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Old 08-09-2010, 03:34 AM   #101
Groundhog
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Those are some amazing blocking skills by the Saints lineman #96 at 4:11.
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Old 08-09-2010, 07:17 AM   #102
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Is there any blogger or forum that has some dedicated guys going through the game and finding the bugs? I just don't want to buy it and find out 2 years in that every starting QB is a free agent.
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Old 08-09-2010, 09:15 AM   #103
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arggg - Madden is sucking me in yet again. I just have an itch to play me some NFL this time of year. I'm liking NCAA a lot this year but something about the NFL and Madden sucks me in every year.
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Old 08-09-2010, 12:06 PM   #104
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Couple video reviews up:

IGN 8.0

Gametrailers 9.1
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Old 08-09-2010, 01:52 PM   #105
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IGN an 8? Ouch...
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Old 08-09-2010, 03:10 PM   #106
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Originally Posted by CleBrownsfan View Post
arggg - Madden is sucking me in yet again. I just have an itch to play me some NFL this time of year. I'm liking NCAA a lot this year but something about the NFL and Madden sucks me in every year.

After some more demo time, I've ordered it for release day shipping from Amazon.

It's been quite some time since I've purchased Madden, but I need an NFL fix this year.
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Old 08-09-2010, 03:27 PM   #107
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Operation Sports gives a mostly positive review (9). Sun Tzu is shocked, SHOCKED!

Madden NFL 11 Review (PS3) - Operation Sports

I have to say I have gone from "definitely not buying" to "toying around with buying".
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Old 08-09-2010, 03:29 PM   #108
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Last year I bought Madden while passing on NCAA (partially because we were still playing a couple online dynasties), and I'm having a lot of fun with NCAA this year but haven't gotten a chance to play it too much. I'm thinking I'll ride out college for awhile and then solve the inevitable NFL fix by popping in '10 and creating a few select rookies.
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Old 08-09-2010, 03:44 PM   #109
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Operation Sports gives a mostly positive review (9). Sun Tzu is shocked, SHOCKED!

Madden NFL 11 Review (PS3) - Operation Sports

I have to say I have gone from "definitely not buying" to "toying around with buying".
I don't think they are allowed to say anything negative about Madden over there.
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Old 08-09-2010, 03:48 PM   #110
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Abner's blog is winning me over on purchasing this.
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Old 08-09-2010, 05:13 PM   #111
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SHOCKED!
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Old 08-09-2010, 06:54 PM   #112
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So OS has ranked Madden ahead of The Show, EA's NHL game, NBA 2K, and FIFA.

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Old 08-09-2010, 09:51 PM   #113
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...and every mod on the site just got a free pre-release copy in the mail!
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Old 08-09-2010, 10:11 PM   #114
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Abner's blog is winning me over on purchasing this.

The last one he posted is really encouraging.
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Old 08-09-2010, 10:21 PM   #115
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Speaking of OS... I got banned over there for no reason at all. When I went to log in it told me I was banned for circumventing a ban, which means I was banned in the past and came back. That's never happened. I hardly post over there (Less than 200 posts in probably 6 or 7 years) so I don't know what the real reason was.
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Old 08-09-2010, 10:27 PM   #116
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Perhaps you didn't have enough EA love in your posts?
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Old 08-09-2010, 10:35 PM   #117
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keep fucking that chicken
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Old 08-09-2010, 10:47 PM   #118
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Speaking of OS... I got banned over there for no reason at all. When I went to log in it told me I was banned for circumventing a ban, which means I was banned in the past and came back. That's never happened. I hardly post over there (Less than 200 posts in probably 6 or 7 years) so I don't know what the real reason was.

Probably depends on what kind of ban was instituted - user ban or IP ban. My hunch is something went screwy with the latter.
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Old 08-09-2010, 11:53 PM   #119
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Speaking of OS... I got banned over there for no reason at all. When I went to log in it told me I was banned for circumventing a ban, which means I was banned in the past and came back. That's never happened. I hardly post over there (Less than 200 posts in probably 6 or 7 years) so I don't know what the real reason was.

I can put you in contact with a mod there if you'd like, see if it can get sorted out.
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Old 08-10-2010, 12:49 AM   #120
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If you can that would be great, I don't post much, but I still download rosters and stuff from there.

I sent an e-mail to feedback@os but it was either ignored or they don't check it often.

Plus now being banned I wasted $20 by being a supporter,
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Old 08-10-2010, 11:01 AM   #121
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For MBBF: GameShark | Reviews | Madden NFL 11 Review
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Old 08-10-2010, 06:59 PM   #122
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Originally Posted by MizzouRah View Post

Thanks for the link to that Mizzourah. Abner who I respct told me all I need to know to move on past this game again:
Quote:
If you are looking for a more robust online or offline franchise mode, then you will undoubtedly be disappointed with this effort. While tweaks have been made, many of the core issues from last year remain unchanged. The biggest issue I have is player progression. Does anyone think it remotely possible that Peyton Manning will still be a 99 rated quarterback, at the very top of his game, at the start of the 2016 season? Or that Reggie Wayne will continue to be an elite receiver (rated a 96) at the start of 2016? These are just two examples but the fact is too many players are slow to age.

It just strikes me as silly that by 2015 the top ten rushers in the NFL are players who are currently in the league in 2010. It’s not that the rookies are bad – it’s just that the star players aren’t getting worse as time rolls on. Additionally, areas like Injured Reserve, Practice Squads, and other roster issues remain unchanged. So unless you really know what to look for, franchise mode is pretty much like franchise mode in Madden 10.

If you’re looking for Madden 11 to be a solid simulation right out of the box, you are also likely to get annoyed by its terribly heavy lean to the offense on the default All Pro game settings. Like last year, it requires changing the in-game “sliders” to make it play closer to what you see on Sunday. On the default settings this is more like Arena League Football than the NFL. It’s mystifying why this is the case. If EA Sports wants the game to play like football why not make the base settings the most realistic? If people want to play Tecmo Bowl where scores are 55-45 and long passes and breakaway runs are the name of the game—let them change the settings, because I’m growing weary of having to do it every year as are others who want the videogame to mimic the real thing.
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Old 08-10-2010, 11:11 PM   #123
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If EA Sports wants the game to play like football why not make the base settings the most realistic? If people want to play Tecmo Bowl where scores are 55-45 and long passes and breakaway runs are the name of the game—let them change the settings, because I’m growing weary of having to do it every year as are others who want the videogame to mimic the real thing.

QFT...+1000

Sure we all have different abilities but it can't be that hard to get default settings that are close to reality. Then let all of the fucktards turn it into an arcade game by maxing out sliders. Seriously it just shouldn't be that hard to figure out, should it?
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Old 08-11-2010, 10:00 AM   #124
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Originally Posted by Galaril View Post
Thanks for the link to that Mizzourah. Abner who I respct told me all I need to know to move on past this game again:

They tweaked the recruiting in NCAA, I think they could do the same with aging and progression of rookies. That said, the odds I play 6 full 16 game seasons with one team are somewhere around 600-1. For people who do play that far, it's clearly a pass until it's fixed.

As for the sliders, I agree with him 100%, but the great thing is that plenty of other people take care of that for me. Give it two weeks and there will be a solid slider set out.

Played a little in a wal-mart yesterday (more travel), but I was impressed. (and I did buy)
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Old 08-11-2010, 05:59 PM   #125
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So, from the lack of posts or interest with this here I guess I see like others have said wait til next year.
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Old 08-11-2010, 06:39 PM   #126
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i plan on using franchise as a way to practice playing the game when i'm not playing online head to head. use it as a way to tweak my gameplan. if you want realistic franchise mode go play FOF. the majority of people playing this game simply don't want a 3 yards and a cloud of dust offense. no one wants to have their RB run straight into a wall of O-line and D-line. but that's real football. that's the whole reason for NFL Sunday Ticket, NFL Redzone. people want to change the channel when a game gets boring because half of the time - unless there's a huge play - real football can get boring. highlights don't show a WR catching a 5 yard out. they show the 40 yard bomb for a td.

i'd like to know when a football video game has ever been created that had awesome gameplay AND a full, deep franchise mode. its never been done. we keep holding these games to this never-before obtained standard. we have an idea in our heads as to what realistic would look like, but if we had realistic we'd have a boring game. we'd have Darrell Revis, an important player on our team, holding out for a whole year. it'd mean suspending your franchise QB and eventually releasing him because he was associated with a dog-fighting ring. it'd mean your WR causing such problems you bench him for the year, costing your team a good chance of repeating as Super Bowl champs (and then he winds up shooting himself in the leg in a club and winds up going to jail for a few years). people don't want that. i'm not a Madden apologist, there's been more than enough time to rewrite the franchise AI, but when you view Madden as "paying $60 to have updated rosters and new players plus a new feature for a game you'll play for a few months", its really not that bad. everyone has their limit, but i'd pay $60 for updated rosters and Gameflow. $60 is such a paltry sum.
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Old 08-11-2010, 07:19 PM   #127
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So, from the lack of posts or interest with this here I guess I see like others have said wait til next year.

i've only played 10 minutes so far...been busy. there's also a first impressions thread with talk of the game.
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Old 08-11-2010, 07:26 PM   #128
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$60 is such a paltry sum.

Not for this guy brah
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Old 08-11-2010, 07:27 PM   #129
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Originally Posted by Anthony View Post
i plan on using franchise as a way to practice playing the game when i'm not playing online head to head. use it as a way to tweak my gameplan. if you want realistic franchise mode go play FOF. the majority of people playing this game simply don't want a 3 yards and a cloud of dust offense. no one wants to have their RB run straight into a wall of O-line and D-line. but that's real football. that's the whole reason for NFL Sunday Ticket, NFL Redzone. people want to change the channel when a game gets boring because half of the time - unless there's a huge play - real football can get boring. highlights don't show a WR catching a 5 yard out. they show the 40 yard bomb for a td.

i'd like to know when a football video game has ever been created that had awesome gameplay AND a full, deep franchise mode. its never been done. we keep holding these games to this never-before obtained standard. we have an idea in our heads as to what realistic would look like, but if we had realistic we'd have a boring game. we'd have Darrell Revis, an important player on our team, holding out for a whole year. it'd mean suspending your franchise QB and eventually releasing him because he was associated with a dog-fighting ring. it'd mean your WR causing such problems you bench him for the year, costing your team a good chance of repeating as Super Bowl champs (and then he winds up shooting himself in the leg in a club and winds up going to jail for a few years). people don't want that. i'm not a Madden apologist, there's been more than enough time to rewrite the franchise AI, but when you view Madden as "paying $60 to have updated rosters and new players plus a new feature for a game you'll play for a few months", its really not that bad. everyone has their limit, but i'd pay $60 for updated rosters and Gameflow. $60 is such a paltry sum.


I want all of that, but your point is taken. It's a no brainer for them to cater to their biggest market, which right now is online players and kids who play the game against their friends.
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Old 08-11-2010, 08:08 PM   #130
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I can put you in contact with a mod there if you'd like, see if it can get sorted out.

comey, can you do the same for me?! this exact same thing happened to me about a month ago, my k0ruptr account was banned, but the problem was I don't post over there hardly ever. Maybe the last time I made a post was a year or two ago, lol. I'd appreciate some kind of contact because all my emails have been ignored as well


my email is [email protected] if it helps.
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Old 08-11-2010, 11:38 PM   #131
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I want all of that, but your point is taken. It's a no brainer for them to cater to their biggest market, which right now is online players and kids who play the game against their friends.
But that catering hasn't worked. Their sales tumble every year and they are selling less games now than they did when they had competition. I feel those kids will buy the game regardless.

I guess I look at the sports gaming landscape and see a huge hole in football. NHL is adding college teams, NBA 2K is adding the Jordan mode, and The Show sort of revolutionized career modes. All these games are adding new things to it while Madden still hasn't caught up to the features they offered 10 years ago. If I had told you 10 years ago that the franchise mode would be a shell of it's former self, would you believe it? What other games has gone that far backwards in an area ever?
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Old 08-12-2010, 05:46 PM   #132
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11 things you didn't know about Madden 11

Eleven things you didn't know about 'Madden NFL 11' - Game Hunters: In search of video games and interactive awesomeness - USATODAY.com
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Old 08-12-2010, 06:47 PM   #133
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I find it amusing that anyone would need someone who quit coaching 20 years ago to tell them that teams run more wildcat and shotgun plays now
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Old 08-12-2010, 08:57 PM   #134
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Apparently more and more teams are also throwing forward passes too, some even employing specialists for that role.
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Old 08-12-2010, 11:52 PM   #135
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i suck at this game. i can only play against other people who suck. 0-2 online.
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Old 08-12-2010, 11:59 PM   #136
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How to beat Hell Atlantic at Madden - Front Office Football Central
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Old 08-15-2010, 06:48 PM   #137
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Question about sliders:

If I'm working on trying tomake my user "Run Blocking" easier do I want to move the slider to the left or right.

Or

If I want to make the CPU pass completion lower do I move the "QB Accuracy" to the left or right

I know I should know this by now but I don't
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Old 08-15-2010, 06:53 PM   #138
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Left = Worse, Right = Better

That gets a bit confusing with the Fumbles slider. To the right means fewer fumbles, but for Interceptions, to the right means more interceptions.
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Old 08-16-2010, 07:52 PM   #139
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I'm through one year in my dynasty. I got some custom sliders and I'm only playing five games a year other than playoffs. I play one game every four weeks of my choice and then I can play the last game of the season if I want and I play the playoffs.

Year one with the Jets went 9-7 and a division championship. Unfortunately we were bounced in the first round by the eventual AFC Champion Ravens 27-26 on a TD with 20 seconds left.

The bad news is with the offseason/scouting/rookies. When the draft hit I noticed that most of my "must have" players from in season scouting were set to be late round draft picks so I traded down out of the first round and picked up a 2nd, 3rd, and 5th.

All in all I nabbed three starters in the draft, four A potential players, 3 B potential players and two busts. The busts were in the 6th and 7th round, and I only missed on the sixth rounder(I had him slotted as the best DE in the draft, I was wrong) as there weren't any players I had scouted left by my pick in 7th so it was a total shot in the dark.

To go along with my three immediate starters I got two backups, a running back in the 2nd round that appears to be the second coming of Barry Sanders, rated 85 with 99 speed and A potential. Another backup is now my 3rd string MLB. I got him in the third. He comes with 4.3 speed(insane for a MLB!) and A potential. I hope like hell this was a fluke draft(although for some reason I doubt it and scouting probably is just this easy) or this game will have absolutely no mileage for me.
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Old 08-16-2010, 08:50 PM   #140
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DOLA:

I forgot about my kicker so I actually snagged four starters in my first draft.

So for my first draft:

I got immediate starters at LG, LOLB, FS and K. The starters are rated atleast 80 as a rookie and atleast B for potential.

The real stars of the draft are both backups and both have HOF type potential. They have attributes as a rookie that are out of the ordinary for an all pro and both have A potential. It is just a matter of reaching that potential and developing all around talents. They are RB and MLB.

I also snagged a backup 78 rated SS with B potential. My two busts were a legit miss at LE and a shot in the dark at WR. Those were 6th and 7th round picks. I did not have a first round pick in this draft. I picked in the 2nd x2, 3rd x2, 4th, 5th x2, 6th, and 7th.
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Old 08-16-2010, 10:50 PM   #141
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this game is useless to me since you can't invite someone to a ranked match. you can only do ranked match if you do online quickplay, where you get matched up with a random person. i play my friend all the time and there's no stat-keeping for our matches. waste of time. game is nice, but i don't see how they can't at least make it so that you can have unranked matches with invites and also have stat-tracking. this is fucking 2010, btw.
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Old 08-18-2010, 09:38 AM   #142
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So is anyone happy with their purchase of Madden 11? For there to be this little buzz about the game on a board based on a football game series, it must be pretty bad.
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Old 08-18-2010, 09:43 AM   #143
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I'm very happy with my purchase. I was disappointed with nothing new for Franchise Mode, but I knew that going in. Not a HUGE difference from last year overall I guess, but the game just plays better.
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Old 08-18-2010, 10:06 AM   #144
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I'm very happy with my purchase. I was disappointed with nothing new for Franchise Mode, but I knew that going in. Not a HUGE difference from last year overall I guess, but the game just plays better.

I'm happy. I am still working on getting my sliders set just right for me. I think I have my offense and the CPU defense done just about right, but I need to tweak CPU offense/my defense.

I hadn't bought since 2008 on PC, but yeah...I'm happy.
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Old 08-18-2010, 12:27 PM   #145
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So is anyone happy with their purchase of Madden 11? For there to be this little buzz about the game on a board based on a football game series, it must be pretty bad.

I enjoy the gameplay tremendously, but Franchise mode needed attention 5 years ago. Not next year. Team building is so broken that it borders on ridiculous in 2010. You can land super stars in every round of the draft with little effort and roster filler type players demand outrageous salaries from what I've seen.

A 5th string WR. No other interest from other teams. Demands $5 mil a year. Seriously? GTFO.

This is all compounded by the fact that I hate Madden online. And from what he's said in thread online is broken for a guy like HA who buys the game for online.
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Old 08-18-2010, 12:54 PM   #146
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I really think defensive gameplay needs a complete overhaul. When I call a bracket coverage on a receiver, I'm expecting them to either cover in/out or short/deep not have two players run up on the receiver while he runs by both of them.

And the slot receivers are way over powered. No one can keep up with them. I played against Denver and Jabar Gaffney had 11 catches for 190 yards out of the slot. Even tried to have Quentin Jammer cover him to no effect.

About the only way to slow down the CPU passing is to blitz non-fucking stop. Forcing the QB to throw the ball early. But then the CPU running game starts ripping off tremendous runs.

But I don't think I ever expect any of this to be fixed as EA focuses more and more on the casual gamer. At least they could give me create-a-play and create-a-playbook back.

It's a very flawed game... unfortunately the only one available.

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Old 08-18-2010, 03:51 PM   #147
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i'm not getting it next year at release, i'll wait till it drops in price and buy it used.
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Old 08-18-2010, 04:21 PM   #148
BillJasper
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i'm not getting it next year at release, i'll wait till it drops in price and buy it used.

This is pretty much how I'm feeling at this point and I'm very much a pro-Madden person (or was).
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Old 08-18-2010, 04:50 PM   #149
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So Backbreaker isn't a viable option?
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Old 08-18-2010, 04:50 PM   #150
Sun Tzu
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Join Date: Dec 2003
Location: In the thick of it.
Has anybody else noticed that massive onslaught of Madden advertisements on TV recently? It's everywhere I go, on every channel and in the backdrop of talk-shows. I think it's funny when they show pro athletes supposedly playing a game against a regular Joe. I wonder if at some point during the game, probably at about halftime when the score is 63-77, they turn to each other and say "this game sucks."
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