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Old 01-21-2009, 02:18 PM   #101
Tyrith
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Join Date: Jun 2005
Location: Houston, TX
Problem with the walls today is that if we put exactly nine cycles on the walls then we leave ourselves open to sabotage - and when there are about seven people working it's actually a pretty mild risk for the wolves to take for a pretty decent benefit of delaying us for a day.

It's an even better risk if they think they can manipulate the vote tomorrow to lynch a non-saboteur on the wall team.
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Old 01-21-2009, 02:18 PM   #102
Lathum
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Location: homeless in NJ
I am off to class.

I am a little busy, but if anyone has the time to keep a running list of who is working on what that could be helpfull in not doubling up on work and work distribution.

I can try and do one later if no one else has time.
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Old 01-21-2009, 02:19 PM   #103
Barkeep49
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Join Date: Jan 2001
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Here's what I've got so far:

Shifts submitted:
Walls – Chief Rum (34), Chief Rum (34), Render (68), Hannibal (71),Telle (73), Real (74), Purdue (95), Purdue (95)
Artwork – Hoops (70)

Actions remaining:
Daddy T (2) Jonathan (2) Danny (2) Lathum (2) Tyrtih (2) Hannibal KWhit (2) Pass (2) Alan T (2) Jackal (2) jeheniz (2) Packer (2) RealDeal Telle Render Hoops

Last edited by Barkeep49 : 01-21-2009 at 02:20 PM.
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Old 01-21-2009, 02:19 PM   #104
Hannibal Lecter
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Ok reread, yes we need to do the walls before we can do roof and widows... but there is a lot of work from carpentry. I think if we put only 9 on the walls, the wolves wouldn't fake their work, since there are only so mnay people that could have done it. if someone DOES fake it... we still have LOTS of carpentry to do.... so its not like its holding us up a ton~!
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Old 01-21-2009, 02:19 PM   #105
Telle
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Work as of post 98:

artwork - 1 - Hoops
walls - 8 - Hannibal, Chief Rum (twice), Telle, Purdue (twice), Render, RealDeal
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Old 01-21-2009, 02:20 PM   #106
Hannibal Lecter
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and we have 8 people on the walls now.. and 2 are doing double... so that will give us 10 works for 9 needs.... isnt that enough?
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Old 01-21-2009, 02:21 PM   #107
Hannibal Lecter
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oh crap. nvm
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Old 01-21-2009, 02:23 PM   #108
Tyrith
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Quote:
Originally Posted by Hannibal Lecter View Post
Ok reread, yes we need to do the walls before we can do roof and widows... but there is a lot of work from carpentry. I think if we put only 9 on the walls, the wolves wouldn't fake their work, since there are only so mnay people that could have done it. if someone DOES fake it... we still have LOTS of carpentry to do.... so its not like its holding us up a ton~!

Ultimately my point is that unless we're willing to overcommit to the walls we need to avoid assuming that the walls will be fixed tomorrow.
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Old 01-21-2009, 02:25 PM   #109
Tyrith
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After what I just said I don't particularly want to be on the walls right now.

WORK ON ARTWORK
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Old 01-21-2009, 02:27 PM   #110
KWhit
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Location: Conyers GA
Okay. I want to work on the cathedral today and I have no idea who to vote for, so:

Work on Walls
Work on Walls
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Old 01-21-2009, 02:27 PM   #111
KWhit
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Ack.

I meant to say carpentry.... Can I change that BK?
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Old 01-21-2009, 02:35 PM   #112
RendeR
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BK, if say tomorrow, we have 8 units on the walls, can we then get 1 input on the walls and start working on the roof at that point or do the walls have to be finished overnight to move forward?
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Old 01-21-2009, 02:40 PM   #113
Hannibal Lecter
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Quote:
Originally Posted by Tyrith View Post
Ultimately my point is that unless we're willing to overcommit to the walls we need to avoid assuming that the walls will be fixed tomorrow.
im fine with that, but we don't need to really stress about it today, now if it inst done tomorrow then maybe....
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Old 01-21-2009, 02:41 PM   #114
Hannibal Lecter
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And that is now 10 units on the walls, assuming Kwhitt cant change...
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Old 01-21-2009, 02:45 PM   #115
PurdueBrad
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Sorry for not putting it in color BK, my bad.
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Old 01-21-2009, 02:54 PM   #116
PackerFanatic
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Alright...it looks like we have more than enough for the walls (hopefully), so I will look elsewhere with my work. I am also going to get some action going with the votes. We shouldn't focus on just one thing (either work or votes), since like others have said, then tomorrow is another day 1 in terms of voting - and no one likes day 1's in terms of voting Sooo...

WORK ON CARPENTRY
VOTE HANNIBAL


He is the innkeeper, I am the vagrant, naturally I don't like him
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Old 01-21-2009, 02:54 PM   #117
Hannibal Lecter
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JERK!
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Old 01-21-2009, 03:28 PM   #118
Telle
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Join Date: Feb 2004
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Well I'm heading home and want to get a vote in now since I'm not sure I'll get on again this evening.

VOTE HANNIBAL

As I mentioned earlier, he's the only one I have even the slightest suspicion of. It's not much, but this is Day 1 and we don't really have anything to go on.
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Old 01-21-2009, 03:30 PM   #119
jeheinz72
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WORK ON CARPENTRY
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Originally Posted by The Jackal View Post
Heinz has always been, and will always be a magnificent liar.
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Old 01-21-2009, 03:30 PM   #120
Hannibal Lecter
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Jerk too!
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Old 01-21-2009, 03:31 PM   #121
jeheinz72
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Location: Fresno, CA
Welcome back holmes.

Vote Passacaglia
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Originally Posted by The Jackal View Post
Heinz has always been, and will always be a magnificent liar.
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Old 01-21-2009, 03:35 PM   #122
Tyrith
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Join Date: Jun 2005
Location: Houston, TX
Second consecutive vote on a random target D1 usually somewhat stinks to me, personally. The fact that Telle won't be able to defend herself gives me pause, though. Eh, I might change this later.

VOTE TELLE
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Old 01-21-2009, 03:39 PM   #123
RendeR
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Hrm, not much going on right now, MORE WORK YOU SERFS!
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Old 01-21-2009, 03:47 PM   #124
Barkeep49
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Location: Not too far away
Quote:
Originally Posted by KWhit View Post
Ack.

I meant to say carpentry.... Can I change that BK?
I don't understand. There is no carpentry area. If you meant a different place (e.g.) I will let you change it this time.
Quote:
Originally Posted by RendeR View Post
BK, if say tomorrow, we have 8 units on the walls, can we then get 1 input on the walls and start working on the roof at that point or do the walls have to be finished overnight to move forward?

Yes that's fine. Of course if someone were to fake that shift, then you would lose any shifts invested in the other areas.
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Old 01-21-2009, 03:48 PM   #125
Barkeep49
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Location: Not too far away
Doh. I forgot that there was a carpentry. KWhit is working on the carpentry.
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Old 01-21-2009, 03:51 PM   #126
Barkeep49
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Join Date: Jan 2001
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Here's what I have. I found one error I made already so please do make sure I haven't made others.

Votes:
Hannibal – Packer (116), Telle (118)
Pass – jeheinz (121)
Telle – Tyrith (122)

Shifts submitted:
Walls – Chief Rum (34), Chief Rum (34), Render (68), Hannibal (71),Telle (73), Real (74), Purdue (95), Purdue (95), KWhit (110), KWHit (110)
Artwork – Hoops (70), Tyrith (109),
Carpentry – KWhit (110), KWhit (110), Packer (116),

Actions remaining:
Daddy T (2) Jonathan (2) Danny (2) Lathum (2) Hannibal Pass (2) Alan T (2) Jackal (2) jeheniz RealDeal (2) Telle (2) Render (2) Hoops (2)
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Old 01-21-2009, 03:57 PM   #127
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
BK- when updating who is working on what can you put how many units of work are commited to each one?

Thanks.
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Old 01-21-2009, 04:04 PM   #128
jeheinz72
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Join Date: Feb 2006
Location: Fresno, CA
Quote:
Originally Posted by Barkeep49 View Post
Here's what I have. I found one error I made already so please do make sure I haven't made others.

Votes:
Hannibal – Packer (116), Telle (118)
Pass – jeheinz (121)
Telle – Tyrith (122)

Shifts submitted:
Walls – Chief Rum (34), Chief Rum (34), Render (68), Hannibal (71),Telle (73), Real (74), Purdue (95), Purdue (95), KWhit (110), KWHit (110)
Artwork – Hoops (70), Tyrith (109),
Carpentry – KWhit (110), KWhit (110), Packer (116),

Actions remaining:
Daddy T (2) Jonathan (2) Danny (2) Lathum (2) Hannibal Pass (2) Alan T (2) Jackal (2) jeheniz RealDeal (2) Telle (2) Render (2) Hoops (2)

BK - You missed my work on carpentry in post 119, fyi.
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Heinz has always been, and will always be a magnificent liar.
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Old 01-21-2009, 04:08 PM   #129
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
OK, so according to my calculations if you subtract KWhit from walls we have 8 people working on them.

Can you confirm BK?

If we are at 8 I think we should have 1 more person work on walls and see if a demon sabotouges the work
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Old 01-21-2009, 04:10 PM   #130
Barkeep49
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Join Date: Jan 2001
Location: Not too far away
Revised actions:
Shifts submitted:
Walls – Chief Rum (34), Chief Rum (34), Render (68), Hannibal (71),Telle (73), Real (74), Purdue (95), Purdue (95),
Artwork – Hoops (70), Tyrith (109),
Carpentry – KWhit (110), KWhit (110), Packer (116), Jeheinz (119(
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Old 01-21-2009, 04:12 PM   #131
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
OK< so we have 8 walls right now.

Does anyone else think we should only have 1 other worker do alls, or even better, someone who has only worked on theem once double up?
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Old 01-21-2009, 04:18 PM   #132
Alan T
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Quote:
Originally Posted by Lathum View Post
OK< so we have 8 walls right now.

Does anyone else think we should only have 1 other worker do alls, or even better, someone who has only worked on theem once double up?


I am still catching up on the thread, but based on BK's lists, Chief and Purdue have already doubled up on them. Telle has already voted as a second action. I assume Hannibal will vote to try to save himself with his second action so that leaves RealDeal and Render. Render has stated he plans on using his second action to vote.

I think ideally having Render or Real doubleup makes the most sense to keep the number of possible saboteurs to a minimum. That would leave less candidates to track down if one does choose to sabotage.

I plan on using both of my actions on the cathedral today. If neither Render or RealDeal want to double up, I don't have any problem putting one or both actions into it. (to go over and make sure it is completed even).
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Old 01-21-2009, 04:25 PM   #133
jeheinz72
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Join Date: Feb 2006
Location: Fresno, CA
I'd agree that one of them doubling-up would be ideal
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Heinz has always been, and will always be a magnificent liar.
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Old 01-21-2009, 04:36 PM   #134
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
well OK, lets wait and try and hear from one of them if they are willing to.
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Old 01-21-2009, 05:52 PM   #135
The Jackal
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Join Date: Jan 2008
Location: New Hampshire
WORK ON CARPENTRY
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Old 01-21-2009, 05:52 PM   #136
The Jackal
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Location: New Hampshire
Haven't decided what to do with my second action yet, if there's a place that needs more work let me know.
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Old 01-21-2009, 06:02 PM   #137
Alan T
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Join Date: Dec 2002
Location: Mass.
Well, I waited around as long as I could. I may be back tonight, but I doubt it. So going to go ahead and put in work where I feel it benefits us the most. Making sure the walls are finished. If they end up not being completed tonight, it still is a small group of possible people who faked the work. For my second work, I chose the Artwork, if that gets faked there are only two people who could have done it.

WORK ON WALLS
WORK ON ARTWORK
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Old 01-21-2009, 06:13 PM   #138
RealDeal
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Join Date: Jan 2002
Location: here
Basically, Day 1 voting seems to be a complete waste to me. We can get more information if everyone works. If everyone works, eventually the wolves will have to start faking, and we can start figuring out who is the wolf based on comparing work orders to work accomplished. And, it's actually better info than day 1 votes, which are based on zero info. Plus work is productive, while votes basically are lost opportunities at work.

Anybody who's trying to get someone voted off on Day 1 under this set of rules is suspicious to me, because it's counterproductive.

WORK ON ARTWORK

This is in addition to my earlier order to work on the walls.
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Old 01-21-2009, 06:14 PM   #139
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
OK, thats 9 for walls.

I dont think anyone else should work on walls today.

Everyone agree?
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Old 01-21-2009, 06:21 PM   #140
RendeR
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Join Date: Aug 2001
Location: Buffalo, NY
Yes Good sir, you are correct. No more work on the walls today my people.
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Old 01-21-2009, 06:59 PM   #141
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
Work on Artwork
Vote Telle


lets see what this brings
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Old 01-21-2009, 07:26 PM   #142
Danny
Head Coach
 
Join Date: Jul 2001
I'm here. I guess with the split I should end up working with 1 point and voting with the other. Where's my work needed most?
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Old 01-21-2009, 07:27 PM   #143
DaddyTorgo
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Location: Massachusetts
Quote:
Originally Posted by RendeR View Post
Yes Good sir, you are correct. No more work on the walls today my people.

Ahem. I believe Baron RendeR that it is my Cathedral. Your sudden interest in it is appreciated, however I do not believe that in this instance your word is law.

[ooc] just being IC [/ooc]

I find myself confronted by the question of what my actions ought to be to best benefit you, my flock. I must retire to my chambers and pray for the Lord's guidance at this point.
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Old 01-21-2009, 07:28 PM   #144
Danny
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Join Date: Jul 2001
Hmm, looks like Carpentry will be where I put my work and my vote, I do not know.
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Old 01-21-2009, 07:30 PM   #145
DaddyTorgo
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Join Date: Oct 2002
Location: Massachusetts
I find it most curious that RealDeal is so adamant against removing a parishioner from our midst today. I have sanctioned this course of action, and our Lord and Savior has spoken to me and declared that whether or not we voluntarily remove a parishioner each day, one will be removed for us through some mechanism. Therefore I find it only logical that we exercise our prudent judgment in deciding whom that person should be.
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Old 01-21-2009, 07:31 PM   #146
Danny
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Join Date: Jul 2001
Work on Carpentry
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Old 01-21-2009, 07:34 PM   #147
Danny
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Join Date: Jul 2001
What do we have as far as actions left?
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Old 01-21-2009, 07:38 PM   #148
DaddyTorgo
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Join Date: Oct 2002
Location: Massachusetts
[ooc] i have both of my actions left [/ooc]
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Old 01-21-2009, 07:39 PM   #149
Passacaglia
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Join Date: Oct 2000
Location: Big Ten Country
(ooc) Me too (/ooc)

(ic) I'll trade you mine! (/ic)
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Old 01-21-2009, 07:45 PM   #150
RealDeal
High School Varsity
 
Join Date: Jan 2002
Location: here
We have 18 people in the game. If we all just used our turns building on Day 1, we'd have almost half of the cathedral done in one day.

I haven't played in a while, but I think people know how well Day 1 lynchings turn out. In most cases, we don't have a choice. In this case we do: we can do something useful and still gain information.
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