post
because we needed the manpower? Seems like that was a hot topic at the time. Had I known we needed the hours or whatever they're called, I know I would have helped out. I'll help out where ever I'm needed.

This is pretty much the same conversation I had with RendeR. Here's what I said to him:

Quote:
You're sending me mixed messages here. Are you saying that if you had been on sooner you would have changed or not? And if you are saying that you would have changed your action, you're saying your reasoning is because of EagleFan's arrest, which happened after the mission you went on?

I guess I just have the same question for you -- are you saying that you would have changed your action, because of EagleFan's arrest, which happened after the mission you went on?
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Old 04-30-2009, 11:36 AM   #953
Passacaglia
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Originally Posted by Autumn View Post
Gladhanding 8 - dubbx3, clapx3, jeheinzx3 (9/8)
Oratory 8 - Purduex3, daddyx3, Autumn (7/8)
Treasury 8 - Barkeepx3, Eaglefan, USFL (5/8)
Organization 8 - Ntdeaconx3, Poli (4/8)

So, that's 11 out of 19? laborers right now. If all are 1 pointers we only just barely make it. I think we've got one more organization specialist though.

We do -- Schmidty.
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Old 04-30-2009, 11:38 AM   #954
Abe Sargent
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Originally Posted by PurdueBrad View Post
I felt that, knowing Abe's games, there were likely some very good items out there.

XEENTHRAX HAS BEEN FOUND. XEENTHRAX, THE ENSORCELLED DEMON HAS ARRIVED! XEENTHRAX WILL FEAST ON THE BLOOD OF THE RIGHTEOUS. KWHIT WILL WIELD XEENTHRAX TO VANQUISH ALL FOES.


Whoops, sorry, wrong game...

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Old 04-30-2009, 11:41 AM   #955
Passacaglia
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Abe -- is the amount of work we have to do to convert each camp a function of how many people are alive, or does it simply go down each day based on the assumption that there will be less people alive as the game goes on? Or does it have nothing to do with either?

Hmm. It went up from 29 to 32 today, right? Blah.
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Old 04-30-2009, 11:41 AM   #956
RendeR
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Originally Posted by Autumn View Post
I'm working this mission angle since it's the only thing I've got right now. I looked back and recalled that Render had made me suspicious here. Not only jumping on the mission when it was already becoming clear that was going to be a problem. Both taking the opportunity to both throw suspicion at me and make it seem unpatriotic to not go on the mission. Given that this plays right into the Sympathizers' hands I wonder if this isn't a wolf play to 1) get another person on the mission, 2) make it a wolf, 3) encourage a line of thinking that will keep people on the mission and kill our chance at converting the camp, 4) Throw suspicion on a villager.


Lets take your points one at a time:

1) I in no way encouraged, cajoled or suggested that anyone ELSE go. My only statement at any time (IIRC) was that the ONLY people that should go are the searcher skill people because we're BETTER at searching than anyone else.

2) How does my post relate in any way to a wolf? This is just gibberish, makes no sense at all.

3) Again this is you putting words in my mouth, I did not encourage any line of thinking, period. You're twisting my words to fit your suspicions, not basing it on any facts or reality here.

4) I assume you're talking about yourself here, you're making a number of misleading statements in this post. First the fact that it was already clear we would have trouble making the camp, it was NOT clear at the time I joined the mission, in fact based on our numbers it seemed very clear TO ME that we'd make it just fine. I couldn't know they could lock up one of our primary workers after the fact any more than you or anyone else.

You keep repeating the "throw suspicion on a villager" line, which is a very easy way to build sympathy and push people away from considering you at all. As of right now you are no more cleared or trusted than anyone, myself included. The more you play this card the more I actually suspect you.

I'm also bothered by your wording about "making it seem unpatriotic to not go on the mission" I never suggested any such thing. I stated, quite simply that IMO we should never ignore the missions completely. I stand by that, but given a real and certain knowledge that we will fail a camp unless we ignore the mission I would certainly pass up the mission to save the camp. Yesterday that was NOT the case, no matter how loudly you trumpet that you knew it would fail and push blame at the mission-goers. Add to this the fact that my mission was in fact successful and has brought us an item that will help us with a future camp and you really seem to be going out of your way to paint me as bad here.

Right now besides PB, you're my #1 target for vote tonight. My reasons being noted above, you're using very flimsy reasoning and twisting the statements made to fit your suspicion.
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Old 04-30-2009, 11:46 AM   #957
Autumn
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Render, that was an analysis based on an assumption that you were a wolf. If you were a wolf, I think you can see how those points might follow. If you are not a wolf then they wouldn't apply. I'm hoping to spur some conversation and I guess I certainly got some out of you.
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Old 04-30-2009, 11:47 AM   #958
Autumn
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Originally Posted by RendeR View Post
you're using very flimsy reasoning and twisting the statements made to fit your suspicion.

Specifically, this is the point of the post. I looked at each person on the mission and examined why they might be a wolf. So, twisting your statements to my suspicion was exactly what I was trying to do. Clearly there's no proof you're a Sympathizer, or anyone else. It's just analysis.
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Old 04-30-2009, 11:49 AM   #959
RendeR
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Originally Posted by Passacaglia View Post
This is pretty much the same conversation I had with RendeR. Here's what I said to him:



I guess I just have the same question for you -- are you saying that you would have changed your action, because of EagleFan's arrest, which happened after the mission you went on?



Did I ever answer this? I can't remember. Obviously enough since the arrest was later in teh day (someone posted 24 minutes after the mission deadline) that I couldn't have based my decision on that. At the time I posted to go on Mission I believed we were fine on teh camp (which we were without sympathizer interference). If something had changed so that I knew we needed more on the camps I would certainly have worked on the camps. We didn't need overkill the first day, I didn't believe we needed it yesterday, I was wrong and the sympathizers made a perfect play. Thats just how it played out.

Sorry if I already said this once. yesterday/last night are mostly a blur.
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Old 04-30-2009, 11:51 AM   #960
RendeR
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Originally Posted by Autumn View Post
Specifically, this is the point of the post. I looked at each person on the mission and examined why they might be a wolf. So, twisting your statements to my suspicion was exactly what I was trying to do. Clearly there's no proof you're a Sympathizer, or anyone else. It's just analysis.


But its bad analysis, thats MY point. You're creating confusion instead of helping clarify anything. Thats a wolf play, not a union play. Try not to intentionally muck up the waters in the future please.
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Old 04-30-2009, 11:51 AM   #961
Autumn
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Originally Posted by RendeR View Post
4) I assume you're talking about yourself here, you're making a number of misleading statements in this post. First the fact that it was already clear we would have trouble making the camp, it was NOT clear at the time I joined the mission, in fact based on our numbers it seemed very clear TO ME that we'd make it just fine. I couldn't know they could lock up one of our primary workers after the fact any more than you or anyone else.

This is not pointed just at you Render, but at anyone who claims we didn't know we would fail before EagleFan's arrest. Before his arrest we had one extra man-hour beyond the requirements on all the jobs total.

One extra man-hour on all three jobs.

How is it not clear that this is not enough in a game with Sympathizers who can fake work? Even if Eagle Fan had not been arrested all it took was 1 wolf to fake and we lose. Those who went on the mission suggesting that they thought we were all set because we had one extra man hour make me wonder what they're thinking. We needed at least three extra man hours to at least make the wolves work at defeating us. That was fairly clear when you joined the mission, I thought.
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Old 04-30-2009, 11:51 AM   #962
Passacaglia
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Originally Posted by Passacaglia View Post
This is pretty much the same conversation I had with RendeR. Here's what I said to him:



I guess I just have the same question for you -- are you saying that you would have changed your action, because of EagleFan's arrest, which happened after the mission you went on?

RendeR, it looks like Poli made the same claim you did -- that he would have switched off the mission if he had been around. So far, he hasn't given any reasoning other than "hours were needed," which sounds like his reasoning was the same as yours -- the EF's arrest would have made him switch off, but that happened after the mission, so he really could not have. And he's taken off, I want to chat, and you're around and can relate -- any thoughts on it?
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Old 04-30-2009, 11:52 AM   #963
Autumn
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Originally Posted by RendeR View Post
But its bad analysis, thats MY point. You're creating confusion instead of helping clarify anything. Thats a wolf play, not a union play. Try not to intentionally muck up the waters in the future please.

So, you'd suggest instead of trying to find a Sympathizer I do what? Isn't this the point of the game, to attempt to guess who is a Sympathizer? Give me a break.
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Old 04-30-2009, 11:53 AM   #964
RendeR
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More specifically, even if I were a sympathizer, you're analysis is random and has no real substance to really verify that, so people might as well randomly throw darts and see who they hit as go by what you posted.
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Old 04-30-2009, 11:54 AM   #965
Passacaglia
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Originally Posted by RendeR View Post
Did I ever answer this? I can't remember. Obviously enough since the arrest was later in teh day (someone posted 24 minutes after the mission deadline) that I couldn't have based my decision on that. At the time I posted to go on Mission I believed we were fine on teh camp (which we were without sympathizer interference). If something had changed so that I knew we needed more on the camps I would certainly have worked on the camps. We didn't need overkill the first day, I didn't believe we needed it yesterday, I was wrong and the sympathizers made a perfect play. Thats just how it played out.

Sorry if I already said this once. yesterday/last night are mostly a blur.

I think you pretty much answered it last night, that when you made the claim, you were confused about how EF's arrest went down. I just don't get how both you and Poli thought we were 'fine' so early in the morning, though.
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Old 04-30-2009, 11:56 AM   #966
Autumn
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Render, would you like to offer some analysis yourself then? I posted things about Poli, Jackal, Purdue, TheNorm and you. You seem to think I'm picking on you, so why don't you tell us who else we should be voting for?
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Old 04-30-2009, 11:56 AM   #967
RendeR
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Originally Posted by Autumn View Post
This is not pointed just at you Render, but at anyone who claims we didn't know we would fail before EagleFan's arrest. Before his arrest we had one extra man-hour beyond the requirements on all the jobs total.

One extra man-hour on all three jobs.

How is it not clear that this is not enough in a game with Sympathizers who can fake work? Even if Eagle Fan had not been arrested all it took was 1 wolf to fake and we lose. Those who went on the mission suggesting that they thought we were all set because we had one extra man hour make me wonder what they're thinking. We needed at least three extra man hours to at least make the wolves work at defeating us. That was fairly clear when you joined the mission, I thought.

And all I'm saying is that AT THAT TIME, it was not that clear. IMO. Obviously after the fact I was wrong, but remember also that on day 1 the MISSION guaranteed victory in the camp, part of my belief in the missions is the fact that this can happen again. If one of us had recovered an item that guaranteed victory in the camps AGAIN, we wouldn't be being bitched about, no?

Just because it rolled out one way and not the other does not put any more suspicion on those who went on the mission than it does on anyone else.
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Old 04-30-2009, 11:58 AM   #968
Autumn
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Originally Posted by Passacaglia View Post
I think you pretty much answered it last night, that when you made the claim, you were confused about how EF's arrest went down. I just don't get how both you and Poli thought we were 'fine' so early in the morning, though.

I don't get this either. I'm not sure who simply didn't understand the numbers or the game, and who is making a wolf play.

Let's ask a general question. Who here thought it was safe to go with one extra man-hour on our jobs yesterday? Is that a generally held conclusion?
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Old 04-30-2009, 12:01 PM   #969
Poli
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Quote:
Originally Posted by Passacaglia View Post
This is pretty much the same conversation I had with RendeR. Here's what I said to him:



I guess I just have the same question for you -- are you saying that you would have changed your action, because of EagleFan's arrest, which happened after the mission you went on?

Had I been online and read the conversation that there was concern we wouldn't get the camp converted, I would have moved my work/hours to one of the areas of concern. If I'm not mistaken, there was some concern before Eaglefan's arrest that we wouldn't convert the camp.
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Old 04-30-2009, 12:03 PM   #970
RendeR
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Originally Posted by Autumn View Post
Render, would you like to offer some analysis yourself then? I posted things about Poli, Jackal, Purdue, TheNorm and you. You seem to think I'm picking on you, so why don't you tell us who else we should be voting for?


I don't think you're picking on me, I think you're analysis is very weak and poorly formed, thats all. Just because you talk the most doesn't mean what you say is valid, it just means you know how to glad-handle (grin) really well.

I no longer get to sit at a desk all day with the time to delve through all the pages. if I did I would go through and look at your analysis of everyone else and offer some myself. As it is I can only critique your analysis of myself.
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Old 04-30-2009, 12:05 PM   #971
Passacaglia
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Originally Posted by Autumn View Post
I don't get this either. I'm not sure who simply didn't understand the numbers or the game, and who is making a wolf play.

Let's ask a general question. Who here thought it was safe to go with one extra man-hour on our jobs yesterday? Is that a generally held conclusion?

I typed out my answer to this, but I'm copying it in notepad and saving it for later. I feel like I've been dominating conversation a little, and would like to hear some other thoughts first.
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Old 04-30-2009, 12:05 PM   #972
jeheinz72
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Some people seem a tad hyper-agressive in either their defense or their "attack" of other folks.

I'll likely be voting for one of them.
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Heinz has always been, and will always be a magnificent liar.
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Old 04-30-2009, 12:05 PM   #973
jeheinz72
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Well-timed Pass
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Heinz has always been, and will always be a magnificent liar.
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Old 04-30-2009, 12:05 PM   #974
RendeR
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And on the point of having only 1 work unit more than we needed in ALL areas, what difference would the three of us on the mission have made Autumn? at most we cover ONE project with enough to protect it, the sympathizers would simply have changed who they arrested to screw us either way and then we wouldn't have any items AND we'd have lost the camp, lose lose or lose-win, I'll take what we got at this point.
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Old 04-30-2009, 12:06 PM   #975
Passacaglia
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Had I been online and read the conversation that there was concern we wouldn't get the camp converted, I would have moved my work/hours to one of the areas of concern. If I'm not mistaken, there was some concern before Eaglefan's arrest that we wouldn't convert the camp.

But you felt that there was no concern in the morning when you checked in?
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Old 04-30-2009, 12:06 PM   #976
RendeR
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bbiab, lunchtime for renderlings.
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Old 04-30-2009, 12:07 PM   #977
Passacaglia
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Well-timed Pass

hmm?
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Old 04-30-2009, 12:10 PM   #978
Passacaglia
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I guess the reason I'm harping on this is that I had pretty high concern all morning about getting the camps converted -- I think my posts from that time bear that out. I also felt like we were really up against it, with two people going on the mission that I thought had a good chance of not returning, and not knowing if we had a second organizer for a while. And for people to come in later and say, "oh if I had been around, sure, I wouldn't have gone on the mission, meanwhile I'll just enjoy the item I got" really rubs me the wrong way, since I feel like I had to clean up their mess.
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Old 04-30-2009, 12:10 PM   #979
Poli
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But you felt that there was no concern in the morning when you checked in?
I felt I'd get more grief for not going on the mission. I thought that if I didn't jump all over going on it I'd be 'suspicious'.

Shrug.
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Old 04-30-2009, 12:11 PM   #980
Poli
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I guess the reason I'm harping on this is that I had pretty high concern all morning about getting the camps converted -- I think my posts from that time bear that out. I also felt like we were really up against it, with two people going on the mission that I thought had a good chance of not returning, and not knowing if we had a second organizer for a while. And for people to come in later and say, "oh if I had been around, sure, I wouldn't have gone on the mission, meanwhile I'll just enjoy the item I got" really rubs me the wrong way, since I feel like I had to clean up their mess.
Who's to say I still have the shotgun?
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Old 04-30-2009, 12:12 PM   #981
Autumn
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And on the point of having only 1 work unit more than we needed in ALL areas, what difference would the three of us on the mission have made Autumn? at most we cover ONE project with enough to protect it, the sympathizers would simply have changed who they arrested to screw us either way and then we wouldn't have any items AND we'd have lost the camp, lose lose or lose-win, I'll take what we got at this point.

My worry wasn't an arrest, which we knew nothing about. It was faking work. And of course you're right, they still could have screwed us. But we could have made it so that they had to have several people fake, which would have made it more obvious at least. As I suggested at the time, if we had overloaded food, which had a lot of people on it, we would have forced them to either fake one of the jobs with just a few specialists on it, and make an easy target for us, or to have a bunch of wolves on food faking their work. That seems a better outcome than what we got.

And frankly, if the three people on the mission couldn't make any difference than we just can't win the game. We need everybody who's a villager to at least try to win the camp.
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Old 04-30-2009, 12:12 PM   #982
Poli
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I hope it rubs you the wrong way. It doesn't really bother me in the slightest. I didn't sense any urgency for us 'not' to go on the mission when I checked in and saw what I saw.

You'll clearly see it a different way.
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Old 04-30-2009, 12:15 PM   #983
Poli
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Originally Posted by Abe Sargent View Post
Today there is a mission. Today's mission is simple.

Drawdy Creek contains an old railroad dept and stock yard used decades before. The area is notorious for having a lot of old and useful items from that area around them.

Mission is due by 3 pm.

Any player, whatever their allegiance, may go on this mission with a high probability that you will find an item of usefulness. It is not guaranteed, but many can really help your side.

As opposed to most missions, you will know the results of this one via pm after it is processed at 3.

Quote:
Originally Posted by Poli View Post
GOING ON MISSION.

I think my searching ability means I'll come up with something useful.

God speed, path. I guess we can be taken out of this game after all.
For those interested, the number of Pass posts between Abe's and mine: 0. So I didn't see a darn thing you typed before I left for the day, Pass.
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Old 04-30-2009, 12:15 PM   #984
Poli
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Err, wait. That was for the mission. I thought that was the whole day. Let me go back again.
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Old 04-30-2009, 12:15 PM   #985
Abe Sargent
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Originally Posted by Passacaglia View Post
Abe -- is the amount of work we have to do to convert each camp a function of how many people are alive, or does it simply go down each day based on the assumption that there will be less people alive as the game goes on? Or does it have nothing to do with either?

Hmm. It went up from 29 to 32 today, right? Blah.

It's a secret
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Old 04-30-2009, 12:16 PM   #986
Passacaglia
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Originally Posted by Poli View Post
For those interested, the number of Pass posts between Abe's and mine: 0. So I didn't see a darn thing you typed before I left for the day, Pass.


VOTE POLI


That's just a lie.
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Old 04-30-2009, 12:16 PM   #987
Poli
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Nevermind, Abe posted the camp stuff right before the mission post.
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Old 04-30-2009, 12:16 PM   #988
Passacaglia
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Err, wait. That was for the mission. I thought that was the whole day. Let me go back again.

Okay.


UNVOTE POLI
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Old 04-30-2009, 12:17 PM   #989
Poli
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Quote:
Originally Posted by Abe Sargent View Post
Today there is a mission. Today's mission is simple.

Drawdy Creek contains an old railroad dept and stock yard used decades before. The area is notorious for having a lot of old and useful items from that area around them.

Mission is due by 3 pm.

Any player, whatever their allegiance, may go on this mission with a high probability that you will find an item of usefulness. It is not guaranteed, but many can really help your side.

As opposed to most missions, you will know the results of this one via pm after it is processed at 3.

Quote:
Originally Posted by Abe Sargent View Post
In 1897, in a push to get District 17 mobilized, famous labor leaders such as Eugene V Debs, Mother Jones and Samuel Gompers arrive and began to make speeches, as did the best leaders from other unions such as United Brotherhood of Carpenters, Street Railway Employees, International machinists’ Union, and the Amalgamated Association of Iron and Steel Workers.

Governor Atkinson is sent a letter by the UMW to have some meetings and hash out some of the issues facing labor in the state and labor/management relations. He sends back a letter saying he doesn’t want to do it, and then beings to use federal injunctions to break up strikes.

Quote:
Originally Posted by Lathum View Post
ok, Paths death is interesting.

Really solid vet who hasn't played much lately. That leads me to believe another vet took him out.

looking at the list of people who know how solid Path is I am drawn to

Lathum
Render
Barkeep
ChiefRum
Passacaglia
DL
Heinz
PB
NTNDeacon

I realize that is a large list.

Plus, my theory as to why it was a poor idea to reveal is being played out. IIRC Path DID NOT reveal.

Quote:
Originally Posted by Chief Rum View Post
Hmm, today's going to be tough. I don't think we'll be able to afford to "go extra" on these tasks, so obviously that's a concern (and with one less villager, too).

I can at least take care of half of Patrolling. I said I would reveal it if it came up, and here it is. Patrolling is my skill, and I do it 3x as good as a normal person.

So I will put in for Patrolling, and get us halfway there at least.

WORK ON PATROLLING

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Originally Posted by Chief Rum View Post
While I agree with your underlying theory (that a vet was involved in this), fact is, it only takes one, and the wolves can communicate privately (or actually don't recall reading that, but I assume, standard WW fare and all). And I would be pretty shocked in a game that has to have at least three wolves and probably more wouldn't have at least one on a list of nine people (almost half of the game roster).

In other words, this is something to keep in mind, but we're going to need a lot more (unfortunately).

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Originally Posted by Danny View Post
Haven't really caught up much yet, but good result.

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Originally Posted by Abe Sargent View Post
Haha. I'm not on your list!

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Originally Posted by Abe Sargent View Post
I'll give you one more of these and then I'm off to bed until morning.


By 1898 coal owners in other states began to use West Virginia as their reason for not giving workers more. They claimed that the non-union WV was making coal cheaper, and they could not afford salary increases or more benefits when competing against them. Unionize WV they claimed.

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Originally Posted by Lathum View Post
I guess I need to pony up

I am x3 on food distrinution

Work on food distribution

Quote:
Originally Posted by Danny View Post
I just read the mission and daily goal. I have a possibility to throw out today. What if all 20 of us go on the mission? Yeah I know this screws us for the day in converting the camps, but just assuming everyone got an item (Abe only said most will) that would mean anywhere from 14-16 villagers with items and 3-5 wolves with items.

If it is decided this a bad idea, I will be working in food distribution since it is my specialty even though I do want an item!

Quote:
Originally Posted by Lathum View Post
yeah.

I'm drunk

Quote:
Originally Posted by Danny View Post
I've only been playing about a year on here, but I know Path can be a strong player. I think this list would be just as likely to include me as any of those here which means it probably could include others.

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Originally Posted by Lathum View Post
yeah

I'm drunk.

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Originally Posted by Lathum View Post
dola- not a fan of all going on the mission. I have a feeling if we all abandon the effort to convert people to the union it will have bad effects

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Originally Posted by Chief Rum View Post
Interesting concept, and not one I am against if it's an idea that gains some momentum. I have already put in my work task, of course, but I think I read I can get out of that, if needed.

I guess people need to ask themselves if we all think today's camp is achievable, or if we're looking at a serious uphill battle? Yesterday, we needed 18 "credits" toward work. Today? 29. Ouch.

Quote:
Originally Posted by Chief Rum View Post
Also quite conceivable. I guess the question is if no one does work, is it worse than just not completing all the work? Or is it just either "the work is done" or "the work isn't done", and it doesn't matter if the units toward work are one short or 20 short.

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Originally Posted by dubb93 View Post
Well I don't appear to be any help on the work today other than 1 unit so I will wait to see what we decide. I think I'm leaning towards going on the mission.

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Originally Posted by Poli View Post
GOING ON MISSION.

I think my searching ability means I'll come up with something useful.

God speed, path. I guess we can be taken out of this game after all.
I'll take that apology, Pass.
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Old 04-30-2009, 12:18 PM   #990
Autumn
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I think I've made myself clear enough and I'm going to back off for a while. I don't have any chief suspect, but I am looking at everybody who went to the mission, backed off or not.

Poli, who went on early and seemingly never came back to check in.

Purdue who went early and then backed off, conceivably as the wolves got the right numbers

Render who went on the mission when it was seeming clear (to me) that the numbers weren't going to work and didn't come back to back off.

Jackal who went on the mission late and though saying he was willing to back off, and clearly aware of the problem, stayed on.

TheNorm who joined the mission very late, really resisted coming off then backed off from the pressure. Claimed he was hoping to find a gun.

I'm eager to hear other suspects but right now that's all I've got.
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Old 04-30-2009, 12:20 PM   #991
Passacaglia
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Originally Posted by Passacaglia View Post
Abe, can we get an answer on CR's question? My hunch is that the 2nd one is true -- the rules say we must convert a certain number of camps in a certain number of days, so if we take the rules at their word, it seems like it wouldn't matter.

So I'm inclined to lean toward agreeing with Danny, but if we have the roles for it, I think this town CAN be converted. If we have two patrollers at x3 (CR plus one more), three food distributors at x3 and 6 at x1, and three organizers at x3, we're getting the job done with 14 out of 19 people, and the rest can be used as backup. This is a best-case scenario, of course -- so far, we only have one patroller, two food distributors, and no organizers (so I don't even know if it's x2 or x3). But hopefully we learn more as the morning progresses.

Quote:
Originally Posted by Passacaglia View Post
Yikes, two mission posts as I was typing that. I'm heading to work, but I hope we're not deciding to punt on the camps this early in the day. And I'm really skeptical of people who choose to go on the mission, since it brings a benefit to those who go on it, regardless of allegiance.

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Originally Posted by Poli View Post
PB, are you a searcher type?

You were definitely online after my posts. Not only that, one of the posts you just quoted has Danny suggesting that we not even bother with the camps, so that we all go on the mission. And you tell me you thought we had the camps covered?

I'm sorry....that you're a liar!

VOTE POLI
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Old 04-30-2009, 12:23 PM   #992
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I will not be available this afternoon or early evening. Just letting you know now so if you were all "WHERE IS THE SEXY ABE?" you'll know.
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Old 04-30-2009, 12:24 PM   #993
Barkeep49
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Originally Posted by Autumn View Post
So, you'd suggest instead of trying to find a Sympathizer I do what? Isn't this the point of the game, to attempt to guess who is a Sympathizer? Give me a break.
The point of the game is to win camps. Find a sympathizer should help us with that but it is not the point of the game.

I pretty much agree with Autumn, as I did yesterday.
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Old 04-30-2009, 12:24 PM   #994
Poli
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Pass, you're really going to...nevermind. I'm done here.

YOU CLEARLY DID NOT POST AFTER THE CAMP/MISSION STUFF WENT UP.
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Old 04-30-2009, 12:24 PM   #995
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Well, point well taken, barkeep. But one of our goals today is to find a Sympathizer.
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Old 04-30-2009, 12:24 PM   #996
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The point of the game is to win camps. Find a sympathizer should help us with that but it is not the point of the game.

I pretty much agree with Autumn, as I did yesterday.
Gosh a lot of posts went inbetween when I started reading this page and made this post. When I said I agree with Autumn I was talking about post 961.
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Old 04-30-2009, 12:26 PM   #997
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Besides finding someone to oust, I'd like to see us get these jobs covered. We need one more person on Oratory, three on Treasury and 2 on organization, I believe (assuming Schmidty signs up there).
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Old 04-30-2009, 12:26 PM   #998
Poli
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VOTE PASS
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Old 04-30-2009, 12:27 PM   #999
Poli
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DON'T ORGANIZE
DO NOTHING
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Old 04-30-2009, 12:28 PM   #1000
Poli
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I guess I also didn't pass of the shotgun, and that I'm not the bodyguard, either.

I'm not white, and I guess I can't be bribed, either.

Knock yourself out.
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